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#1
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I'd like to know how you guys think points on the leaderboard should function. Basically, how should it be different than it is now? Assume the board has access to what level the people are.
I have an idea of how I'd like to see it, but I'm curious to see what you people think without the ideas being fettered by ideas of my own. Right now: people are worth 5 points base. Every time a person is killed in PvP, their killer steals 10% of their points. Penalties for people who have died recently. Example change: All people level 55 or less start out worth 1/10 the points of people in range to 60 PvP. People with no kills are further penalized an additional 66%, and people with 1-2 kills are penalized an additional 33%. What do you guys think is the right way to do it?
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#2
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kill value based on number of players you have killed. essentially a bounty. Players under a certain level and under a certain # of kills worth 0 points, to discourage griefers topping leaderboards, but allow people to continue griefing if they are just huge nolife hacks who can't cut it on their mains... added benefit of making hunting twinked griefers very lucrative point wise as they have lots of kills
Also, have a multiplier in play for K[You must be logged in to view images. Log in or Register.] ratio, so uncontested twinks are really worth a lot more, than say, people who actively pvp and will have more normalized KDR's. My personal ideas on how to make positive changes and make leaderboard more oriented towards more pvp for server. | ||
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#3
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Idk im just sick of killing 30 people and they are all worth jack shot but when someone who has an ass load of points dies they get mad points, i think that promotes only pvping with a zerg and is just a retarded system....some people in vp loot are literally worth.0 points, i think a kil should.give you a base amount no matter what they are ranked
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#4
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Quote:
it has no place in eq | |||
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#5
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The reason the twinks get so high on leaderboard is because they kill so many people. Not their fault most high levels are scared of pvp. To even it out some though people should never start with points. They only get points as they kill other players
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#6
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Quote:
And 50+ you're worth points as are all bets are off. I would imagine coding already exists to verify player level under 52 for nag/vox type encounters, I don't know if that could easily be crossed over to YT for point spurposes, or if its easy enough for them to code in whatever arbitrary level is selected in order to encourage healthy PVP on PVP server. | |||
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#7
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People under a certain level shouldn't be worth anything. This would really discourage low level CB and MM twinks.
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#8
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Quote:
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Last edited by Pumpkinlatte; 02-03-2015 at 05:48 PM..
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#9
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Quote:
With a little intelligence you can use the leaderboard to determine who deserves the ranking and who does not. Its a useful tool in this way. Example: http://r99pvp.com/showplayer.php?p=Imawizard&ks=1 Just omit this character in your mind and count rank two starting at the next non-low-lvl-twink. | |||
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#10
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Current model supports twink griefing pretty heavily. Level 10 everyone's worth .50 if you haven't died yet. That's a ton of points considering most people I kill at level 60 are worth .10 or less.
Maybe do the point system based on level brackets with it increasing based on current kill streak. | ||
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