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  #1  
Old 12-06-2024, 05:37 PM
jolanar jolanar is offline
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Default The most ridiculous quest

https://wiki.project1999.com/Behead_...eeport_Militia

Kill a warrior GM mob and get a... level 34 cleric spell as a reward? Is anything else more ridiculous than this?

Do you guys think this quest has ever even been done on P99?
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  #2  
Old 12-06-2024, 05:46 PM
DeathsSilkyMist DeathsSilkyMist is offline
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It might give you a good chunk of faction for Knights of Truth and Priests of Marr, which would be the primary reason for doing the quest. It wouldn't suprise me if you get a good chunk of faction, since Lucan also provides a good chunk of faction when killed.


Never done the quest myself though, so can't confirm the faction hits.
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  #3  
Old 12-06-2024, 06:29 PM
Duik Duik is offline
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https://wiki.project1999.com/Solvedi_Scimitar_Quest is pretty crap as well.
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  #4  
Old 12-09-2024, 04:32 PM
Eagish Eagish is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
I have never laid eyes on the tiny giant in NK. I sometimes suspect he doesn't exist.
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  #5  
Old 12-09-2024, 06:36 PM
Ghost_of_Fippy Ghost_of_Fippy is offline
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Quote:
Originally Posted by Eagish [You must be logged in to view images. Log in or Register.]
I have never laid eyes on the tiny giant in NK. I sometimes suspect he doesn't exist.
You say that, but I just saw him a few days ago, either Thursday or Friday afternoon.

My level 24 Gnome Necro was selling loot from Aviak city at the Gypsy camp, and while vendoring, I heard the foot steps of a hill giant coming up behind me. When I turned to run, it was Timbur the Tiny passing on the north edge of the camp. Conned blue to me. I let him pass, and continued selling.

And I will add, that was the first time I have ever seen him, and I have played this game on and off since March 1999.
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  #6  
Old 12-10-2024, 10:20 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Eagish [You must be logged in to view images. Log in or Register.]
I have never laid eyes on the tiny giant in NK. I sometimes suspect he doesn't exist.
Don't know what his ph is but i spent 17-22 there recently as a ranger, constantly tracking and never seen him.

Speaking of which, the drop rate on the highland lion HQ hide is probably sub 5% on an already elusive mob.
Last edited by Goregasmic; 12-10-2024 at 10:23 AM..
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  #7  
Old 12-06-2024, 08:31 PM
Goregasmic Goregasmic is offline
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Yeah the reward for the effort on a lot of quests is very silly but the itemization in general in classic is terrible. Like the rare on the stone spider is Brown chitin protector which is overall terrible for a druid and it drops from a mob still considered very annoying even to this day. Lots of pure caster stuff loaded with dex and agi. It seems like the guys who designed the classes never talked to the guys who created the items. Lots of stuff is basically useless to anyone.
Last edited by Goregasmic; 12-06-2024 at 08:34 PM..
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  #8  
Old 12-09-2024, 11:46 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Yeah the reward for the effort on a lot of quests is very silly but the itemization in general in classic is terrible. Like the rare on the stone spider is Brown chitin protector which is overall terrible for a druid and it drops from a mob still considered very annoying even to this day. Lots of pure caster stuff loaded with dex and agi. It seems like the guys who designed the classes never talked to the guys who created the items. Lots of stuff is basically useless to anyone.
IIRC there weren't teams working on quests vs items. It was just like a bunch of people all working on both individually. So you'd have one person working on a quest and the item it gave, and another person working on a different quest/item, and they all just get added to the game.

I would imagine that this being the first real DND style MMO also had something to do with the stats on the items. Like "AGI gives you avoidance so that might be good for a caster right? Since they're squishy and all." In theory, makes sense right? But then in practice AGI doesn't make enough of a difference for a squishy char with a low HP pool so those +AGI items don't actual matter. At least that would be my theory for how some of these items ended up with the stats they did...a bunch of theory that never worked in practice.
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  #9  
Old 12-10-2024, 01:32 AM
Reiwa Reiwa is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
IIRC there weren't teams working on quests vs items. It was just like a bunch of people all working on both individually. So you'd have one person working on a quest and the item it gave, and another person working on a different quest/item, and they all just get added to the game.

I would imagine that this being the first real DND style MMO also had something to do with the stats on the items. Like "AGI gives you avoidance so that might be good for a caster right? Since they're squishy and all." In theory, makes sense right? But then in practice AGI doesn't make enough of a difference for a squishy char with a low HP pool so those +AGI items don't actual matter. At least that would be my theory for how some of these items ended up with the stats they did...a bunch of theory that never worked in practice.
We'll never get caster AGI breakpoints parsed, it's just too much work for nothing.
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  #10  
Old 12-06-2024, 08:34 PM
shovelquest shovelquest is offline
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The actual story behind the name Everquest is quite interesting, it's actually an example of mismanagement. The first, and original title was Neverquest.
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