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  #1  
Old 06-29-2017, 08:29 AM
Mordyth Mordyth is offline
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Default Quick question regarding necro race

Hi guys
I'm returning to the game after 2+ years off and I want to have a crack at necro this time.
I'm not really sure how things work post Velious so I need very quick advice.

In a post-Velious world, is the gap between Iksar and DE still great? I have a 14 DE who I love so I was wondering if it is worth starting him over again as ikky due to regen, or if 50ish+ necros really notice the difference all that much?
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  #2  
Old 06-29-2017, 08:41 AM
commongood commongood is offline
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Pretty sure the consensus is: play what you enjoy but really, play iksar. Sitting down its 11 regen per tick more for iksar. That's an entire 10th ring clicky[You must be logged in to view images. Log in or Register.]

Not sure how Velious would change things.
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Old 06-29-2017, 09:01 AM
Hitmonkey Hitmonkey is offline
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For a necro, change the name from regen to flowing thought...

Because that's what it is for a iksar necro, now does it sound remotely close in comparison to a DE necro [You must be logged in to view images. Log in or Register.] ?
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Old 06-29-2017, 12:38 PM
Troxx Troxx is online now
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I'm not a huge fan of iksar models but for the necro class iksar is way better than any alternative. At 58 in lich I lose 5hp a tick sitting. At 60 with arch lich I'll lose 1 hp/tick sitting. With Demi lich I'll lose 30 a tick sitting.

A non-iksar will lose 15 a tick lich at 58 and 13 a tick sitting at 60 with arch lich. Demi non-iksar will lose 41 a tick sitting.

The difference was noticeable but not game changing until 51+ when racial regen really takes off. Any race of necro can be successful but the regen bonus of iksar completely eclipses the xp penalty and fashionquest fail of sporting a tail. You can always tap back the regen difference but lifetaps or lifetap dots are horribly inefficient. Solo this is huge. Grouping where good necros heal ... it's enormously different.

I do not regret making a human monk. I would regret making a non-iksar necro.
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  #5  
Old 07-01-2017, 06:31 AM
Egilmn Egilmn is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
The difference was noticeable but not game changing until 51+ when racial regen really takes off. Any race of necro can be successful but the regen bonus of iksar completely eclipses the xp penalty and fashionquest fail of sporting a tail. You can always tap back the regen difference but lifetaps or lifetap dots are horribly inefficient. Solo this is huge. Grouping where good necros heal ... it's enormously different.
Any solo iksar necro who is not constantly casting vexing or bond doesn't really know what they are doing, and you would dispel shadowbond off of yourself or over-heal it with leach anyway so arguments about healing others is nullified. Leach dot is also not "horribly inefficient." A 1220 damage dot and 1098 hp heal with a -200 mr modifier for 495 mana is not "inefficient." You aren't looking at it correctly. Even lifetaps are not inefficient when looked at properly.

Iksar regen makes your life easier, but it is not necessary. Anything an iksar necro can do, any necro can do. Sometimes you will just have to be a bit more patient, such as if you have to feign with lower hp and wait to regen before you can get up again due to mobs around you. If someone depends on iksar regen to be a necro then it is a crutch for them. Be what you want and do not listen to nerdy min/maxers.
  #6  
Old 07-01-2017, 10:06 AM
Troxx Troxx is online now
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Quote:
Originally Posted by Egilmn [You must be logged in to view images. Log in or Register.]
Any solo iksar necro who is not constantly casting vexing or bond doesn't really know what they are doing, and you would dispel shadowbond off of yourself or over-heal it with leach anyway so arguments about healing others is nullified. Leach dot is also not "horribly inefficient." A 1220 damage dot and 1098 hp heal with a -200 mr modifier for 495 mana is not "inefficient." You aren't looking at it correctly. Even lifetaps are not inefficient when looked at properly.

Iksar regen makes your life easier, but it is not necessary. Anything an iksar necro can do, any necro can do. Sometimes you will just have to be a bit more patient, such as if you have to feign with lower hp and wait to regen before you can get up again due to mobs around you. If someone depends on iksar regen to be a necro then it is a crutch for them. Be what you want and do not listen to nerdy min/maxers.
Other dots at the high end are literally 200-300%+ more efficient.

http://wiki.project1999.com/Splurt
http://wiki.project1999.com/Pyrocruor
http://wiki.project1999.com/Envenomed_Bolt
http://wiki.project1999.com/Cessation_of_Cor

Even the following DD is more efficient

http://wiki.project1999.com/Conglaciation_of_Bone

Undead DD even more so.

Point is every point of mana used lifetapping could be used to put out 2-3x more damage. Taps are only useful when you need the heal. As my first post illustrates - at 58 an iksar necro has to tap back health 3x less. That 1000 less mana spent could be used to put out 3000+ more damage.
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  #7  
Old 06-29-2017, 01:27 PM
Nycon43 Nycon43 is offline
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Go iksar. You'll get over the iksar model at 34+ when you spend most of your time as a skeleton anyway. I mean as a caster you wear a robe most of the time, which basically looks the same on every race.
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Old 06-29-2017, 07:45 PM
Izmael Izmael is offline
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Iksar necros are the best except at the thing that matters most: looking slick in the EC tunnel.
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Old 06-29-2017, 09:10 PM
Nuggie Nuggie is offline
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If I hadn't made a necro at launch I would have made an iksar necro when kunark came out. Iksar is worth it.
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Old 06-29-2017, 10:22 PM
loramin loramin is offline
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Here's some math to help you decide. The HP to mana ratio for Arch Lich is 0.646. An Iksar sitting gets 12 hp a tick, or 2 per second, which translates to 1.292 mana per second.

Devouring Darkness costs 400 mana. In 310 seconds, or about every 5 minutes, an Iksar gets to cast an extra Devouring Darkness. If you can live knowing that you will be able to cast one less Devouring Darkness every five minutes as a dark elf, you absolutely should keep your current character; otherwise reroll.
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