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  #1  
Old 08-22-2010, 02:04 AM
yaeger yaeger is offline
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Default Group vs. Solo

I browse through the forums and I see a huge non-classic trend, it's bizarre.

Everyone is concerned about picking the best solo class, about soloing to max level and then twinking and PLing out a group-oriented class. You can't go into a zone without tripping over a mage or druid.

Why this focus on solo play? This server has a good population, with lots of friendly people. Everquest's focus has always been about group interaction. Working together to camp current content.

The live server never had as many people exploiting solo classes to this extent.

Do the Devs have any intention of looking into the non-classic solo exp rates far exceeding group exp?

I remember none of these from Classic EQ. Solo play has always been a viable option, but it was never such a clear-cut advantage to grouping.
  #2  
Old 08-22-2010, 02:24 AM
XeldiablosX XeldiablosX is offline
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I love having a great community as much as they next guy but from my experience grouping has sucked thus far. I wanted to do a druid to group an heal with not solo but lower levels as a fresh start on the server grouping is non existent at least so far for me, and soloing is so dreadfully long i created a mage an it has leveled WAY faster. Just so I can get some gear for my other toons.

I might start a tank but only wanted a warrior but with a disadvantage as I hear from everyone else there is no point atm =-( These are all my experiences though so, many may differ from mine. It could be play times or just terrible luck I have no idea.
  #3  
Old 08-22-2010, 02:28 AM
azxten azxten is offline
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Quote:
Originally Posted by XeldiablosX [You must be logged in to view images. Log in or Register.]
I love having a great community as much as they next guy but from my experience grouping has sucked thus far. I wanted to do a druid to group an heal with not solo but lower levels as a fresh start on the server grouping is non existent at least so far for me, and soloing is so dreadfully long i created a mage an it has leveled WAY faster. Just so I can get some gear for my other toons.

I might start a tank but only wanted a warrior but with a disadvantage as I hear from everyone else there is no point atm =-( These are all my experiences though so, many may differ from mine. It could be play times or just terrible luck I have no idea.
Low levels group in EC from 5-10, dervs from 10-14 or so, crushbone always has groups 24 hours a day for 5-14 or so. After that unrest is the hotspot until 20-25. Then you can do upper guk, MM, sol A, etc eventually getting to Sol B/LGuk. These zones basically ALWAYS have groups so I have no idea what you're talking about.

Have to remember this server doesn't have as many players as a classic server did. You aren't going to get groups in perma, runnyeye, kerra ridge, etc except on rare occasions. Be more active in putting groups together as well. I don't think I've ever wanted a group and not been able to find one or put one together by sending tells to people.. ESPECIALLY as a Druid because you can port people to the camp starting at 29.
Last edited by azxten; 08-22-2010 at 02:35 AM..
  #4  
Old 08-22-2010, 02:27 AM
azxten azxten is offline
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Quote:
Originally Posted by yaeger [You must be logged in to view images. Log in or Register.]
I remember none of these from Classic EQ. Solo play has always been a viable option, but it was never such a clear-cut advantage to grouping.
To be honest Mages are completely OP still. Their pets tank as well as an equal level and level appropriate geared tank except they can use fire pet and get a huge DS so it's the equivalent of being able to whip out a tank alt at any moment that has chloroplast and high level mage DS. Their DPS is classic but pets are supposed to get the shit kicked out of them more. A fire pet shouldn't be able to tank yellow/red cons without even getting a single heal. In classic you'd have to practically chain mage heals on fire pet if it was fighting a red not go AFK to get a drink while it solos.

If more groups were smart enough to use mage fire pet as tank using root proximity aggro to force it to tank this issue would get fixed when everyone realizes how OP it is. A mage in a group who doesn't do this is working at about 1/2 their solo ability.

Other than that everything appears to be going pretty much how classic did. Soloing as a solo class was ALWAYS better exp than grouping. Also, the emphasis on "soloing" you're describing is more just people asking questions on forum. Who is going to post a question asking which class can group the best? Actually, you do see these threads asking which class is needed at 50, etc.

There are tons of groups in game.
  #5  
Old 08-22-2010, 02:36 AM
Lucrio40 Lucrio40 is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]

Other than that everything appears to be going pretty much how classic did. Soloing as a solo class was ALWAYS better exp than grouping. Also, the emphasis on "soloing" you're describing is more just people asking questions on forum. Who is going to post a question asking which class can group the best? Actually, you do see these threads asking which class is needed at 50, etc.

