|
#1
|
|||
|
SoulFire
The way it works right now the SoulFire is burning charges if the intended target is out of range. idk if this is a bug or not but it doesn't seem right
| ||
#2
|
|||
|
Pretty sure you would burn charges or components, regardless if someone was in range. :T
| ||
#3
|
|||
|
using a pumice on someone out of range does not burn charges... why would it be different
| ||
|
|