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#1
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I wanted to address something from another thread.
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Regardless, if you have weathered the storm of the last few patches, then it's relatively smooth sailing from here on out. These were the last major negative changes on my list. So hopefully we can work together on ironing out any remaining issues. I think you'll find a much more classic feel when all is said and done. | |||
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#2
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Just to give you an idea of how my time spent is allocated on this project, this is my best guess:
Research: 70% Testing: 25% Implementing: 5% But there's really only so much I can catch when testing, and that's usually limited to what changes were intended. I always try to correct the unintended consequences as quickly as possible, as I hope you folks have realized by now. | ||
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#3
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Thank you for this post. I would just like to say,there is a small batch of people willing to test new changes before they go live. Sure there wernt that many for kunark beta,but there are people willing to do the dirty work on a test server for simulated patches to make sure the patch is doing what is intended.
The biggest issues people have with patches,isn't the nerfs. It's the bugs that happen when coding is changed and things are jacked up for 2 weeks or longer. It stuff that effectively changes a class's ability and we have to work through making bug posts and hope for a response or a shrug of the shoulders assuming we are wrong in what we see. Many things aren't even replied on in the bug section on issues. You have been doing updates on things you work on,and thats wonderful. But there is other stuff that players have no idea if the list of things being worked on needs more info,or just put on the back burner. So we don't know as the player base what we can do to help you guys. You have an army of EQ nerds willing to help make it easier for you! In short Bring up the test server again,have people test what you are fixing or changing,and have the test server stimulate the patch. Use the people who want to help and make it easier over all for the devs. It's a ton of stuff to do with just a few devs. So I'm sure you're putting in tons of time. Just make use of the people wanting to help. | ||
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Last edited by Rais; 06-13-2011 at 05:42 PM..
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#4
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#5
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What I don't understand is, why not just patch in everything that happened up till Velious, right away? We KNOW what the patch history is, we know what they wanted to do with Classic. Just put it all in at once!! (except nerfed items ofc, leave them in with the proper timeline.) And all will be gumdrops and roses. First they nerfed the druids, and I didn't speak out because I was not a druid. Then they nerfed the mages, and I didn't speak out because I was not a mage. Then they nerfed the monks, and I didn't speak out because I was not a monk. Then they nerfed me, and there was no one left to speak out for me. | |||
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#6
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#7
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#9
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#10
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Out of curiosity, without a working live server circa 2001, how do you reverse engineer these formulae to actually be classic?
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