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#1
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Social / Charmed Pet Aggro
Currently there is an issue with both Social aggro and charmed pet aggro. What is happening is the charmed pet is somehow transferring much more aggro to its master than it should. As far as the social aggro goes, mobs for some reason do not assist each other when a charmed pet attacks one of their "friends."
This link leads to a video in the PoP era. Unfortunately, I was unable to find any videos older than this. This was a popular charm kiting spot during that time. At 55 seconds in you can see the bard casting charm, and its effects afterwards. http://www.youtube.com/watch?v=tFuupjUBB3E This video proves both bugs. First, once his pet broke, all aggro was on him ( he only had body pull aggro at that time ) however, once he recharmed a different pet and had it attack, all surrounding mobs switched to it. Proving that he didn't have more aggro than his charmed pet AND that same faction mobs do assist each other when one is being attacked. In an excerpt taken from Reinnhard's Bard Kite Guide, found here on EQ Divas- (around 2003) http://web.archive.org/web/200503142...27&ForumID=132 "In Swarm Kiting, the bard will attempt to pull as many mobs as possible into the pattern. There he will ‘charm’ one mob and make it his servant, send it to attack the other mobs in the pattern, assist where necessary, evaluate the relative health of his pet, reapply charm if needed and re-send to attack, and finally Chant Kite the former pet to death, thanking the other mobs following for doing all the brute work. Today's Swarm Kiting allows for any number of mobs to be engaged and eventually destroyed" Again this is just a secondary source stating the same thing. Here is a video of what is going on currently, I apologize that the video is so dark, as I am in training now and have to use a laptop with terrible graphic settings. Even with it being dark you are able to see "A Hill Giant" and "Broog Bloodbeard" go at it. I use the Hill giant as my pet. I allow them to fight for about 50 seconds or so to let my pet get massive amounts of aggro. ( with taunt on ) When charm breaks I recharm the Hill Giant, and although I never once hit or casted on Broog, my pet was unable to taunt him off me, even after 7-11 hits and 9 taunts. Link - http://www.youtube.com/watch?v=_5HLlJnxMsY (im re uploading this.. as I forgot to make it HD. Sorry.) I am still editing an example of a swarm charm kite as of right now, so I will put that in this post tomorrow. Street Cred- A huge thanks to all the bards that came together for this bug report, there were so many of you that I am too lazy to list the names, and Shivis, who let me use him to see if the aggro bug also bugged pet classes. ( Which by the way, we found it doesn't. ) One last edit- I say a lot of silly things in the video, and practically everything I say is in a joking matter, so don't take any of it serious.. I was just really bored.
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♪♫♪ Jete Veux ♪♫♪
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Last edited by Jete; 07-14-2010 at 11:40 PM..
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#2
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Also happens in groups, I almost always instantly pull aggro from a tank when charm breaks mid-fight.
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#3
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Before making charm even more manageable, maybe charm should have its periodic resist checks looked at. Having (enchanter/necro) charm last its full duration several times on a 45+ mob, even at max CHA, is definitely not classic.
In classic, one Fear or Hate planar mob had to be babysat by an enchanter and druid duo (snare, heals) because charm was so unreliable. But by all means, let's trivialize content even more. | ||
#4
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Bump, which wasn't necessary because the post below was a free one.
Edit- Lame.. it's gone now.
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♪♫♪ Jete Veux ♪♫♪
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Last edited by Jete; 07-20-2010 at 07:38 PM..
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#5
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#6
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#7
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Please fix this! There are many people on this server who enjoy playing bards and all we want is our class back. I love what yall are doing with this server and I greatly appreciate it, however, would love for the bugs to be fixed. The small AoE ranges and long attack reach for mobs in game pretty much nerfs bards completely. Also the speed that mobs can run is pretty ridiculous. I know kiting isn't for everyone but I personally love kiting. I love all aspects of the bard class and just want them working again. I like the grouping aspect but at the same time that gets very boring because twisting is easy and I just want more of a challenge other than auto attack, 1, 2, 3, 1, 2, 3, 1, 2, 3, etc. "You gain experience."
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#8
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Also, many of these concerns (like mob run speed) have been responded to already - I'm pretty sure they can't change that. But either way, if you're not encumbered and you have selo's on there are very few mobs you can't outrun (even without a drum equipped). | |||
#9
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#10
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Oh and before you respond like this...
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note: The first post I made was prior to my finding of useful/helpful threads and also before receiving some helpful tips and figuring out how to access eqdiva. | |||
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