There are tons of groups in game.
Totally agree with you about mage pets. This server is working with 2005 mage pets, not 1999 mage pets.

However, solo exp was only better than group exp on a per kill basis. A GOOD group should be able to at the VERY MINIMUM keep pace with a solo class, and then pass the solo player due to their down time. The downtime can be anything from getting mana to waiting on mobs to spawn. The only real exception to this rule seemed to be necro's due to their dark pact spell line.

Honestly, a warrior/2x rogue/ench/cleric/wiz group should never be out paced in exp by a solo mage.
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  #6  
Old 08-23-2010, 01:23 AM
Elissa Elissa is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
To be honest Mages are completely OP still. Their pets tank as well as an equal level and level appropriate geared tank except they can use fire pet and get a huge DS so it's the equivalent of being able to whip out a tank alt at any moment that has chloroplast and high level mage DS. Their DPS is classic but pets are supposed to get the shit kicked out of them more. A fire pet shouldn't be able to tank yellow/red cons without even getting a single heal. In classic you'd have to practically chain mage heals on fire pet if it was fighting a red not go AFK to get a drink while it solos.
Just FYI, they can't. My fire pet can't even solo a dark blue without a heal at 37 (takes at least 2, on average). If you're talking about strictly low levels, then it is a little bit easier, but to suggest "without a heal" is totally exaggerated. At level 12, my pet could perhaps solo a yellow without a heal if very lucky. It doesn't stay that way and it certainly doesn't get easier as the mage levels higher. Yellow/Reds eat my pet alive unless extremely lucky, and even when lucky, I have to burn my entire mana bar heal my pet, assuming it doesn't die while on cooldown (very common for upper cons). If I take the time to cast a nuke, it will likely die. It's simply not efficient to kill yellow/red cons at higher levels if there is a plethora of blues to kill instead.

Don't worry, Kunark is coming. We're much less "OP" then. I hardly think the state of the class now is OP at all though. Plenty of other classes can solo as well or better.
  #7  
Old 08-23-2010, 06:50 PM
Harrison Harrison is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
To be honest Mages are completely OP still. Their pets tank as well as an equal level and level appropriate geared tank except they can use fire pet and get a huge DS so it's the equivalent of being able to whip out a tank alt at any moment that has chloroplast and high level mage DS. Their DPS is classic but pets are supposed to get the shit kicked out of them more. A fire pet shouldn't be able to tank yellow/red cons without even getting a single heal. In classic you'd have to practically chain mage heals on fire pet if it was fighting a red not go AFK to get a drink while it solos.

If more groups were smart enough to use mage fire pet as tank using root proximity aggro to force it to tank this issue would get fixed when everyone realizes how OP it is. A mage in a group who doesn't do this is working at about 1/2 their solo ability.

Other than that everything appears to be going pretty much how classic did. Soloing as a solo class was ALWAYS better exp than grouping. Also, the emphasis on "soloing" you're describing is more just people asking questions on forum. Who is going to post a question asking which class can group the best? Actually, you do see these threads asking which class is needed at 50, etc.

There are tons of groups in game.
This is filled with gross inaccuracies. You didn't play classic, did you?
  #8  
Old 08-26-2012, 04:49 PM
Tecmos Deception Tecmos Deception is offline
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Nm. Totally missed how much of a necro this thread was.
Last edited by Tecmos Deception; 08-26-2012 at 04:51 PM..
  #9  
Old 08-26-2012, 04:56 PM
renegadeofunk renegadeofunk is offline
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Yeah I went away for a while and forgot I found the thread through searching for something else. Sorry!
  #10  
Old 08-22-2010, 02:29 AM
Infectious Infectious is offline
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I joined and started on this serve with the idea of strictly soloin thru, gettin 50 and so on like you stated.... I completely switched that after lvl 10 when I found out how slow exp was and was pretty bored sittin there for a couple hours talkin to no one( no global ooc). I now strictly atleast group with one person mostly a full group. Thing is alot of people on this server are friendly and grouped up my exp is slightly less then if i was soloing( I play a necro). I think alot of people want the solo route cause they know no one here and once they start to play meeting people is as easy as being anti- social and not.

And for no groups is crazy... The second i log on i usually get tells if i want in on groups ( lvl 20) and goin to guk all u here is ... Group lf dps, tank and so on.
Last edited by Infectious; 08-22-2010 at 02:32 AM..
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