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#1
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How would you solve poop-socked epic/quest mobs
Considering how populated the server is at end game and how poop-socked many mobs are for their drops quest related or not
(example I know a few people who payed over 100k for an MQ, and another who saved up a quarter of a million plat for a single quest piece because there would be no another way for them to get it) I want to know what you would think a good solution to this would be if any to the congestion at end game. I would like more triggered mobs like VSR that only drop quest pieces (not classic but neither is the length of our timeline) However another suggestion which I find as a bandaid comes from Patrick https://www.youtube.com/watch?v=ubePTrs2VJc and push all the poopsockers somewhere else = )coughraid servercough | ||
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#2
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create vendors that sell a variety of lore based (Dispatch Orders, a Lover's Note, a Book of Interest, etc.) items to summon the epic mobs.
The items could be sold by one or more vendors for a hefty sum. They could be lazily implemented on one vendor for ease of use, or incorporated as alternative subquests. All of the key components would cost like 25k or something. It'd help drain plat out of the economy and allow people to complete their quests while demanding the also complete the content.
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<Millenial Snowfkake Utopia>
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#3
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Nothing suggested in this thread is going to be classic.
Buy socks or learn to accept you can't get the fattest loots in the game without them.
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Teak Ettle - 60 Druid
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#4
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Quote:
It's really not a question of "classic" or "not classic", it's a question of "classic environment" vs. "classic ruleset". Using socks (by which I really mean the P99 raid scene) is definitely not part of the classic Everquest environment. No one remembers raiding back in '99 being the same as P99 raiding. However it is the natural result of the P99 team's implementation of the classic ('99) ruleset. I'd argue that suggestions in this thread are about making P99 more classic ... in the environmental sense (ie. people literally want raiding to be closer to what it was in the classic era). But given that the P99 team has been very clear about their desire to have a classic ruleset over a classic environment, I also don't see socks going away anytime soon.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
Last edited by loramin; 03-02-2017 at 02:29 PM..
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#5
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Quote:
The PnP policy encouraged rotations by declaring that any mob whether exp or raid must be shared by players working out between themselves how to share spawns. In the event that players refused to share a gm or guide could be summoned and make them share. If it was raid targets guilds who refused to share could be warned and if they continued to violate the policy the guild could be disbanded. Before anyone replies that they don't remember this please read my thread titled monopolizing spawns and remember your memory after 17 years is almost certainly wrong and if you played for a year or two and petitioned once a day everyday while you were playing (extremely unlikely) you would have still only been exposed to a very small % of overall petitions regarding the PnP. In other words your opinion of the PnP enforcement based on your 17 year old memory of the small amount of times you may have invoked or had others invoke PnP means squat. | |||
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#6
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Nothing has changed in 17 years, people will be people in MMO games: Greedy, selfish, monopolizing neckbeards. Only difference is Wrinn called them what they were, and here they are insolated and allowed to use words like "being competitive" to cover up the truth of their selfish and toxic behavior. | |||
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#7
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Quote:
The PnP wasn't perfect and Gordon acknowledged that a year after implementation but it did work because it scared players into cooperating - they had a choice of corpsing that item and continuing to camp and then risking a GM showing up and despawning the corpses and giving away their camp or worse refusing to allow the guy waiting a place in line and a guide showing up and forcing them to alternate spawns which might give the guy their next rare item. Given that most players would choose to take all the phs and give the camp up when they got the item. Corpses also only lasted 24 hours if you were online with any character not the 7 days we currently have. | |||
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#8
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A pooped sock never boils.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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