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#211
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"It rather sounds to me that you're making the argument that "Oh, well when Kunark is released, all the asshole farmers will be in Kunark instead and the rest of the suckers that had no chance before can now farm crap items in original."
If you look a little closer, I also made mention that with the new content, and the influx of more players, the rules might just be revisited. There is also the possibility, since this is a privately run emu that is free of charge, of the rules becoming more restrictive if behavior gets out of hand. I don't care if farmers like to spend every waking moment of their life camping specific drops/mobs, because this is just a game, and what they are wasting their life on is just pixels. I only want to play and have fun, and my fun is not sweating over competing with people. I have no need to. I will enjoy the game from a more casual perspective and leave it at that, but I will still follow the rules, and if I can't then I will leave. | ||
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#212
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If you've got a casual mindset and couldn't care less about improving your character, then this discussion is moot to you and your input is invalid because the situation does not affect you, obviously.
And while this server is free to play on (which it HAS to be, btw, not just because the devs are generous) - doesn't mean it can't be improved to better reflect what it's intended to emulate. | ||
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#213
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Quote:
The original post and many of the subsequent ones were ad captandum vulgus, and I disagreed with them. Also, assuming that a casual has no wish to improve their character is a fallacious argument: That is an assumption. I used to be a powergamer, but now I am more casual, but that does not mean I can't understand the hypercompetitive nature of the powergamer. Quite the opposite I should think. | |||
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