First, I want to emphasize that I can't be 100% sure about all this. I may be setting myself up for another classic beatdown by Nilbog. That disclaimer aside, here goes
The Warrior epic proc should be an AC/ATK debuff
I was having a conversation with Vonhammer (Arteker on these forums, hopefully I can get him to post here) and he said that the
warrior epic was upgraded in early Luclin. There is considerable evidence that the original
proc was an AC/ATK debuff (I mean, the spell text is 'weakened' which certainly doesn't match a +hate
proc).
http://web.archive.org/web/200208271...&pg=1&sortby=1
Quote:
Originally Posted by everlore
EFFECT: Rage of Vallon ( Target debuffer spell that reduces HP/AC/ATK by 100/40/11 for about a 2min period )
|
http://everquest.allakhazam.com/db/item.html?item=2630
Quote:
Originally Posted by allakhazam Jan 2001
Effect: Rage of Vallon DMG 100 ATK -40 AC -35
|
Quote:
Originally Posted by allakhazam Feb 2001
Rage of Vallon
Decrease Current Hitpoints by 100 (L1)
Lowers you on the target's hate list by 500
as per the spdat.eff file
|
Quote:
Originally Posted by allakhazam jun 2001
The point of the proc is to raise hate since warriors had a much harder time to taunt in Kunark post 50. And you're not reading the spdat correctly, for spells that lower you on aggro it says Negative numbers, not positive. For example, Jolt/Cinder Jolt lower your aggro and the spdat says "Lower you on hate list by -500", whereas Rage of Vallon says "Lower you on hate list by 500". It's just bad wording from EqCaster.
|
http://www.thesteelwarrior.org/forum...hp/t-6905.html
Quote:
Originally Posted by Steel Warrior 4/2004
Rage of Zek - 500 (used to have ac debuff)
Rage of Vallon - 500 (used to have ac debuff)
|
http://www.castle-grounds.co.uk/eq/epiclink.htm
Quote:
Originally Posted by Oldschool
The Proc is Fire based, and the effect reduces the targets AC by 12, as well as providing a magic DD of 175 damage. The AC Debuff lasts 3 minutes.
The Blade of Stategy Proc is also Fire based, and is 100DD as well reducing a Mobs ATK by 40 and their AC by 11 for 2 minutes.
The Blade of Tactics is a right clickable effect, which increases Dex by 40, ATT by 30, and AC by 12. This also lasts 2 minutes.
|
Conclusion: The information from the last link looks by far the best to me. -40ATK and -11AC makes far more sense then the reverse (40AC is a huge increase in damage). My guess is that the original intent was +hate (as evidenced in the spell file) but they didn't get it implemented in time so they went with the AC debuff.
Most procs (and by extension spells in general) are generating far too much hate
I did the following test with Cucumbers and Coeur (and even Dagorn for a bit). Our method was:
Warrior 1 would attack the mob until he procced.
Warrior 2 would then attack with nonproccing weapons until the mob turned to face him. We added up the number of primary and secondary attacks, weighted them by damage bonus+weapon damage, and any difference should be the hate value of the
proc. Our results:
Code:
Warrior A Warrior B APH APD ASH ASD AHATE BPH BPD BSH BSD BHATE Diff Spell Estimate
Epic+Star of the Guardian Dagas+Ixi Sceptre 22 14 21 14 844 46 11 31 15 1477 633 Rage of Vallon 600
Yak Scim+Ixi Sceptre GuardianStar+Epic 14 8 0 15 266 28 14 14 14 896 630 Ykesha 575
Veridix+Ixi Sceptre Dagas+Ixi Sceptre 27 13 16 15 888 56 11 26 15 1622 734 Force Shock 679
SarnakWarhammer+Shield Ixi Sceptre+Epic 84 9 0 0 1680 56 15 37 14 1974 294 Stun 250
Malevolent RB+Ixi Sceptre Dagas+Ixi Sceptre 16 13 9 15 519 47 11 19 15 1319 800 Froglok Poison 750
Yak Scimitar+Shield Ixi Sceptre+Epic 29 8 0 0 551 27 15 31 15 1167 616 Ykesha 575
2x Disease Cloud Dagas+Ixi Sceptre 0 0 0 0 0 39 11 18 15 1128 1128 Disease Cloud 550
2x Shadow Vortex Dagas+Ixi Sceptre 0 0 0 0 0 40 11 16 15 1120 1120 Shadow Vortex 550
SarnakWarhammer+Shield Ixi Sceptre+Epic 10 9 0 0 200 19 15 13 14 676 476 Stun 400
So for example on the first row I had 22 primary hits and 21 secondary hits; Cucumbers had 46 primary hits and 31 secondary hits. The difference in hate was about 600. These values in general seem substantially higher than what is reported on the forums:
http://www.thesteelwarrior.org/forum...hp/t-6905.html
Quote:
Originally Posted by Steel Warrior 4/2004
The relative amount of hate that stuns generate was derived from many hours of testing stun agro from pally stun spells (the unknown variable) to SK hate spells (the known constant). I forget who did the testing now, but the evidence was conclusive and can be easily reproduced. They where able to come up with ~450 hate for a stun, which also seems to match the "feel" of a stun proc.
|
Quote:
Originally Posted by Steel Warrior 4/2004
ac debuffs should also be added around 400
|
http://www.thesteelwarrior.org/forum...?t=1157&page=2
Quote:
Originally Posted by Steel Warrior 6/2003
Slow is second only to Stun for hate spells (that aren't pure hate)
|
http://www.thesteelwarrior.org/forum...ead.php?t=2057
Quote:
Originally Posted by Steel Warrior 7/2003
I would say, from best(top) to worst(bottom)
- Hate (EB, TB, etc)
- Stun
- Slow
- Debuff (-AC, -STR etc)
- Snare (Snare or darkness line)
- Blind
- Lifetap
- DD
- DoT
|
Conclusion: Based on this I think we should see stun=450, poison counter = 150 per, debuffs 400.
Right now Ykesha stuns seem to be 500, while pure stuns are 400. Poison counters seem to be 225-250 which is extremely high. And debuffs are 550 which again seems much too high. Enchanters and shaman may actually be able to live after slowing something!
Major HT to cucumbers for helping me dig up some links and run the tests.