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#1
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![]() Hello,
I'm new to Everquest. I started playing a few weeks ago and I'm already enjoying the game a lot. I like the rhythm, the challenge. I would like to start a static group to enjoy the game much more. Ideally 4-5 players, but even 2 would be fine. The only requirement is commitment to stay in the group and level those characters only as a group. I don't have much time to play myself, only a few hours a week, preferrentially at 1-2 am EST since I live in europe, any day of the week is fine. I have a 5 lvl necro but the idea would be to start a main for the group and play the necro as an alt in other times. Let me know if you are interested. Cheers | ||
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#2
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![]() What area you looking to start in?
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#3
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![]() Any really, I'm open to suggestions. I guess it would
be nice to discuss this and also the classes/races for the group once there are enough people interested | ||
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#4
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![]() Well I have a bunch of chars in the qeynos area, rolled one each of the half elf classes. My druids moved on and my war is about to but I have a nicely geared ranger over there and of course bard, paladin and rouge.
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#5
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![]() Hey, I am heavily interested. LMK when you plan to get started.
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#6
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![]() Hello,
Great! We are then probably 3 in the group: milsrogen, Hardaek and myself. I would suggest to wait a couple of more days to see if we get a fourth one. Given the circumstances, let's meet on the Qeynos area for the first time. Let's start disussing the group composition, I'm happy to experience any class (except necro as I'm levelling one currently), so I can try what is good given your current characters, maybe we can try: Cleric(me)/Bard(Hardaek)/Ranger(milsorgen) Personally, I don't care about finding the "perfect match" for the group, the main goal is to have fun and level, but of course it should make sense so I'm open to your suggestions. Cheers | ||
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#7
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![]() Sounds good
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#8
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![]() i can be, and usually am, up and playing around 12 to 1 am Central time on Fridays and Saturdays. I could start a Druid/Enchanter/Wizard (already have enough Magicians) in the Qeynos area if you pick one of those nights to play. The rest of the week I am out cuz I have to get up early Mon thru Fri for work and I already have a static group on Wed nights.
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Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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#9
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![]() As far as advice goes:
Let everyone solo up to level 3 or 4 before starting the group. Levels 1and 2 go by in a breeze and you should be able to get to 3 in less than an hour on any class. Level 3 can be a bit tedious to get thru solo for some classes so grouping starts to make more sense then and your casters get more useful spells at 4. Resist the temptation to twink. If you get five people, you can make a guild. It's fun to have a guild tag when you have a static group. Been there got the T-shirt. Have a Master looter designated each time you go out and leave Autosplit off! Preferably someone with a high STR rating. Master Looter should leave all his own money in his bank before each adventure.that way at the end of each night after tradeskill supplies are divided and junk loot is sold off, you can /split p g s c and everyone gets a fair share.
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Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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Last edited by Charlievox; 08-10-2015 at 10:42 AM..
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#10
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![]() Cool tips, I'm not remembering as much as I thought I would so it would definitely be cool to group with someone who knows what they are doing.
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