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#1
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![]() I love using this method, but I know I'm doing it wrong. At the risk of showing how much of a noob I still am, here are a few questions I have:
1. How do I break charm on an animal when I'm ready to kill it or just decided I don't like it anymore? 2. Is there a way to debuff an animal on my own if say, it broke charm and I had to root snare it in order to charm it again? 3. What's your animal charm kiting method? Thanks! | ||
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#2
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![]() 1. Hide (it's a racial ability for 2/4 Druid races and fails a lot), cast Invis VS Animals, click Goblin Gazughi Ring
2. Unsure what you mean. I'm guessing you're asking if you can debuff it so that it will not break charm as much? Only way to do that is decrease magic resist and at level 53 we get Glamour of Tunare which reduces animal MR by 20. 3. Charm mob 1, Fight mob 2. Once the first reaches 5-10%, break charm. Nuke both to death or ES Vambraces. If outdoors, snare every mob. If indoors, root whatever mob your pet is fighting.
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#3
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![]() 1. Invis of any sort, including to animals.
2. Cancel magic comes to mind. 3. Sadly, I do not have a druid. Yet.
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The Ancient Ranger
Awake again. | ||
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#4
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![]() Thanks guys. For the second question I should have clarified, basically meant to ask if there was a way to un-snare/root a mob if I had to do that when it broke charm so that upon recharming it I didn't have a slow charmed pet.
Edit: Going to try cancel magic [You must be logged in to view images. Log in or Register.] EJ here I come! | ||
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#5
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![]() Well, keeping your pet snared gives you a chance to get away if charm breaks early (as it is wont to do)...
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#6
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![]() Yeah, that does seem to be a problem... I feel like sharing my pet makes it seem a bit awkward come time to get him in range to start killing my target. How do you usually go about doing that? Do you just have to settle for taking a few hits?
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#7
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![]() Snare mob 1.
Charm mob 1. Send charmed pet on mob 2. Snare mob 2. Run away from them a decent bit (in casting range, way away from melee range). Break charm when either mob 1 or mob 2 are low on HP (5-10%... Learn to break a bit before this if you don't have a means to instantly break. In the time it takes to cast a 3-4 second invis your mob will take damage) Nuke mob 1 and mob 2 to death while running away from them. I don't understand where sharing a pet or having to take hits come into play? Just make sure you aren't sitting right next to your pet when it's charmed. Sit aways a distance so you can stand and immediately recharm.
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#8
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![]() My newbie charming has, after some experimentation, arrived at what Daldaen posted, except that I don't snare mob 2 since it doesn't seem necessary where I've been killing in EK. Sit out of casting range, and be ready to re-charm your pet if needed. The lions in EK are pretty fast, but I still have time before they get to me. Just make sure you have the correct thing targeted. [You must be logged in to view images. Log in or Register.]
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Smilo Tinyhouse :: Level 31 Halfling Druid (main atm)
Ethyn Stormlight, Knight of Thunder :: Level 21 Human Paladin | ||
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#9
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![]() I've been doing it all wrong! Snare target, hit with flame lick, send charmed pet in, eventually either target dies or charm breaks and I have two mobs to kill... I like the whole break charm when one is low on HP much much more [You must be logged in to view images. Log in or Register.]
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#10
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![]() There're a couple of ways to go about it, depending on what mobs you have to work with.
1. Charm lvl x mob 2. Sic it on lvl x mob 3. Break charm when both mobs are low health 4. Murder them 1. Charm lvl x+1 mob 2. Sic it on lvl x mob 3. Share exp with pet (Or break charm when mob is low on hp, kill mob, recharm pet) 4. Sic it on another lvl x mob 5. Break charm when both mobs are low on health (or keep killing mobs until pet hits low hp) 6. Murder them 1. Charm lvl x mob 2. Sic it on lvl x+1 mob 3. Break charm when pet low on health 4. Murder it 5. Charm lvl x mob 6. Sic it on lvl x+1 mob 7. Break charm when both mobs are low on health (or keep feedin pets to the mob, until it hits low hp) 8. Murder them First scenario is the ideal one, I think. But in zones where there are not many animals around, you may want to keep your pet around longer - buff it up, etc. I think the latter situation works best with chanters, feeding pets into a murder machine of their own creation (by charming and buffing up the x+1 mob, then breaking charm). | ||
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