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Old 07-30-2021, 01:08 PM
Tist Tist is offline
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Default Recommend me some uncommon dungeons

Hello all,

I am currently a lvl 25 chanter working leveling my way up through dungeons. I would like to stray away from the common leveling spots and was hoping you could recommend me some dungeons/zones that are either bad, difficult, or just not visited frequently as I would like to explore and crawl them (spots up to 60 not just lvl 25). I am pretty much a EQ noob playing on and off through the years and have only done stuff like unrest, high keep and other traditional high zem zones.
  #2  
Old 07-30-2021, 01:11 PM
Maliant Maliant is offline
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Dalnir.
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Old 07-30-2021, 01:23 PM
Jibartik Jibartik is offline
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https://www.almarsguides.com/eq/leve...ozenshadow.cfm

https://wiki.project1999.com/Runnyeye

IDK if you are twinkled but untwinked I was able to solo najina at 24 and think that was both a fun and challenging fight so if you need a robe I suggest that.

Sol A is very difficult because of mob agro to solo as a leveling enchanter, I tried the bar at 36 and gave up after a bit.

https://wiki.project1999.com/Crystal_Caverns

You can get your first two keys from tofs now, because you're in that level range maybe kill a named target, then leave to find more adventure, then come back at 36-42 and do the rest.

Paw is a good place to go too, it wasnt very popular in my circles back in the day but it is becoming that way now. But if you hadnt done much of it yet, it will have that fresh feel to it.

I think you could possibly get some EXP in kerra, but probubly not at 25.
Last edited by Jibartik; 07-30-2021 at 01:38 PM..
  #4  
Old 07-30-2021, 01:59 PM
Tist Tist is offline
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Thank you for the recommendations. Most of my gear is cheaper value commons like loam but I should be ok. Out of the ones mentioned I have only done a little Sol A on green but look forward to the rest. Never even heard of tower of frozen shadow or crystal caverns so that is neat.
  #5  
Old 07-30-2021, 02:02 PM
Jibartik Jibartik is offline
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Tofs is a work of art!

My fave thing to do with chanter is find items you want then go get them when youre at the lowest level range you can be for exp adventure and treasure, so that can guide you to cool spots.

edit: like try to get a hero cloak at 32 or 36, try to get a savants cap at 36-42 are a couple of just hard enough to be a challange but not so much that its unfun hunts, or even lower level if you want idk its been a while.
Last edited by Jibartik; 07-30-2021 at 02:06 PM..
  #6  
Old 07-30-2021, 02:44 PM
loramin loramin is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Tofs is a work of art!
Jib has some great suggestions here, but if you're soloing ... stick to the first level. To go higher you either need a group or a higher level cleric alt whose been keyed. If you go past level #1 on your own and die, your corpse will be on floor 2+, but you'll be stuck (naked) on level 1 trying to kill the key mob. Honestly, at the appropriate level even a duo might have difficulty doing that (naked).

Same thing with Splitpaw: as Jib said it's another awesome underused place to level (and since gnoll fangs drop that helps even more) ... from the entrance to the double doors. But once you go past those double doors, god help you if you are solo and die (especially if you fall).

Also, I wanted to second Crystal Caverns: it's an amazing underused dungeon. And since very little there sees invis, corpse runs are much simpler.
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  #7  
Old 07-30-2021, 03:54 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Jib has some great suggestions here, but if you're soloing ... stick to the first level. To go higher you either need a group or a higher level cleric alt whose been keyed. If you go past level #1 on your own and die, your corpse will be on floor 2+, but you'll be stuck (naked) on level 1 trying to kill the key mob. Honestly, at the appropriate level even a duo might have difficulty doing that (naked).

Same thing with Splitpaw: as Jib said it's another awesome underused place to level (and since gnoll fangs drop that helps even more) ... from the entrance to the double doors. But once you go past those double doors, god help you if you are solo and die (especially if you fall).

Also, I wanted to second Crystal Caverns: it's an amazing underused dungeon. And since very little there sees invis, corpse runs are much simpler.
Overcoming these issues are the greatest adventurer for a solo enchanter, corpse some keys, dont worry about dying exp is free for enchanters. [You must be logged in to view images. Log in or Register.]
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Old 07-30-2021, 04:06 PM
Atmas Atmas is offline
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Kaesora is a fun dungeon with a great xp modifier. Out of the way so not frequently done unless you bring a group. When you are level appropriate I would recommend hitting it up.
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  #9  
Old 07-30-2021, 10:06 PM
area area is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Same thing with Splitpaw: as Jib said it's another awesome underused place to level (and since gnoll fangs drop that helps even more) ... from the entrance to the double doors. But once you go past those double doors, god help you if you are solo and die (especially if you fall).
Don't over sell the scariness on going past the double doors. NOTHING in Paw sees invis. It will not be hard to CR if you die, even solo. There are safe spots with no mobs in certain areas.

Also, with regard to the dreaded double doors. For those that aren't aware, people are afraid of going in past the doors because of the legendary trains. Those trains can be avoided quite easily. Invis up, and open the double doors and peek inside. See that bridge that goes over the room? There's ONE pather that goes across that bridge. If he sees you or gets social aggro from a mob you pull in that room then he is what causes the train, because he has to run through the dungeon to get to you. And he brings all his friends that he passes along the way.

Avoid the trains by having your puller watch for the bridge pather before pulling. Or better yet, fight in and go past the dreaded double doors and set up a camp across the first bridge you come to.
  #10  
Old 07-30-2021, 02:47 PM
loramin loramin is offline
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P.S. You can't talk about great under-used dungeons without mentioning Kedge Keep. The underwater part scares everyone away, but the ZEM and some fun gear (eg. a super rare chest that's essentially a 10 weight Bag of the Tinkers) rewards those who do brave it.

Also, if you haven't seen it yet, https://wiki.project1999.com/Per-Level_Hunting_Guide has tons of off-the-beaten-path soloing spots. They're not all dungeons, but still you might find some great places to try out there.
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