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  #31  
Old 07-26-2010, 10:59 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
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It's not harassing. If you're camping a mob, you need to be at your computer. Period. If you're AFK you have no right to anything.
  #32  
Old 07-26-2010, 11:04 PM
Spirell Spirell is offline
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Quote:
Originally Posted by Atennu [You must be logged in to view images. Log in or Register.]
So. Taking this out of rant and flames, because i want serious views on this, and my idea to not be derailed with other events of that thread.

Want a REAL suggestion. Let any guild call a roll call at ANY given point in the cycle to another guilds raid force. This roll call may only happen once every 2 hours, and is to be timestamped each time. If the guild who loses that roll call wishes to continue to try and camp the mob, they have to wait 1 hour to re-roll call the first guild.

24 ACTIVE People to call roll call. 24 ACTIVE to respond. 60 second window. Why 24 people? 4 groups should be enough to kill any target, having less could produce problems for certain fights. Rather then have different rules for different zones, make it all the maximum.

Doing so will enable ANY raid guild to walk in any zone, call for roll, and have the ability to sweep the camp away from them. It will discourage camping for long periods of time, because who wants to have 24 active people on all the time? Right now i bet everytime a mob spawns at 2-7 in the morning; less then 8 people are online at that time. Batphones, Twitters (lulz) whatever is the method to summoning a raid force is what gets everyones attention.

Now. If these rules are broken I think there needs to be a harsh punishment. Not a ban - that's too easy. If IB took a mob when it was not won by them via rollcall - then IB is out of any raid target for an entire week.

Take it as you will, but i think this is a solid system and i would like to thank Kira (Wrei) for bringing it up.
How about just a simple if you are the second guild to show up, you issue a 30 min timer when you have 24 (or whatever, not picky on number) in zone and ready to go. This is how it was on multiple live servers I played on pre-instancing.

*edit: this assumes mob is up...
  #33  
Old 07-26-2010, 11:05 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
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Posts: 271
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I agree with this.

Make it less than every 2 hours though - make every 30 minutes anybody from any guild can call for a roll call. If 24 people from the camping guild don't respond within 1 minute then they are bumped to the back of the line. They can proceed to roll call after 30 minutes to the guild that took over the camp.


I'm of the opinion that if you are going to camp a raid mob - you need to be physically present at your computer in force.
  #34  
Old 07-26-2010, 11:08 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
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Quote:
Originally Posted by h0tr0d (shaere) [You must be logged in to view images. Log in or Register.]
It's relevant because of the point he made. That 60 seconds might be too short. I go to the fridge, get a drink come back, missed a roll call.
That's why guilds should have more than 24 there at any one time and coordinate when people are AFK getting a drink as to always have 24 ready for a roll call.

I think the goal in all of these raid rule revisions is to stop guilds from afking with only a few people there to send out a raid alert text. I'm of the opinion that if you're going to camp a raid mob you need to physically be there at your computer waiting.
  #35  
Old 07-26-2010, 11:12 PM
G13 G13 is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
It's not harassing. If you're camping a mob, you need to be at your computer. Period. If you're AFK you have no right to anything.
Please re read my original post

It's just another tactic a guild will use. Nothing more.

So a guild fails a roll call 3 days into a camp and potentially 2 days before a boss spawns. You think they are going to just leave? Not a chance. They will just roll call right back. So you want to limit it to every 30 minutes? Fine. I'll stick 30 in a zone and have them answer the roll call in shifts. 15 answering a 30 minute roll call every 4-5 hours. Then another 15. Hell, I'll even recruit more and stick 45 into the zone. 3 shifts for a few hours to answer the roll calls. Batphone the shift changes.

Trust me. It'll happen
  #36  
Old 07-26-2010, 11:16 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
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Man instancing in all modern mmorpgs makes sense now....
  #37  
Old 07-26-2010, 11:16 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
Posts: 418
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So? That's better than the current system where one has NO CHANCE to take over a camp from AFK'ers. And who says it will be every 30 minutes exactly? If I'm understanding correctly, the "challengers" can make a call at most every 30 minutes.
  #38  
Old 07-26-2010, 11:21 PM
G13 G13 is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
So? That's better than the current system where one has NO CHANCE to take over a camp from AFK'ers. And who says it will be every 30 minutes exactly? If I'm understanding correctly, the "challengers" can make a call at most every 30 minutes.
You have a chance to take the spawn away from someone in the current system without camping anything. It has happened before. It will happen again.

So it isn't every 30 min? So what. What if it's 5 minutes? Fine. I'll just have my shifts of 15 at the ready, chilling in vent with a hotkey they push every 5 minutes when the other guild calls a roll call. But here's the thing, if you're going to make random unlimited roll calls, then the guild doing the roll calling every 5 minutes better damn well be at their keyboards too. In order for the roll call to be legit, the guild getting roll called can counter roll call, to make absolutely sure the guild calling them meets to raid requirements and has their force ready and at their keyboards. So GL with that.

Like I said before, it will lead to entirely new level of camping you people have never even dreamed of, and yes, it will happen.

Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
Man instancing in all modern mmorpgs makes sense now....
Of course it does. Developers saw all these potential situations you people are dealing with now years ago. EQ had it's time, but it's a very flawed game at it's core.
Last edited by G13; 07-26-2010 at 11:23 PM..
  #39  
Old 07-26-2010, 11:27 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
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I'm fine with that. If people are willing to completely destroy what's left of their lives to keep an EQ camp forever then more power to them, but I doubt anyone can keep it up forever.
  #40  
Old 07-26-2010, 11:36 PM
G13 G13 is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
I'm fine with that. If people are willing to completely destroy what's left of their lives to keep an EQ camp forever then more power to them, but I doubt anyone can keep it up forever.
People have been doing it for 6 months+ already

This wouldnt honestly add much of a burden to a well organized guild
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