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  #1  
Old 06-29-2010, 06:17 PM
Hidn Hidn is offline
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Default EXP IS SO SLOW!

Hey guys,

Did you change the zone modifiers or leveling speeds? I'm leveling super slow for no reason.
  #2  
Old 06-29-2010, 06:28 PM
Nocte Nocte is offline
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Me too.
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  #3  
Old 06-29-2010, 06:41 PM
Tinino Tinino is offline
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Same there, exp seems slower than before.
A patch note would be cool [You must be logged in to view images. Log in or Register.]
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  #4  
Old 06-29-2010, 06:45 PM
Soft Soft is offline
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i heard Naggy and Vox deep breath more often D:
  #5  
Old 06-29-2010, 06:54 PM
Hidn Hidn is offline
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I'm glad that it's not just me then [You must be logged in to view images. Log in or Register.] thanks guys
  #6  
Old 06-29-2010, 07:09 PM
Samuel Samuel is offline
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Jboots are slower too!
  #7  
Old 06-30-2010, 10:41 AM
Swiftsong_Lorekeeper Swiftsong_Lorekeeper is offline
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The Jboots aren't slower, the mobs just run faster than normal. I have been reading some threads about this and they are going to fix the issue. I had read some bards posting that they couldnt AE or DoT kite because of the wide attack box and the mobs run speed.
  #8  
Old 06-30-2010, 10:45 AM
Barkingturtle Barkingturtle is offline
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Quote:
Originally Posted by Swiftsong_Lorekeeper [You must be logged in to view images. Log in or Register.]
The Jboots aren't slower, the mobs just run faster than normal. I have been reading some threads about this and they are going to fix the issue. I had read some bards posting that they couldnt AE or DoT kite because of the wide attack box and the mobs run speed.
Where did you read it's being fixed? Because as far as I've read over the past eight months there is no intention of fixing mob run speed or their huge boxes.
  #9  
Old 06-30-2010, 11:37 AM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Where did you read it's being fixed? Because as far as I've read over the past eight months there is no intention of fixing mob run speed or their huge boxes.
We do have intention of fixing anything that is broken. Time is the issue. This isn't just a P1999 issue, it's emulator wide. The hit boxes are broken there as well. We compensated by upping run speed so it isn't completely trivial to try to get away.

Run for your life should mean exactly that; work your ass off or die =).

One thing to realize, for these mobs to even catch players running normally: Player speed 1, Mob speed 1.71. At 1.70 if you take off running while in melee range the mob can hit you 1 time possibly twice depending on conditions, then never even get close again even without strafing/jumping.
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  #10  
Old 06-30-2010, 11:45 AM
Barkingturtle Barkingturtle is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
We do have intention of fixing anything that is broken.
Right on. I honestly thought bards were just fancy enough that it had been decided they didn't need to AoE kite, ever. I'll go ahead and roll one, now.
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