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#1
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Raid Compromise Proposal
Instead of all this FTE/COTH/POOPSOCKING nonsense I have an idea. This will reduce stress on both guilds and there will be plenty of loot for everyone. Yes this will only involve the top 2 guild FA/Awakened but honestly if other guilds wanna compete with mobs thats fine. But I dont see any other guilds COTH / FTEing mobs so it doesn't matter. This would only be a gentleman's agreement
So my idea is this. We just split the raids into two categories. And every week we would switch off which guild does which category NTOV (15 mobs) Aaryonar Cekenar Dagarn the Destroyer Eashen of the Sky Ikatiar the Venom Jorlleag Lady Mirenilla Lady Nevederia Lord Feshlak Lord Koi'Doken Lord Kreizenn Lord Vyemm Sevalak Vulak`Aerr Zlexak & Everything else (15 mobs) Klandicar Sontalak Zlandicar Lord Yelinak Statue of Rallos Zek Avatar of War Dain Frostreaver IV King Tormax Tunare Dracoliche Cazic Thule Gozzrem Lendiniara the Keeper Telkorenar Dozekar the Cursed This would give each guild 15 mobs (yes the ones outside are a bit more contested and harder but so be it) I think its a great compromise and will work wonders for guild relations. Let me know what you guys think. | ||
Last edited by baue1446; 03-04-2016 at 05:40 PM..
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#3
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You're missing the point entirely of raiding in Everquest. Everquest is an incredibly easy game, and killing raid mobs is fairly trivial after you've done it a couple times. The only thing that keeps it fun in the long run is competition. Killing raid mobs is stupid-easy unless you have the time constraints that competition brings, making you have to make fast imperfect decisions.
Your proposal is the equivalent of proposing that the top NBA teams all agree to just take turns letting each other win every other game. It takes all the game out of it. Yes, EQ is flawed and competition brings a lot of bullshit, but without it the game is nothing. | ||
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#4
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This game is also about cooperation; that's why we actually have a community here.
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#5
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#6
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#7
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Because back then new unknown content was regularly being released, which people could explore and figure out. On a legacy server like this, the raid guilds know exactly how to beat everything, and without competition it's like clockwork.
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#8
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I do enjoy the days of having a raid scheduled at 6:30PM and we would raid from then to about 10-11PM, kill some mobs and camp out. Was awesome.
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#9
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#10
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I swear these dudes bragging about Red server raid pixels are the same kids that brag about their participation trophies after they get last place. | |||
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