Quote:
Originally Posted by mwax321
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I've managed to get P1999 to work using Sikarugir on a M4 chip. (For those that struggle , you need the older P1999 file package with the older .dll that won't crash the game).
However, performance can be abysmal in certain zones. In particular, Trakanon's Teeth around the location -1620, 660 will absolutely crush the game down to 1-2 fps. The zone in from EJ is also quite bad. Once you're running around elsewhere, the framerate is bad but not unplayable.
I'm wondering what, if anything, I can try to fix this?
I tried faking increase to video ram, switching to DXVK from DXVT, and was going to try the dgVoodoo, but I dont seem to understand how to install it.
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I'm running a similar M-chip setup, and Trak Teeth is my primary bottleneck, too. I've found a combination of low-level wrapper tweaks and in-game changes is usually required to smooth it out.
You mentioned struggling to install dgVoodoo, but getting this to work is often the single biggest factor for old DirectX 8/9 games on modern wrappers. It replaces Wine's often-buggy DirectX wrapper with a highly optimized one.
How to Install (The Easy Way):
- Download the latest dgVoodoo2 zip from the main site.
- In your Wine Wrapper (Sikarugir/Whisky), find the option to "Open C: Drive" or "Show Package Contents" to get to your Project 1999 game folder (the one with eqgame.exe).
- From the dgVoodoo zip, copy the D3D8.dll and D3D9.dll files (found in the MS/x86 subfolder) into your main P99 folder.
- Copy the dgVoodooCpl.exe and dgVoodoo.conf to the same P99 folder.
- Use your wrapper's "Run Command" feature to launch dgVoodooCpl.exe.
- In the config tool, on the DirectX tab, try setting VRAM to 2048 MB (or 4096 MB if you have a Pro/Max chip) and hit Apply.