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  #341  
Old 07-18-2013, 03:47 PM
spoils spoils is offline
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Thank god, you musta <taken> some midol...we're tired of hearing your labia flap
  #342  
Old 07-18-2013, 04:40 PM
Clark Clark is offline
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Quote:
Originally Posted by Servellious [You must be logged in to view images. Log in or Register.]
Rotations don't work when people don't rotate
  #343  
Old 07-18-2013, 11:19 PM
Lanuven Lanuven is offline
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Originally Posted by getsome [You must be logged in to view images. Log in or Register.]
Lanuven you seem to be full of blind hate. if you took the time to comprehend what you read, you would understand we did go up to sky early that day to avoid disrupting the rotation. Please find the post were I demanded to be included.

ps you should work on your resist set so you do not die on Ragefire.
Clearly mad.

To bad Sirken was there or yall could have trained like normal.
  #344  
Old 07-19-2013, 09:57 AM
mrmop520 mrmop520 is offline
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So... is there a spot we can find IB in the rotation? After the past two months of efreeti-complicated clears (no key of misfortune ftw), and finally a patch and reset, FC is not giving up tuesday. I extended the offer for early-clears to IB, however after lying to my face about their intentions and cockblocking our raid... well I'm sure you all can imagine my feelings on the matter. Either way-either some form of a solution is met or expect to have sky days randomly pounced upon... and I would prefer to see this rotation continue.
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  #345  
Old 07-19-2013, 11:12 AM
zanderklocke zanderklocke is offline
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Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Maybe all of the guild leaders that have guilds in the rotation/want to be in the rotation could meet in some sort of live real time vent or chat channel? I mean I can't imagine this would be that hard to find a mutual time for everyone during some peak hour.

Agreements are hard to reach when options aren't discussed in real time.
There can be really simple solutions to this debate.
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  #346  
Old 07-19-2013, 11:25 AM
xCry0x xCry0x is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
There can be really simple solutions to this debate.
The problem is, as you know, there have guilds that have had a set day of the week for months and do not really want to change.

The only way for new guilds to get in this point is for an existing guild to give up their spot or for the new guild to take a very early time.

There is also the issue of the bees which IIRC are a 12 hour respawn so if an early guild goes up and kills Bees the later guild cannot unless they somehow manage a 12 hour difference in raid times.
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  #347  
Old 07-19-2013, 12:37 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
The problem is, as you know, there have guilds that have had a set day of the week for months and do not really want to change.

The only way for new guilds to get in this point is for an existing guild to give up their spot or for the new guild to take a very early time.
I have to believe there are more solutions than just saying things will stay the same, and new guilds are out of luck unless another guild wants to give up their slot.

As we have seen, this has led to both A-Team and Full Circle having a run-in with Inglourious Basterds because they are not in the cycle. This will not get better.

This is why I suggest at least the guild leaders, or some guild representative, get together one time to at least communicate in real time. If no agreement is reached, at least everyone got to hear everyone else out in real time rather than this I'll post on the thread and wait like 8 hours for another response that probably half the guilds won't even notice.

Honestly, things would be better on this server if guild leaders all met and talked to each other every once and awhile. I'm not saying give up guild secrets, but in general, there seems to be a lack of communication and transparency among guilds. But who am I kidding, this a computer game. Why should people solve these problems the way they are solved in real life? Ha.
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Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
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  #348  
Old 07-19-2013, 03:24 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Honestly, things would be better on this server if guild leaders all met and talked to each other every once and awhile. I'm not saying give up guild secrets, but in general, there seems to be a lack of communication and transparency among guilds. But who am I kidding, this a computer game. Why should people solve these problems the way they are solved in real life? Ha.
We are trying to work out a rot distribution for Sky amongst the guilds which is a baby step towards guilds working together.

What do you think guilds would talk about in the context of this discussion? The reason nobody is answering IB is because nobody wants to give up their day.

This is the same reason why rotations for dragons would never work, there are way too many raid capable guilds on the server. We have 10 or 11 guilds wanting to clear sky every week, that is insane for an EQ server.

There is no simple answer to the problem here. Fortunately IB seems okay with going up early on a weekday, if IB wanted to go up on a weeknight then what? Who gets bumped?
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  #349  
Old 07-19-2013, 03:58 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
We are trying to work out a rot distribution for Sky amongst the guilds which is a baby step towards guilds working together.

What do you think guilds would talk about in the context of this discussion? The reason nobody is answering IB is because nobody wants to give up their day.

This is the same reason why rotations for dragons would never work, there are way too many raid capable guilds on the server. We have 10 or 11 guilds wanting to clear sky every week, that is insane for an EQ server.

There is no simple answer to the problem here. Fortunately IB seems okay with going up early on a weekday, if IB wanted to go up on a weeknight then what? Who gets bumped?
I know you're a pretty reasonable guy because I used to be in Rapture with you, but I feel like a sky rots system does not really fix the problem of people stepping on each other in Plane of Sky.

Should I interpret from your post that you are opposed to the idea of each guild having a representative talk together in real-time dialogue? I guess I just don't understand what there is to lose with this. Have guild leaders ever come together to talk in a meeting before?

I mean that could even get a sky rots system set up more easily. How many days or weeks will it take for a finalized sky rots system to get set up? It just feels like these forums posts are too slow at communicating information, especially on controversial subjects. I mean the only officer I ever see from Rapture post is Lecompte, and he wasn't even an officer when I was in the guild less than two months ago. Only the loudest voices, who choose to use the forums, have their voices heard. Many people in game say, "Avoid the forums and don't get involved with the community there."

I mean there's a reason why companies use real time meeting software as opposed to sending huge email chains back and forth all the time.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
  #350  
Old 07-19-2013, 04:12 PM
xCry0x xCry0x is offline
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Talking about 2 different concepts.

Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Honestly, things would be better on this server if guild leaders all met and talked to each other every once and awhile. I'm not saying give up guild secrets, but in general, there seems to be a lack of communication and transparency among guilds. But who am I kidding, this a computer game. Why should people solve these problems the way they are solved in real life? Ha.
You suggested guild leaders should talk to each-other to solve the problem of sky rotation as well as to generally get in the habit of working together like people do in the real world.

The sky rot sharing would be a step towards the 2nd part where guilds work together and cooporate.

The solving the raid schedule thing is something I do not see getting resolved. There is no plan in place for which a sit down could be utilized to hammer out the details, all we have is a problem. Just because you put 7 people in a room doesn't mean anything gets resolved. For a meeting to really function there needs to be a plan in place or ideas on the table to be agreed upon/discussed.

Problem: 10 guilds want to raid sky and there are 7 days in a week.
Suggested solution 1: 2 raids/day
Suggest solution 2: rolling rotation, ie guild 1 goes on day 1 then again on the 11th day.

Each of these bring up a new problem in that #1 implies people can raid mid day on week days and #2 implies people who have been raiding every 7 days on a specific day are going to accept raiding once every 10 days instead as well as well as having the day of the week change constantly.

Seems like neither of these are really ideal because they both raise significant issues.
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Last edited by xCry0x; 07-19-2013 at 04:16 PM..
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