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#1
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![]() Hi all, myself and three friends are gonna be returning to EQ after a very long hiatus. We were wondering if anyone might have some insight to what would be the best group of class/race combos for four people who are basically only looking to play together (i.e. only grouping together, not really raiding). Thanks :-)
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#2
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![]() Tank - warrior, paladin, shadowknight. If you are not planning to raid the knight classes are better tanks than the warrior because they have better snap aggro. My personal preference is SK, but roll an ogre or troll if you choose SK, and do yourself a favor.
Healer - cleric, shaman. Cleric is great for CH and rez. Shaman is a super-powered catch-all with the ability to do anything. CC - bard, enchanter. I have been grouping a lot with a bard lately and love it. You might too. But you need one or the other to do anything you want reliably. Enchanter is more traditional. Bard requires a lot of work, but is very rewarding. DPS/catch-all - shaman, rogue, monk. Shamans are really ridiculous. I include them here because you will be sad without one in the later game. Between their massive slows, buffs, debuffs, dots, and backup healing they are awesome. But rogues have the best DPS in the game, and monks are great DPS with pulling power too. If I had to pick myself I would go shadowknight, cleric, shaman, enchanter. DPS classes are prevalent, so if you feel you need a 5th, you can grab a pug monk or rogue pretty easily. Remember that EQ is a game that requires people to select specific roles if you really want to explore things.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | ||
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#3
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![]() Teenage Mutant Ninja Lizards:
Iksar Monk-Melee DPS, back up tank Iksar Necro-Ranged DPS, back up heals Iksar Shammy-Slow, Heals, Buffs Iksar SK-Tank, back up badass, but also the main badass, because, so badass. Enjoy!
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#4
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![]() Quote:
Also I wanted to say if you've got 4+ in a regular group you can afford to let someone be a ranger or something [You must be logged in to view images. Log in or Register.]
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#5
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![]() I start any traditional group off with a Monk. You will want a healer, the most versatile would be Shaman. Enchanter and Bard to round out the group. So you will have the best mana regen, haste, slows, cc and fast run speed. What is missing? Tank, but you don't really need a tank with the best slows and that much CC power. No port class, but ports are super easy to get. No rez class, if you don't die, then this will not be missed.
For non traditional group, I would pick 4 magicians. | ||
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#6
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![]() 3 magicians and a shaman.
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#7
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![]() Quote:
Mages and Necros. We stood in the middle of the field and were surrounded by mobs and pets. It was complete chaos and great experience!!! WOOO! Not all the groups were formed by me, but those groups were so fun. Idea 4 some, IMO: Warrior Cleric Monk Enchanter
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Rebbon - BDA
Happy Epic Mage | |||
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#8
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![]() Shm/mnk/enc/rog
Shm/mnk/rng/rog Shm/mnk/pal/rog | ||
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#9
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![]() SK, Shaman, Enchanter, Cleric.
The Enchanter can charm a pet for more dps. Go Iksar Shadowknight, dat greenmist. Evil Erudite Cleric for the win also. | ||
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#10
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![]() me, girl, girl, girl
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hello i'm cucumbers
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