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View Poll Results: Are you in favor of the proposed resist system changes
Yes 13 46.43%
No 15 53.57%
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  #1  
Old 09-11-2012, 05:35 PM
Vayder Vayder is offline
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Default Proposed Resist System Changes - Lucy

Proposed Resist System Changes:
  • Use current Lucy data for pvpresistbase, pvpresistmax, and pvpresistcalc to determine pvp resists for all classic spells
  • Add +50% debuff bonus to all resist debuffs

With our powers combined we can be the hope and change this server needs!

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  #2  
Old 09-11-2012, 06:21 PM
SamwiseBanned SamwiseBanned is offline
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You would think a melee would have to sacrifice some dps in order to become immune to cc. Not with these changes.
  #3  
Old 09-11-2012, 06:24 PM
Zereh Zereh is offline
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Lucy does not contain "original" spell data.

Root: 2002-03-07 11:32 Initial Entry
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  #4  
Old 09-11-2012, 06:27 PM
Vayder Vayder is offline
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Quote:
Originally Posted by Zereh [You must be logged in to view images. Log in or Register.]
Lucy does not contain "original" spell data.

Root: 2002-03-07 11:32 Initial Entry
Agreed, but neither does the current system.
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  #5  
Old 09-11-2012, 06:25 PM
Vayder Vayder is offline
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Quote:
Originally Posted by SamwiseBanned [You must be logged in to view images. Log in or Register.]
You would think a melee would have to sacrifice some dps in order to become immune to cc. Not with these changes.
Only immune to root assuming no debuffs. Changes make debuffs matter. Changes make FR/CR/PR/DR matter.

Also melee are going to need some serious gear to avoid other forms of CC like Largarn's Lamentation which requires 197mr to be immune and assuming the Enchanter tashes you first you'll be needing 257mr.
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  #6  
Old 09-11-2012, 06:27 PM
SamwiseBanned SamwiseBanned is offline
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You can't argue facts with Nirgon because how he remembers EQ is the way it was despite being shown classic pvp posts from 2000-2001 that say otherwise
  #7  
Old 09-11-2012, 06:33 PM
SamwiseBanned SamwiseBanned is offline
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I guess Nirgons not classic argument doesn't apply when it's in his interest.
  #8  
Old 09-11-2012, 07:14 PM
Splorf22 Splorf22 is offline
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What exactly do those 3 numbers mean?
  #9  
Old 09-11-2012, 08:00 PM
Vayder Vayder is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
What exactly do those 3 numbers mean?
pvpresistbase = number you start with assuming you're equal level to caster
pvpresistmax = number you start with assuming you're max level below caster
pvpresistcalc = number you have to beat to fully resist the spell

For example, Winged Death:

pvpresistbase = -147
pvpresistmax = -170
pvpresistcalc = 134

You need 134mr to outright resist the spell. If same level as caster you start at -147 which means you need 281mr to outright resist. Which makes the spell essentially unresistable unless you are fully buffed and have a bard.

On the other hand, Wildfire:

pvpresistbase = 12
pvpresistmax = -47
pvpresistcalc = 136

You need 136fr to outright resist the spell. If same level as caster you start at 12 which means you need 124fr to outright resist. Which makes the spell possible to fully resist but difficult unless fully buffed and no debuffs have landed. However if you're 8 levels below the caster you start at -47 and need 183fr to outright resist which is really tough unless you have a bard and no debuffs.
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  #10  
Old 09-11-2012, 07:17 PM
SamwiseBanned SamwiseBanned is offline
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who said anything about his wizard?
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