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View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed.
Non-classically overpowered and needs nerf 66 33.33%
Non-classically overpowered and does not need nerf 19 9.60%
Classically overpowered and needs nerf (Bard, Nec, etc examples) 23 11.62%
Classically overpowered and does not need nerf 88 44.44%
Trivializes content and needs nerf 42 21.21%
Trivializes content and does not need nerf 16 8.08%
Multiple Choice Poll. Voters: 198. You may not vote on this poll

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  #1  
Old 03-19-2021, 12:39 PM
azxten azxten is offline
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Default Enchanter OP impact poll

Even as a high level Enchanter myself now I am still working on getting this ridiculously overpowered and non-classic class fixed. We know charm never worked this well in classic, we know all pet HP is too high and double so for Enchanter pets, we know channeling rates are too successful, and so on. There are multiple bug reports on these issues if you want to review the evidence. In spite of the evidence that has been gathered Enchanter remains a ridiculously overpowered class that was never this way in classic. I feel it really ruins a lot of the EQ experience in various ways.

I wanted to ask the community, how do you feel about Enchanter? Is it overpowered compared to classic? Does it impact the game by trivializing solo, group, and/or raid content?
Last edited by azxten; 03-19-2021 at 12:44 PM..
  #2  
Old 03-19-2021, 01:17 PM
Snortles Chortles Snortles Chortles is offline
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unless paralyzing root is intentionally amazing
my experience as a live root nuking wiz noob was consistent root breaking
can’t imagine consistent charm is era accurate
  #3  
Old 03-19-2021, 01:37 PM
Cen Cen is offline
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Classicly OP where dialup made things scarier for charm
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  #4  
Old 03-19-2021, 02:14 PM
azxten azxten is offline
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Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
Classicly OP where dialup made things scarier for charm
To me this fits into classically OP and needs a nerf. Same as Bard AE kiting, AE groups, pet attack delay from given weapons, etc. The same reasoning around disruption/trivialization of content from a classic mechanic that is too successful due to modern technology can be applied to Enchanter.

People questioning what proof exists. There is already bug reports showing charm was so unreliable and buggy in classic pre-kunark it would mostly result in dying. Everyone knows in classic pets pathed odd, fell through world, etc but on P99 they're almost perfect. We also already proved channeling rates are too high on P99 particularly at lower levels which greatly benefits Enchanter and allows them to survive. Saying there is no evidence just isn't true anymore. Pets as well. All pets across the board have too much HP and Enchanter has a similar pet to Nec/Mag when on live their pet was paper thin and had something like half the other classes pet HP. This is a minor aspect but it's just another way Enchanter gets more unclassic benefits than every other class.

The evidence is all there. P99 Enchanter is mostly accurate for a level 60, max channeling, and highly geared Velious era Enchanter. Except it plays that way from level 1 and the start of classic era. People keep trying to dismiss this. One of the latest Enchanter bug threads even has links to classic era posts of Enchanters talking about how completely useless they are and that they can't even mez. Mez was talked about as an emergency back up and multiple people even said they don't keep it memmed because of how buggy it was.

Live classic Enchanter died all the time from mez in groups where tanks couldn't pull aggro. They didn't tank 3-5 mobs and channel mez through it to solo large groups of mobs.

In a recent bug thread it was also proven mez should not mem blur mobs on recast. If a mob is mezzed, it can be mem blurred, and then it won't blur again until the spell wears off and is reapplied. This meant a mob being re-mezzed was actually stacking up aggro on the Enchanter instead of it being wiped regularly with each re-mez. Mem blur rates are too high on mez as well.

The evidence is there...
  #5  
Old 03-19-2021, 02:25 PM
Vivitron Vivitron is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
One of the latest Enchanter bug threads even has links to classic era posts of Enchanters talking about how completely useless they are and that they can't even mez. Mez was talked about as an emergency back up and multiple people even said they don't keep it memmed because of how buggy it was.

