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  #1  
Old 08-07-2010, 06:31 PM
tizmonky tizmonky is offline
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Default Is this for real?

How are people even raiding atm? 35ish people in zone and both my partner and I are rendered useless trying to duo in permafrost. We're talking a minute or so to cast spells even.. This is disheartening after finally convincing a friend to try a different zone with me. I hope Vox is at least up at this point so maybe sometime soon we can invite more people.

But yea, are all raids like this? Does SolB become useless when nagafen is about to spawn?
  #2  
Old 08-07-2010, 06:40 PM
Cyrano Cyrano is offline
The Protector of Sunder


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There's an issue with Perma, it has nothing to do with the raid.
  #3  
Old 08-07-2010, 06:43 PM
tizmonky tizmonky is offline
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I guess that's refreshing yet unfortunate since we wanted to play in Perma. At least there's hope for the other zones.
  #4  
Old 08-07-2010, 06:46 PM
liveitup1216 liveitup1216 is offline
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ive heard bringing your refresh rate down to 40-60 can help ease client side latency in places like solA and perma.

these 2 zones seem to be infamous for massive client delay. atleast its what i experience in sola, not sure if this change fixed it or not, im too scared to go back.
  #5  
Old 08-07-2010, 06:49 PM
nilbog nilbog is offline
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I just went to Permafrost to see if I could experience this lag. Everything seems okay for me. No delay time for refresh of spells, etc.

This is running wineq 2.0 with framerate limited to 40fps.
  #6  
Old 08-07-2010, 07:46 PM
Quitis Quitis is offline
Orc


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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I just went to Permafrost to see if I could experience this lag. Everything seems okay for me. No delay time for refresh of spells, etc.

This is running wineq 2.0 with framerate limited to 40fps.
You need to "camp" the zone for roughly 5-10mins if Giants are up and Vox is due to spawn. If giants are cleared you can "camp" the zone for around 30+ minutes before experiencing the "lag" bug, though not guaranteed to get away with that long and not necessarily going to see the bug in the next 8 hours after giants die either. No one knows if Vox spawning "fixes" the lag, or if any period of time after her death there is a "lag free" period, further testing would be swell.
  #7  
Old 08-07-2010, 08:57 PM
liveitup1216 liveitup1216 is offline
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go to in game options (alt + o), under display tab, theres a max frames per second slider, adjust it accordingly.
  #8  
Old 08-08-2010, 04:09 AM
Loke Loke is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I just went to Permafrost to see if I could experience this lag. Everything seems okay for me. No delay time for refresh of spells, etc.

This is running wineq 2.0 with framerate limited to 40fps.
I experience the same thing - although I am not running wineq 2.0. I run just regular old EQ and have NEVER experiened any sort of lag in perma. I have been in the zone a number of times when others have been complaining of lag and I was just fine. Not sure what makes me different, but perma is always fine for me.
  #9  
Old 08-07-2010, 06:53 PM
tizmonky tizmonky is offline
Decaying Skeleton


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Yea after speaking with someone there my friend found out about lowering the frame rate option and he says everything is fine now...wish we knew about that before we died haha
  #10  
Old 08-07-2010, 06:58 PM
Bubbles Bubbles is offline
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One thing I always do to help framerate in certain cluttered zones is /hidecorpse all.

It makes East Commons Tunnel actually bearable.
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