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  #1  
Old 01-21-2015, 06:08 PM
Bodybagger Bodybagger is offline
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Default Serious question for GM's

I'm not an important high end raider/pvp'er... I'm no neckbeard, no basement dwelling addict, no one of real consequence... just like I was, and just like all of my friends were back on live at launch. I'm just a guy that plays video games for fun in my free time when I'm not doing anything else... for fun and entertainment, if you can imagine that.

I also enjoy forums... I am o fishing forums for the fishing I do, car forums for the car stuff I do... and this forum for the Elf Simming I do.

What I don't understand... is how the bad people (from what I observe on here) get banned, make other accounts, and keep being bad... or get to come back... is it just some sort of optical illusion or do the awful people just never get kicked out? It isn't as though you're getting subscription money form them and have a reason to put up with them like on classic... are the problem players permanently removed or do they just get to stick around making the box worse for everyone?

And speaking of boxing... what is up with the rampant accepted boxing here? I thought that was a no-no?

Thanks for the fun box,
Bodybagger
(seriously goog guy and curious/concerned citizen of Norrath)
  #2  
Old 01-21-2015, 06:11 PM
Milton Milton is offline
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Yeah you're better than the rest of us nerds, also, tl;dr
  #3  
Old 01-21-2015, 06:40 PM
Bodybagger Bodybagger is offline
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Quote:
Originally Posted by Milton [You must be logged in to view images. Log in or Register.]
Yeah you're better than the rest of us nerds, also, tl;dr
If you feel included in my statement, then yes, you are intended to take offense to it. Taking offense to it means you think you are a problem player and make the box worse. If not, then shut up and go play. Stop pretending you don't have time to read when you are posting and commenting all day. I didn't say anything negative directed towards people for playing a game for fun and social interaction. Nothing at all wrong with that, unless you are an addict and spend way too much time and get too worked up over it in an unhealthy way.

I am just genuinely curious since there seems to be a very defined core of problem players that reoccur over the year or so since I joined and I can't help but wonder, as a sane rational person, why that is...
  #4  
Old 01-21-2015, 06:12 PM
gobletsmashing gobletsmashing is offline
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where there's a will, there's a way
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Holo has more than enough for velious at this point...in case you do care, continuing to accept anything with a pulse actually is hurting the server now.
  #5  
Old 01-21-2015, 06:12 PM
Milton Milton is offline
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Oh I read the fishing part, p nice, lets see your catch?

[You must be logged in to view images. Log in or Register.]

I love fishing too, I may have miss judged you.
  #6  
Old 01-21-2015, 06:54 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Milton [You must be logged in to view images. Log in or Register.]
Oh I read the fishing part, p nice, lets see your catch?

I love fishing too, I may have miss judged you.
I hit the hardwater for a bit this weekend, all my fishing pals pumping out kids and shit it seems like I fish less and less each year.
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  #7  
Old 01-23-2015, 03:56 AM
Biaxil Biaxil is offline
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Quote:
Originally Posted by Milton [You must be logged in to view images. Log in or Register.]
Oh I read the fishing part, p nice, lets see your catch?

[You must be logged in to view images. Log in or Register.]

I love fishing too, I may have miss judged you.
Caught off BB docks; obviously from kaladim.
  #8  
Old 01-21-2015, 06:29 PM
harnold harnold is offline
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I think ip bans should be given out more frequently at least to weed out some players. Not everyone had the tech saavy or desire to bypass their ip bans.

That said, the gms here enjoy spending time dealing with player drama, just look at the raid scene on blue that they set up. Guild raid suspensions are a common and normal part of the raid scene.They'd rather have drama and people misbehaving otherwise they'd implement a raid system that doesn't require petitionquest.
Last edited by harnold; 01-21-2015 at 06:33 PM..
  #9  
Old 01-21-2015, 06:53 PM
loramin loramin is offline
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Quote:
Originally Posted by harnold [You must be logged in to view images. Log in or Register.]
They'd rather have drama and people misbehaving otherwise they'd implement a raid system that doesn't require petitionquest.
Yes, the only logical explanation is that the GMs enjoy wasting their time moderating players. It couldn't possibly be because, even after years of running this server, they haven't been able to come up with a system that "doesn't require petitionquest" (and doesn't just result in a single guild dominating the server TMO-style).

It must just be that they are masochists.
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  #10  
Old 01-21-2015, 10:19 PM
harnold harnold is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Yes, the only logical explanation is that the GMs enjoy wasting their time moderating players. It couldn't possibly be because, even after years of running this server, they haven't been able to come up with a system that "doesn't require petitionquest" (and doesn't just result in a single guild dominating the server TMO-style).

It must just be that they are masochists.
off the top of my head i can come up with 3 raid systems that requires NO petitionquest

1-rotation - classic, was done on live on some servers, for those complaining about "then we'll have to wait even longer to gear up our 7th alts" should pipe down and keep quiet. This is easily the most fair of all the systems. Don't get it twisted- waking up at 5AM and loading into the server faster then other guilds is not "competing" by any means.

2-pvp - "BUT ITS NOT A PVP SERVER!" is the usual argument. Fair enough, but its another system that requires no petitionquest. This would be the most FUN of all the raid systems but could bring other side effects because basically the biggest zerg/most vp geared guilds would probably win. Either way, still fun and still no petitionquest, but the side effect of TMO rolling through everyone would ruin it so I do not endorse this unless it was implemented since day 1.

3-instance - You'll never believe this, but this was actually the method that sony and most other mmos use to fix the problem. Being that sony used this method it is automatically disqualified for p99 in the eyes of the gms. No trains and no petitionquest, but would require extra thought and work to figure out how to make it work with p99 (amount of spawns, how guilds can spawn them, etc.) However once the rules are thought of and implemented it is smooth sailing from there with no petitionquest.



Hell lets keep brainstorming and come up with another:

hardcoded raid rules - X guild engages, Y guild gets banished or something like that. The devs can hardcode literally any ideas they have that will prevent Y guild from engaging so there can be no sniping, etc. Will require thought to set up the initial rules but once thats done there is no more petitionquest.



There isnt any reason that this nonsensical, petitionquest-requiring, wake up at 5AM raid rules are here if the GMs didnt like the side effects. The current system is more flawed then any other mmo that has been in existance. It is not able to sustain itself without constant gm interference.
Last edited by harnold; 01-21-2015 at 10:47 PM..
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