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#1
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Monk Triple Attack
how does this impact damage? the order of the best weapons etc?
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Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
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#2
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I also wonder if it's a passive ability or a trained one? Doesn't show up on any skill lists anyway.
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#3
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It’s passive and it paired with improved dmg tables and better 2h dmg bonus makes TStaff a monster.
My parses today have it obliterating epic mainhand and SoM offhand.
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#4
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Did monks become a dps class this with patch?
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#5
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trying to figure out if my alt's facesmasher is butt or not?
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Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
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#6
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Facesmasher or baton of flame and primal?
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#7
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Read the patch notes again - aside from triple attack and min damage on flying kick, monk damage tables were nerfed. Per Rogean: "All of these classes except the Rogue received a slight damage table decrease relative to their previous-p99 values. Shadowknights, Paladins, and Bards will see a damage increase appropriate for Post Oct2001 changes."
At 58, I felt weaker today than prepatch. Kinda bummed. I guess life will be better at 60, but it just got a little harder to grind out the final lap or two. The vanished hotbar, change to fall damage etc. also suck (anyone test out whether hole drop in is fatal now?), but I'm a quality of life > trying to stick as close to classic as possible kind of guy, particularly on a server that has run its own course over such a long time period. | ||
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#8
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Hole Fall was never survivable on live in-era without DA.
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#9
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Quote:
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#10
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Quote:
I wouldn't be suprised if /load could also circumvent it. | |||
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