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Old 05-14-2012, 04:02 PM
nilbog nilbog is offline
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Default Some Kael questions

While building expansion content, we occasionally have questions. When we do, I'd like to ask the community for their input. Hopefully it will speed along development by outsourcing some of the research needed and alleviate possible questions once Velious is released.

These are Kael specific.

<del> <del.1< b="">1. What is the maximum number of simultaneous quest loot drops that were possible from one npc? </del.1<></del>

<del> i.e. Corroded Chain Bracer, Eroded Leather Sleeves could drop from the same npc. It was rare, but it did happen. </del>

<del>2</del>
. <del>Regarding the 'plate cycle' involving Doldigun the dwarf:
What was the total wait time needed between failing the quest and being able to restart it? Failing the cycle means Doldigun made it past the exit door where he would despawn. There is a wait time associated between saying "the dain shall be slain for the peace we must obtain" if you fail.

I've read anywhere from 30 minutes to 2 hours.</del>

<del> 3</del>. <del>Are there npcs in Kael which should see through hide/sneak? My guess is there should be some in the arena and deeper. I have no way of testing this. Would need a rogue on eqmac/eqlive without Stealth of Shadows I'd imagine. Or some really good memories and internet research. </del>

<del>4</del>. <del>What was the minimum/maximum loot drops for the raid targets of Kael?</del>

<del>i.e. Statue of Rallos Zek could drop 4 items. Sometimes he dropped 3. Did he ever drop 2 or 5, or 6?</del>

<del>What about Derakor, King Tormax, Avatar of War?</del>

<del>5.</del> <del>Shard of Hsagra's Talisman for the Sleeper's Tomb key. This was not in with the launch of Velious iirc. Certain giant raid targets (tormax, derakor, statue, velketor) began dropping this piece at some point. When was it?</del>

6. Should Kael placeholder npcs despawn after a certain amount of time? Which ones, and how long should it take?

<del>7. After the Statue of Rallos Zek is dead, how long should the Idol stay spawned? How long should the AOW stay spawned? What I'm asking is.. is it possible to kill Statue, then 5 days later have a Statue respawn up at the same time as an unkilled Idol/AoW.</del>

Thanks
Last edited by nilbog; 05-29-2012 at 03:37 PM..
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Old 05-14-2012, 04:16 PM
Alarti0001 Alarti0001 is offline
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Guess I'm making a rogue on eq free
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Old 05-14-2012, 04:17 PM
Nuggie Nuggie is offline
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I have access to a SoS rogue... but reloading eqlive.... yuck
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Old 05-14-2012, 04:22 PM
nilbog nilbog is offline
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Yeah the rogue situation is unfortunate. I don't think any of the devs have access to a pre-SoS tester. There is possibly existing content which needs changing of which we are unaware.
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Old 05-14-2012, 04:25 PM
Alarti0001 Alarti0001 is offline
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Everything past the 4 spawn at the main entrance the the arena could see invis other than maybe spectator/commoner, same with the 4 spawn to tormie
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Old 05-14-2012, 04:33 PM
Baxter Baxter is offline
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http://www.steveprutz.com/eq/kael.htm

The Kael map poosted early 2001 should shed some light on the see invis giants. Too bad it doesn't mention anything about sneak.

Thanks for all the work you're doing!
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Old 05-14-2012, 04:36 PM
Alarti0001 Alarti0001 is offline
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http://everquest.allakhazam.com/db/z...tml?zstrat=115

It seems (as of this post) that cycle was repeatable if you killed doldigun. If he got away there is a timer.

Looking for better info

On my server (brell) it is called the MANOR, it is up on the ledge where tuuak spawns. there is a triggered event there, durring which ONLY plate drops, and at 1 piece or more a cycle. To initiate this cycle, wipe the throne room out (the room is a 30min spawn, the giant lords are a 2 hour spawn, u will need to time this) Stand in front of the throne and say "the dain must be slain for the peace we shall obtain!"(cant remember exact wording) once it works a coldain dorf will appear on the throne, now make sure you are ready because you need to hit the dorf, as soon as u do he calls for help and the cycle starts. At this point 2 giants spawn in front of the throne, the best strategy here (did it with under 2 groups) is to have some root the giant who's name starts with "K" in the corner to keep him away, then you kill the giant who's name starts with "G". As soon as that giant dies, another harder will spawn, kill him, still keeping the first giant rooted, then kill the rooted giant. Once again anoter harder giant will spawn, take him down, imediatly after another level 53+ giant will spawn, think he is 55, take him down like the rest, and a final level 60 giant will spawn, drop him, and you should get atleast one piece of plate..now careful, immediately after the same dorf u whacked to start this whole thing will spawn..KILL HIM! he will NOT give bad coldain faction, he is a traitor. DO NOT LET HIM RUN AWAY. If he gets away you cannot do the cycle again for a certain amount of time. kill the dorf take his head(for 9th coldain ring i think) then the cycle is over...watch the room spawn timer because the giants cant be mezed or stunned, and casters who will debuff u spawn in the room. Hope that helps all. You can do the cycle as often as u like with no wait inbetween as long as the dorf dies at the end [You must be logged in to view images. Log in or Register.] GL plate classes!

-Fondor-
ps. did the cycle 5 times the other day, got 2 plate arms, plate legs, and plate gaunts [You must be logged in to view images. Log in or Register.] dosent always drop a piece but more often drops one
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Old 05-14-2012, 04:40 PM
Alarti0001 Alarti0001 is offline
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Crazy phone err
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Old 05-14-2012, 04:21 PM
azeth azeth is offline
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As far as I remember every giant from the castle gates in to Tormax, and from the Vindi gates in to Derakor could see invis. Additionally the pit wolves outside the castle could.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
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Old 05-14-2012, 04:35 PM
lawll lawll is offline
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http://www.mapfiend.net/map/kael
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