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#2
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guess that proves that the damage cap does infact get completely removed at level 20.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#3
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it proves it's increased to weapon damage x 2, I think at 30 it's removed further iirc.
don't forget vampiric embrace as well Skorge, at 45 with a max hit and proc you can break 200 a swing :O | ||
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#4
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Quote:
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#5
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Haha, that is sick. Melee necro!
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#7
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Quote:
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[50 Magician] Ennoia (Dark Elf)
TEAM UTHGAARD | |||
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#8
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Quote:
Too clarify, your damage is capped at levels 1-9 at 20, and 10-19 at 40. So if you were swinging a 25 or 50 damage weapon under level 20 they would both hit for 40 (or 20 if you are under level 10). That is a hard damage cap. After 20, your damage only increases past 2x(Weapon Damage) due to the addition of a damage bonus that starts around 28 and is based on your level, weapon skill, and strength.
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Jorg Shaman
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#10
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So does this qualify for exploiting a bug since you have to use your weapon? lol
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