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Old 08-17-2013, 11:28 AM
Sirken Sirken is offline
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Default Discussion on R99 vs VZTZ **POSTPONED**

i will be hosting a discussion on my stream (twitch.tv/sirkenp99) discussing R99 vs VZTZ Friday August 30, at 10pmEST. if possible id like to be joined by; one player that has only played on R99 and not on VZTZ, one player that has played on both R99 and VZTZ, and if possible one player that has only played on VZTZ and not on (or very very little on) R99.

either shoot me a Private Message with Subject of "R99 vs VZTZ" or post in this thread and tell me which of the 3 categories you fall under, as well as why you'd be a good addition to the discussion.

you do NOT have to be a "famous" player as long as you have the experience i'm looking for. you MUST be able to get along with others.

i feel that by getting into the pros and cons for each server, maybe we can hit on some small things that will improve R99 without deviating too much from "classic"

Sirks
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Last edited by Sirken; 08-27-2013 at 12:25 PM..
  #2  
Old 08-17-2013, 11:55 AM
heartbrand heartbrand is offline
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Beyond resists, which do need fixing, fundamentally the server is "fine". Exp is boosted plenty at this point, we have YT and a Leaderboard, etc. The server stinks because there aren't enough people. Why aren't there enough people? Because the launch was botched and countless questionable decisions were made combined with the year and a half it took to get stuff like increased xp, YT, etc.

All of the goodwill and first impressions have been used up. This server needs a combo of blue transfers and a "relaunch." Does a relaunch mean wipe? Personally I wouldn't mind a wipe but I think you could market a relaunch. What is a relaunch? Give a two week huge exp boost, classic items dropping again, launch it with fixed resists and the other long needed changes. Perhaps a one time amnesty to accounts banned for non MQ issues. Dunno something to create buzz about the server. Maybe relaunch with teams and give everyone a one time race change, but do it blind or something without people knowing how teams will work out to cut down on Zerg guilds. Maybe release some of the revamp zones on red early such as chardok 2.0 fear and hate revamp and stonebrunt / warrens.

Anything short of a major relaunch is just more bandaids on a nuclear war victim. They're appreciated, they're needed, but they aren't going to attract any truly new players, just bring back the same 10-25 people over and over who play and quit again.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution other than item loot, and a non classic reward system for pvp victory. People want pixels and will always flock to where they can get pixels, unless you provide an alternate way of obtaining pixels they will keep on joining wherever they can get them.

Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
Last edited by heartbrand; 08-17-2013 at 11:59 AM..
  #3  
Old 08-17-2013, 01:51 PM
krazyGlue krazyGlue is offline
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Quote:
cut down on Zerg guilds
cut down on Zerg guilds

You also have the issue of "Zerg" guilds. [/QUOTE]
Last edited by krazyGlue; 08-17-2013 at 01:55 PM..
  #4  
Old 08-17-2013, 01:54 PM
krazyGlue krazyGlue is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
The server stinks

work to cut down on Zerg guilds.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution .

..some1 that join`s the zerg .. and says this kinda shit makes me lawl
  #5  
Old 08-17-2013, 03:04 PM
GrobbGangsta GrobbGangsta is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Beyond resists, which do need fixing, fundamentally the server is "fine". Exp is boosted plenty at this point, we have YT and a Leaderboard, etc. The server stinks because there aren't enough people. Why aren't there enough people? Because the launch was botched and countless questionable decisions were made combined with the year and a half it took to get stuff like increased xp, YT, etc.

All of the goodwill and first impressions have been used up. This server needs a combo of blue transfers and a "relaunch." Does a relaunch mean wipe? Personally I wouldn't mind a wipe but I think you could market a relaunch. What is a relaunch? Give a two week huge exp boost, classic items dropping again, launch it with fixed resists and the other long needed changes. Perhaps a one time amnesty to accounts banned for non MQ issues. Dunno something to create buzz about the server. Maybe relaunch with teams and give everyone a one time race change, but do it blind or something without people knowing how teams will work out to cut down on Zerg guilds. Maybe release some of the revamp zones on red early such as chardok 2.0 fear and hate revamp and stonebrunt / warrens.

Anything short of a major relaunch is just more bandaids on a nuclear war victim. They're appreciated, they're needed, but they aren't going to attract any truly new players, just bring back the same 10-25 people over and over who play and quit again.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution other than item loot, and a non classic reward system for pvp victory. People want pixels and will always flock to where they can get pixels, unless you provide an alternate way of obtaining pixels they will keep on joining wherever they can get them.

Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
who hacked your forum account? agree with all of this
  #6  
Old 08-17-2013, 04:43 PM
Stasis01 Stasis01 is offline
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I think we need teams - the end game raid scene is covered, every raid mob killed within seconds of being up within its cheesey non variance rotation.

What the server lacks entirely is community. If I make an alt I am getting ganked by rage bringer rogue/fungi twinks, snubbed for groups by soloers, unsure who my allies/enemies are in zones and overall really solo feel to the game. Teams creates a friendlier attitude within your team and prevents ship jumping, considering how one sided it is I can't really blame anyone for jumping to Nihilum - or quitting.

I am OK with the losers of the community getting all raid mobs, I suppose, but this server lacks every other aspect that made live fun and some changes messing around with it is just what the box needs to put life into it, what the fuck do we have to lose Sirken. Try putting in some teams code, and/or variance - the box is a terrible very low population wasteland of pure griefers, which the ruleset is completely favored for.

No variance, No teams = one guild crushing all others, and people flocking to it - people aren't going to help level people/build a guild man, they all just jump to Nihilum and it's happening again with the few azrael/force that don't want to quit, or are tired of fighting the fight - Nihilum could recruit like 10 level 60's from all of this.

People say that the other side just requires leadership and blah da blah blah blah all bullshit and lies, the ruleset makes the community like this and no one could have predicted this.
  #7  
Old 08-17-2013, 05:59 PM
Fame Fame is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Beyond resists, which do need fixing, fundamentally the server is "fine". Exp is boosted plenty at this point, we have YT and a Leaderboard, etc. The server stinks because there aren't enough people. Why aren't there enough people? Because the launch was botched and countless questionable decisions were made combined with the year and a half it took to get stuff like increased xp, YT, etc.

All of the goodwill and first impressions have been used up. This server needs a combo of blue transfers and a "relaunch." Does a relaunch mean wipe? Personally I wouldn't mind a wipe but I think you could market a relaunch. What is a relaunch? Give a two week huge exp boost, classic items dropping again, launch it with fixed resists and the other long needed changes. Perhaps a one time amnesty to accounts banned for non MQ issues. Dunno something to create buzz about the server. Maybe relaunch with teams and give everyone a one time race change, but do it blind or something without people knowing how teams will work out to cut down on Zerg guilds. Maybe release some of the revamp zones on red early such as chardok 2.0 fear and hate revamp and stonebrunt / warrens.

Anything short of a major relaunch is just more bandaids on a nuclear war victim. They're appreciated, they're needed, but they aren't going to attract any truly new players, just bring back the same 10-25 people over and over who play and quit again.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution other than item loot, and a non classic reward system for pvp victory. People want pixels and will always flock to where they can get pixels, unless you provide an alternate way of obtaining pixels they will keep on joining wherever they can get them.

Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
I'm behind this too. Thanks for writing it out hb
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  #8  
Old 08-18-2013, 12:13 AM
Aenor Aenor is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
Post of the Year.
  #9  
Old 08-18-2013, 11:52 AM
Kevynne Kevynne is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Beyond resists, which do need fixing, fundamentally the server is "fine". Exp is boosted plenty at this point, we have YT and a Leaderboard, etc. The server stinks because there aren't enough people. Why aren't there enough people? Because the launch was botched and countless questionable decisions were made combined with the year and a half it took to get stuff like increased xp, YT, etc.

All of the goodwill and first impressions have been used up. This server needs a combo of blue transfers and a "relaunch." Does a relaunch mean wipe? Personally I wouldn't mind a wipe but I think you could market a relaunch. What is a relaunch? Give a two week huge exp boost, classic items dropping again, launch it with fixed resists and the other long needed changes. Perhaps a one time amnesty to accounts banned for non MQ issues. Dunno something to create buzz about the server. Maybe relaunch with teams and give everyone a one time race change, but do it blind or something without people knowing how teams will work out to cut down on Zerg guilds. Maybe release some of the revamp zones on red early such as chardok 2.0 fear and hate revamp and stonebrunt / warrens.

Anything short of a major relaunch is just more bandaids on a nuclear war victim. They're appreciated, they're needed, but they aren't going to attract any truly new players, just bring back the same 10-25 people over and over who play and quit again.

You also have the issue of "Zerg" guilds. I've spent a lot of time thinking about how it could be combatted but I don't think there's a true solution other than item loot, and a non classic reward system for pvp victory. People want pixels and will always flock to where they can get pixels, unless you provide an alternate way of obtaining pixels they will keep on joining wherever they can get them.

Tl;dr minor changes and fixes are nice but you need a complete relaunch/major overhaul to ever pass that 200 pop mark again.
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  #10  
Old 08-17-2013, 12:31 PM
mostbitter mostbitter is offline
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variance
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