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#1
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Crashing while zoning
Not sure whats causing this issue, but I'v heard of people fixing this by running WinEQ2. You can get it from http://www.lavishsoft.com
Try it and let me know. | ||
#3
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Theres a free version.
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#4
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Doesn't fix anything. I crash just as often with it as without it, and on top of that Lavish hasn't been able to keep their registration servers up for crap lately. If they're down, the software won't load or let you launch EQ.
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#5
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yah i am still having zone crashing issues. It just freezes between zones. Wineq2 didnt do much :/
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#6
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Tried it - It does not work. I crash about 80% of the time I zone. ><
__________________
~~D4L~~
Viphex - Wood Elf Rogue Iqarius - Erudite Magician Jeebus - Erudite Cleric | ||
#7
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WinEQ2 seemed to fix all of my problems. I am running it in XP SP2 compatibility mode, though. It didn't work at all in 7. Thanks for the recommendation!
I hope you guys get everything sorted out. I know your pain. | ||
Last edited by Kittrel Praedator; 03-01-2010 at 02:00 AM..
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#8
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Well you guys are going to have to help me out with reproducing this issue, because I don't crash when I zone. If you can find out whats causing it, we might be able to fix it.
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#9
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I run Windows 7, 32bit. My brother also has the same problem runs vista. It never happened till last Saturday around 1-2am CST? when the server went all crazy. Since then its happened to me. I basically pray every time I zone.
__________________
~~D4L~~
Viphex - Wood Elf Rogue Iqarius - Erudite Magician Jeebus - Erudite Cleric | ||
#10
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More crashes today while zoning.
020-08-11 16:48:37 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:37 2020-08-11 16:48:37 Initializing zone. 2020-08-11 16:48:37 Initializing world. 2020-08-11 16:48:37 Attempting to load ecommons.EQG. 2020-08-11 16:48:37 Verifying world files. 2020-08-11 16:48:37 Loading zone specific files. 2020-08-11 16:48:37 Loading ecommons_obj2 2020-08-11 16:48:37 Loading ecommons_obj 2020-08-11 16:48:37 Loading ecommons_chr2 2020-08-11 16:48:37 Loading ecommons_chr 2020-08-11 16:48:37 Loading tar 2020-08-11 16:48:37 Failed to open C:\EverQuest-Project1999\tar.s3d. 2020-08-11 16:48:37 2020-08-11 16:48:37 Loaded NPC with code tar from tar.s3d 2020-08-11 16:48:37 2020-08-11 16:48:37 Loading dre 2020-08-11 16:48:37 Failed to open C:\EverQuest-Project1999\dre.s3d. 2020-08-11 16:48:37 2020-08-11 16:48:37 Loaded NPC with code dre from dre.s3d 2020-08-11 16:48:37 2020-08-11 16:48:37 Loading ecommons 2020-08-11 16:48:38 Loading objects 2020-08-11 16:48:38 Loading lights 2020-08-11 16:48:38 Initializing cameras. 2020-08-11 16:48:38 Initializing lights. 2020-08-11 16:48:38 Initializing visual effects. 2020-08-11 16:48:38 Initializing target indicator. 2020-08-11 16:48:38 Initializing player path. 2020-08-11 16:48:38 Performing post-load operations. 2020-08-11 16:48:38 Initializing precipitation system. 2020-08-11 16:48:38 World initialized: ecommons 2020-08-11 16:48:38 Requesting zone data. 2020-08-11 16:48:38 Resetting cameras. 2020-08-11 16:48:38 Resetting vision. 2020-08-11 16:48:38 Resetting overlays. 2020-08-11 16:48:38 Zone initialized. 2020-08-11 16:48:38 Creating INI files. 2020-08-11 16:48:38 Requesting AA data. 2020-08-11 16:48:38 Requesting Skill rank data. 2020-08-11 16:48:38 Loading UI. 2020-08-11 16:48:38 Deactivating previous UI. 2020-08-11 16:48:38 Unloading previous textures. 2020-08-11 16:48:38 Resetting UI. 2020-08-11 16:48:38 Resetting character select UI. 2020-08-11 16:48:38 Resetting game UI. 2020-08-11 16:48:38 UI Reset. 2020-08-11 16:48:38 Initializing UI. 2020-08-11 16:48:38 Initializing UI manager. 2020-08-11 16:48:38 Initializing fonts. 2020-08-11 16:48:38 Parsing UI XML. 2020-08-11 16:48:38 Parsing INI file .\UI_Animous_P1999Green.ini 2020-08-11 16:48:38 INI file .\UI_Animous_P1999Green.ini loaded. 2020-08-11 16:48:38 Loading default UI resources. 2020-08-11 16:48:38 Initializing game UI. 2020-08-11 16:48:38 Parsing INI file .\Animous_P1999Green.ini 2020-08-11 16:48:38 INI file .\Animous_P1999Green.ini loaded. 2020-08-11 16:48:39 Loading Icons. 2020-08-11 16:48:39 Resetting viewport. 2020-08-11 16:48:39 Game UI Initialized. 2020-08-11 16:48:39 Entering main loop. 2020-08-11 16:48:39 Loading game sounds. 2020-08-11 16:48:39 Requesting initialization data. 2020-08-11 16:48:39 DoMainLoop: just before first while(!ReadyEnterWorld). 2020-08-11 16:48:39 Zone Connect -- Received MSG_READY_ENTER_WORLD 2020-08-11 16:48:39 DoMainLoop: complete after first while(!ReadyEnterWorld). 2020-08-11 16:48:39 DoMainLoop: just before second while(!ReadyEnterWorld). 2020-08-11 16:48:40 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD. 2020-08-11 16:48:40 Zone Connect -- Received MSG_READY_ENTER_WORLD 2020-08-11 16:48:40 DoMainLoop: completed second while(!ReadyEnterWorld). 2020-08-11 16:48:40 Setting up models. 2020-08-11 16:48:40 Setting up character. 2020-08-11 16:48:40 Activating music. 2020-08-11 16:48:40 Initialization complete. 2020-08-11 16:48:40 Entering main loop. 2020-08-11 16:48:40 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:40 2020-08-11 16:48:44 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:44 2020-08-11 16:48:44 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:44 2020-08-11 16:48:44 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:44 2020-08-11 16:48:52 Item done, MSG_WEATHER_EVENT received. 2020-08-11 16:48:52 | ||
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