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  #1  
Old 03-11-2014, 11:51 AM
Tankdan Tankdan is offline
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Default Oasis Sand Giants?

Why is there such a presence of SG/Cazel in Oasis in p99 compared to classic?

Or did my observation of classic differ greatly from yours?

I dont remember seeing a SG walk by every 60 sec, or Cazel visit Dock every 2 mins, back then.
Last edited by Tankdan; 03-11-2014 at 11:54 AM..
  #2  
Old 03-11-2014, 01:59 PM
Danth Danth is offline
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Cazel does that because outdoor pathing isn't exactly the same on P1999 as it was on Live. This is an emulator, not a copy of the original code, and as such there are some differences.

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  #3  
Old 03-11-2014, 02:02 PM
Nirgon Nirgon is offline
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There's I think 20+ possible SG spawns.

Try leaving SGs up and killing all the other mobs in the zone.

Should get a ton of them up, Fansy-style (obviously like this on live).
  #4  
Old 03-11-2014, 04:09 PM
phacemeltar phacemeltar is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
There's I think 20+ possible SG spawns.

Try leaving SGs up and killing all the other mobs in the zone.

Should get a ton of them up, Fansy-style (obviously like this on live).
same should apply for HGs, but does not seem to be the case
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  #5  
Old 03-11-2014, 03:57 PM
Lamil Lamil is offline
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I heard people in Oasis complaining about SG's wiping their Orc highway groups last night. There were 43 people in Oasis last night so I'm guessing it has to do with Nirgon's post about 20+ possible spawns.
  #6  
Old 03-11-2014, 04:24 PM
Fett Fett is offline
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Quote:
Originally Posted by Lamil [You must be logged in to view images. Log in or Register.]
I heard people in Oasis complaining about SG's wiping their Orc highway groups last night. There were 43 people in Oasis last night so I'm guessing it has to do with Nirgon's post about 20+ possible spawns.
There seemed to be about 4 or 5 plus cazel spawned at the same time last night. Usually I only notice 1 or 2 (plus possibly cazel). It seems to be luck of the draw.
  #7  
Old 03-12-2014, 12:41 AM
Aborath Aborath is offline
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Quote:
Originally Posted by Lamil [You must be logged in to view images. Log in or Register.]
I heard people in Oasis complaining about SG's wiping their Orc highway groups last night. There were 43 people in Oasis last night so I'm guessing it has to do with Nirgon's post about 20+ possible spawns.
Probably something to do with the fact that there's a SG who spawns ON orc highway.
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  #8  
Old 03-11-2014, 09:40 PM
Tankdan Tankdan is offline
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I understand that this is an emulation and not a perfect replica. But it seems like there has to be a better solution than letting the multiple SGs run rampant in a historic and mostly level 12-20 zone. Has the zone been like this always here? Is it a design limitation issue, or what? Seems like a big issue to simply move on from.
  #9  
Old 03-12-2014, 07:15 PM
loramin loramin is offline
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Quote:
Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
I understand that this is an emulation and not a perfect replica. But it seems like there has to be a better solution than letting the multiple SGs run rampant in a historic and mostly level 12-20 zone. Has the zone been like this always here? Is it a design limitation issue, or what? Seems like a big issue to simply move on from.
The people that make this server have made it very clear: their goal is to re-create the classic experience as best as possible. But of course they're human and working with limited information, so they obviously don't get always things right at first ... but that doesn't mean they don't want to get it right.

Here's what you can do to help them, and the entire server for that matter: file a bug (in the bug forum). If you can find any "evidence" that will really help. For instance, maybe there's some old thread from the Druid's Grove sitting on the Wayback machine where a druid who was soloing SGs wrote "I never see more than 2 or 3 up at a time", or maybe you can find five different Alakhazam comments (from the old days) all saying that the docks are a safe spot.

With a bit of Googling you can likely find that sort of evidence, and then include it in your bug report. If you do the devs are very ikely to fix the problem (on their own timeline of course), and eventually P99 will get less Sand Giants and a safe docks ... if that really is how things were on live in the classic era.
  #10  
Old 03-11-2014, 10:03 PM
Babizul Babizul is offline
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Have you tried not allowing the sand giants kill you?
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