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  #1  
Old 07-16-2014, 11:20 AM
RaldoMcdaldo RaldoMcdaldo is offline
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Default Please fix it

I spent 10 hours in OT yesterday getting 2 yellow bubs with my 34 mage killing or getting killed by blue mobs (or gating) . . . . the resists, fizzles, and spells just not doing anything except taking mana have made this game so much more difficult and therefore time consuming that even the wonderful price of "free" is to expensive. Please make it like is was before - at least! I understand the idea of "classic", and that is why I started playing - I also understand that this game can't be exactly like the old game - but with the last spell patch - dang guys I can't play this game - I don't have the time.
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Old 07-16-2014, 11:29 AM
Rhambuk Rhambuk is offline
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hate to be a dick but this tickles my classic bone.

will never be happier on these games than seeing casters getting nerfed, sorry just my 2cents.

if mage isn't working you could try soloing with a rogue?
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  #3  
Old 07-16-2014, 01:54 PM
Scrubosaur Scrubosaur is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
hate to be a dick but this tickles my classic bone.

will never be happier on these games than seeing casters getting nerfed, sorry just my 2cents.

if mage isn't working you could try soloing with a rogue?
Just ignore this guy. Obviously he doesn't under stand the z-axis problems, the increased resist rate that is going to be fixed next patch, or the mob run speed issue; all of which are NOT classic.
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Old 07-16-2014, 02:06 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Scrubosaur [You must be logged in to view images. Log in or Register.]
Just ignore this guy. Obviously he doesn't under stand the z-axis problems, the increased resist rate that is going to be fixed next patch, or the mob run speed issue; all of which are NOT classic.
Mob speeds in OT are not changing.

Not gonna work on fizzles.

Channeling is probably going to get tougher.

H
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Old 07-16-2014, 02:16 PM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by Scrubosaur [You must be logged in to view images. Log in or Register.]
Just ignore this guy. Obviously he doesn't under stand
No, no you don't seem to understand....

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Mob speeds in OT are not changing.

Not gonna work on fizzles.

Channeling is probably going to get tougher.

H
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  #6  
Old 07-16-2014, 02:22 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]

Channeling is probably going to get tougher.

H
I watched a wizard stream today, lvl 30 wizard quadding at paw... resists looked damn near perfect.

GL on tweaks and channeling fixes. Much pras.
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  #7  
Old 07-16-2014, 02:41 PM
Scrubosaur Scrubosaur is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Mob speeds in OT are not changing.

Not gonna work on fizzles.

Channeling is probably going to get tougher.

H
Raptors need to be slowed down - plenty of research on that.
Channeling is spot on - a level 60 necro can't get off a spell if you aren't stationary for a least 1 sec or if a mob (regardless of level) gets 2-4 consecutive hits OR a bash off on you. If anything channeling needs a tweak.
Fizzles don't seem to be an issue but combined with excessive resists or mana used due to z-axis issues = problems.
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  #8  
Old 07-17-2014, 12:21 PM
RaldoMcdaldo RaldoMcdaldo is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Mob speeds in OT are not changing.

Not gonna work on fizzles.

Channeling is probably going to get tougher.

H
I don't mean to sound like a complainer, because I totally understand the situation. This game is geared for the serious gamer who can spend hours most days playing. Unfortunately for me I don't fall into that category. I do love this game as I did in the 90s and will continue to dabble at it - but that's about it and will probably take me years to level a couple chars. - but whatever. I appreciate the fact that someone was gracious enough to put this whole thing together in the first place. Thank you.
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  #9  
Old 07-16-2014, 11:32 AM
Daldaen Daldaen is offline
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Rogues hit for max damage way too often here. Mob AC could use some looking at to be honest :/.
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  #10  
Old 07-16-2014, 11:41 AM
Rhambuk Rhambuk is offline
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everything is too easy here. ac and max damage, spell resists/fizzle rates which may be more in line.


I just love seeing casters put in this situation, after playing a rog on live for 6 years its always nice to see them get theirs
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