Live classic Enchanter died all the time from mez in groups where tanks couldn't pull aggro. They didn't tank 3-5 mobs and channel mez through it to solo large groups of mobs.

In a recent bug thread it was also proven mez should not mem blur mobs on recast. If a mob is mezzed, it can be mem blurred, and then it won't blur again until the spell wears off and is reapplied. This meant a mob being re-mezzed was actually stacking up aggro on the Enchanter instead of it being wiped regularly with each re-mez. Mem blur rates are too high on mez as well.

The evidence is there...
You've been seeking negative descriptions of enchanters in the archives and credulously latching on to them.
  #6  
Old 03-19-2021, 02:27 PM
azxten azxten is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
You've been latching on to any negative description of enchanters you can find in the archives and credulously latching on to them.
So first it's "show me the evidence" and then it's "you're only finding the bad evidence."

How about you find some evidence that charm was a relied upon tactic in classic EQ? Not Kunark, not Velious, but classic EQ. Find me someone talking about how useful it was and not the countless stories of Enchanters crying their class was a broken mess, the least played, and ignored.

I showed you mine, show me yours.
  #7  
Old 03-19-2021, 02:53 PM
magnetaress magnetaress is offline
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Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
To me this fits into classically OP and needs a nerf. Same as Bard AE kiting, AE groups, pet attack delay from given weapons, etc. The same reasoning around disruption/trivialization of content from a classic mechanic that is too successful due to modern technology can be applied to Enchanter.

People questioning what proof exists. There is already bug reports showing charm was so unreliable and buggy in classic pre-kunark it would mostly result in dying. Everyone knows in classic pets pathed odd, fell through world, etc but on P99 they're almost perfect. We also already proved channeling rates are too high on P99 particularly at lower levels which greatly benefits Enchanter and allows them to survive. Saying there is no evidence just isn't true anymore. Pets as well. All pets across the board have too much HP and Enchanter has a similar pet to Nec/Mag when on live their pet was paper thin and had something like half the other classes pet HP. This is a minor aspect but it's just another way Enchanter gets more unclassic benefits than every other class.

The evidence is all there. P99 Enchanter is mostly accurate for a level 60, max channeling, and highly geared Velious era Enchanter. Except it plays that way from level 1 and the start of classic era. People keep trying to dismiss this. One of the latest Enchanter bug threads even has links to classic era posts of Enchanters talking about how completely useless they are and that they can't even mez. Mez was talked about as an emergency back up and multiple people even said they don't keep it memmed because of how buggy it was.

Live classic Enchanter died all the time from mez in groups where tanks couldn't pull aggro. They didn't tank 3-5 mobs and channel mez through it to solo large groups of mobs.

In a recent bug thread it was also proven mez should not mem blur mobs on recast. If a mob is mezzed, it can be mem blurred, and then it won't blur again until the spell wears off and is reapplied. This meant a mob being re-mezzed was actually stacking up aggro on the Enchanter instead of it being wiped regularly with each re-mez. Mem blur rates are too high on mez as well.

The evidence is there...
Yep. P99 plays more like pop showdows of luclin.
  #8  
Old 03-19-2021, 01:52 PM
bomaroast bomaroast is offline
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The easiest way to kill the bees on isle 6 is with charm pets? That shit is not classic and obviously not right.
  #9  
Old 03-19-2021, 01:55 PM
Tunabros Tunabros is offline
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The enchanter is only as powerful as the player

so no nerf
  #10  
Old 03-19-2021, 01:57 PM
Gustoo Gustoo is offline
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Its overpowered we just don't know exactly how or why.

Based on P99 experience enchanter is god mode kill it all charm king.

On live enchanter was great for having clarity and crowd control.

I don't think live players were so dumb. I think something is different here. Many of us have now played project 1999 longer than we played live, so its hard to rememeber. What to do? Who knows.
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