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#1
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Why do people seem to hate luclin so much?
I myself had a lot of fun with luclin. But I see the devs hate it and am just wondering why?
Alternate abilities made it so alot of classes were useful and gave you a reason to keep playing your main even after you hit 60. The bazaar made shoping a breeze just turn your mule into an npc while your away doing real life stuff. KEI the greatest spell ever made. New race and class. Bunch of raid targets. New leveling spots. I understand that bane weapons and lucid shards were a pain in the ass. Also the raid targets had a bunch of hp. | ||
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#2
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I think KEI should be added in velious.
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#3
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People Q-Q that it drew away from the fantasy realm.
Which is dumb. A planet having a moon and having wizard using spires to teleport to this other moon sounds like it fits into Fantasy as well. Not that different than finding a new continent like Kunark or Velious. The new models I'm not a fan of them but they're optional. People have their memories too tainted by Vex Thal's dumb raids and Vex Thal's Shard Quest (which - IMO - Was awesome). So much awesome content.
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#4
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Nor do I agree that the Bazaar and spires adversely changed the community. If anything they only enhanced it. That said, if the Devs want to stop at Velious, I'm more than cool with that. Better than nothing. I'll scream every week for cats on the moon, but only between my having lots of fun playing P99. /cheer Devs Quote:
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||||
Last edited by myriverse; 04-11-2015 at 07:20 AM..
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#6
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Several reasons.
Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier. Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me. I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy. The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny. See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away. P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead. So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible. They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time. Luclin absolutely rocks.
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Erydan 54 bard // Nizzam 36 necro // Liako 31 pally
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#7
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#8
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#9
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I would agree Luclin took more effort and I liked the expansion but Velious wasn't ez-mode either. | |||
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#10
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