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Old 05-31-2015, 11:05 AM
Gzaz Gzaz is offline
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Default Casters in velious

Serious question as I have never done velious before are casters useless in pvp when velious gear hits. I am told due to the huge change in hp and resists it's almost impossible unless u a meelee char to get pvp kills is this the case?
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Old 05-31-2015, 11:07 AM
SamwiseRed SamwiseRed is offline
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Casters in velious are gonna get rolled without being on top of their A game and extremely lucky against an incompetent melee.
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Old 05-31-2015, 11:09 AM
Gzaz Gzaz is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Casters in velious are gonna get rolled without being on top of their A game and extremely lucky against an incompetent melee.
Makes me think I should of been a meelee when I got this game
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Old 05-31-2015, 11:15 AM
Syft-X Syft-X is offline
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On live caster's were still extremely viable in velious, here with unclassic hit/dmg on melee's in Kunark dealing 1500-1800 duelist backstab and inner fire tossing 900-1000 dmg SOH on monk, lol roll a melee.

We've had three years of Melee's being insanely overpowered in Kunark I don't see them fixing it anytime soon.
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Old 05-31-2015, 11:11 AM
SamwiseRed SamwiseRed is offline
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yup see sig, im preparing for velious. if you want kills I would suggest a monk or rogue though. I went with Warrior because I wanted to be a big fat menaie and last a little longer in mass pvp.
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Old 05-31-2015, 11:49 AM
LoliPops LoliPops is offline
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Old 05-31-2015, 12:19 PM
Pumped Pumped is offline
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on live there were no reductions in spell damage, for example lure of ice hit for 850 in pvp and had a chance to crit

here? 525 or some shit because server is stupid

Melee classes will have about 20% better dps and hp will go up by 40% stacking the odds against casters
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Old 05-31-2015, 12:29 PM
Syft-X Syft-X is offline
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Quote:
Originally Posted by Pumped [You must be logged in to view images. Log in or Register.]
on live there were no reductions in spell damage, for example lure of ice hit for 850 in pvp and had a chance to crit

here? 525 or some shit because server is stupid

Melee classes will have about 20% better dps and hp will go up by 40% stacking the odds against casters
Well the 66% dmg nerf to dots and nukes did go into effect in Kunark, but on live melee's hit about 30-40% lower and hit rates were much less. That added to the 4 years of kunark and the average resist gear and we see a huge problem in caster vs melee balance.

Then add in Line of sight being broken here, on live you didn't require los to cast just a target in this era. Which forces casters into the perfect killing zone of a melee. Casters spells easily being able to be ranged as a melee jousts in and out of spell range.

Then you clearly see a problem that is growing bigger as it is left unaddressed.
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Old 05-31-2015, 12:35 PM
Gzaz Gzaz is offline
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Shamans ok in vel still?
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Old 05-31-2015, 12:45 PM
Syft-X Syft-X is offline
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Quote:
Originally Posted by Gzaz [You must be logged in to view images. Log in or Register.]
Shamans ok in vel still?
Yea it will take a few more melee swings to kill you, might last a full 15-20 seconds longer.
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