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  #1  
Old 07-29-2021, 12:57 PM
Elfminster Elfminster is offline
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Lightbulb What's the point of playing on a permanently 'classic' server and how is P99 classic?

What's the point?

  • The ones who played from day one and got the prenerf stuff have a permanent advantage over everybody who arrives after them so P99 permanently favours those who arrived first. If you arrived later you will never have the same opportunity as they did so you will always be inferior no matter what you do which is really bad game design.
  • Races are permanently unbalanced.
  • Classes are permanently unbalanced.
  • All the best spots are perma camped because it's such a small crowded place.
  • There will never be a sci-fi aspect like there is in Luclin.
  • There will never be Beastlords.
  • Iksar have a permanent advantage over all other races (more bad game design) due to lack of regen items.
  • Ogres have a permanent advantage over all other races (more bad game design) due to lack of AA abilities.
  • It's an unnofficial emulated server; it's not the real thing.
  • There will never be an official, professional and honest game designer to step in and fix the broken things so that it's fair for all regardless of when you start playing or what race you play.

How is P99 classic?

  • There are two expansions; how is that classic?

In my opinion, Live is too advanced/commercialized/ezmode but P99 is too archaic and it's permanent. It's nice to have a world which youc can always count on because it always stays the same and never evolves into something you hate but is P99 Velious that world?

At least on live you can be just like everybody else, with enough time and effort, so even if you arrive late to the party you're not stuck in inferior mode like you are on P99 and you're not forced to pick a certain race or side because of balance issues (whether they are real or perceived).

Do you enjoy playing a in a permanently broken world? I guess if you are at the top of the pyramid because you arrived first and took advantage of bad game design which was later fixed (but not retroactively) then the answer is YES.

It's lovely to see people in newbies areas but I don't think they realise that they are just there to serve the people who arrived first.
  #2  
Old 07-31-2021, 10:09 AM
Ananka Ananka is offline
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Classic includes the first two expansions because of a ton of reasons. Basically the same people were still working at Verant while Verant was still a thing so it kept the same feel through out that period. Small changes occurred in Kunark like steeper experience curves plus 50 and mob density was raised in some zones making travel a little more difficult but that seemed to lower a bit in Velious but really it was the same game. It basically looked the same and faction still mattered. Fast forward to Luclin and the trading that was a mainstay in EC tunnel or NFP on some servers was killed off, easier self porting now existed, all of the player models got changed to bow legged monstrosities and Paludal Cavern exp killed off low level experience groups elsewhere and really was the start of minimizing starting cities and their surrounding low level zones. Also in classic, equipment stats were still low and every item felt unique and non-cookie cutter. It just gets worse the further you go along in the expansions but it was Luclin that started the ball rolling.
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  #3  
Old 08-01-2021, 12:47 PM
Daffan Daffan is offline
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Quote:
Originally Posted by Ananka [You must be logged in to view images. Log in or Register.]
Classic includes the first two expansions because of a ton of reasons. Basically the same people were still working at Verant while Verant was still a thing so it kept the same feel through out that period. Small changes occurred in Kunark like steeper experience curves plus 50 and mob density was raised in some zones making travel a little more difficult but that seemed to lower a bit in Velious but really it was the same game. It basically looked the same and faction still mattered. Fast forward to Luclin and the trading that was a mainstay in EC tunnel or NFP on some servers was killed off, easier self porting now existed, all of the player models got changed to bow legged monstrosities and Paludal Cavern exp killed off low level experience groups elsewhere and really was the start of minimizing starting cities and their surrounding low level zones. Also in classic, equipment stats were still low and every item felt unique and non-cookie cutter. It just gets worse the further you go along in the expansions but it was Luclin that started the ball rolling.
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  #4  
Old 07-31-2021, 10:24 AM
Jibartik Jibartik is offline
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its a server that remains in the original 3 expansions not a time traveling machine
  #5  
Old 07-31-2021, 10:39 AM
Izmael Izmael is offline
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Then dont play here
  #6  
Old 08-09-2021, 08:46 AM
Amyas Amyas is offline
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Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Then dont play here
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  #7  
Old 07-31-2021, 01:29 PM
Homesteaded Homesteaded is offline
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  #8  
Old 07-31-2021, 01:33 PM
dcortez dcortez is offline
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What's the point of playing on a permanently 'classic' server

To have fun?


and how is P99 classic?

Just a label, don't get hung up.
  #9  
Old 07-31-2021, 01:59 PM
loramin loramin is offline
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Quote:
Originally Posted by Elfminster [You must be logged in to view images. Log in or Register.]
The ones who played from day one and got the prenerf stuff have a permanent advantage over everybody who arrives after them so P99 permanently favours those who arrived first. If you arrived later you will never have the same opportunity as they did so you will always be inferior no matter what you do which is really bad game design.

You're making it sound like legacy items are some huge advantage: they're not. Manastones, CoSes, and Holgresh Elder Beads are probably the most useful legacy items, and they're all droppable. That means anyone can buy them, any time ... just save up your platinum pieces. Everything no drop and legacy (eg. guises) is really just a status symbol, and not at all necessary.

But even if you don't ever buy any legacy item, you can still play for years on P99 having tons of fun ... and that fun won't be reduced at all by your lack of legacy pixels.
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  #10  
Old 08-16-2021, 08:06 PM
Shac Shac is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Everything no drop and legacy (eg. guises) is really just a status symbol, and not at all necessary.
But your example is the worst one you could've come up with. It's almost required to get a guise on a large race imo and faction is important. Without guise as a large race or a race that needs the mask to get better faction, you're just not coming in with all the tools you can to be self sufficient.
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