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  #21  
Old 09-25-2013, 03:49 PM
Elderan Elderan is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Shadowknights are an inferior class selection sorry pal. Everything they can do can be better achieved by a warrior. Their spells suck ass and will suck even more post resist fix when darkness will never land again, they have as their signature ability a classically working highly resisted hour long refresh harm touch that won't even dent someone's hp in velious, gimped two hand damage, and can't tank any bosses in pve in velious. Warriors get crits / cripples / mighty strike / defensive / precision, better dps / more hp / innate mr / more ac. SKs are basically worthless in endgame pve in velious because their dps blows and they can't tank bosses whereas at least paladins have a lot of utility and better snap aggro on p99 since disease cloud doesn't seem to have the level of aggro here it had on classic.
Lets be honest.. Colgate knows as much about EQ as he does about dating.
  #22  
Old 09-25-2013, 03:56 PM
Retti_ Retti_ is offline
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A 60 sK can nearly kill someone by casting lifetap only. They have channeling so can pumice themselves and once they get aura disc will be a tanky caster w huge nuke. Oh and feign death and instant invis clicky. An epic that life leaches and in velious a free aon spell.

Yah bad raid pve but powerful pvp. Better at duo trio item farming than warrior because of snap agro and sustain.
  #23  
Old 09-25-2013, 04:43 PM
Colgate Colgate is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Shadowknights are an inferior class selection sorry pal. Everything they can do can be better achieved by a warrior. Their spells suck ass and will suck even more post resist fix when darkness will never land again, they have as their signature ability a classically working highly resisted hour long refresh harm touch that won't even dent someone's hp in velious, gimped two hand damage, and can't tank any bosses in pve in velious. Warriors get crits / cripples / mighty strike / defensive / precision, better dps / more hp / innate mr / more ac. SKs are basically worthless in endgame pve in velious because their dps blows and they can't tank bosses whereas at least paladins have a lot of utility and better snap aggro on p99 since disease cloud doesn't seem to have the level of aggro here it had on classic.
thank you for confirming that A) you know nothing about velious pvp and B) nihilum's only focus in velious is pve
  #24  
Old 09-25-2013, 04:55 PM
karsten karsten is offline
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"a buttshit"

let's stay on point here folks
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  #25  
Old 09-25-2013, 05:06 PM
Greegon Greegon is offline
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Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
"a buttshit"

let's stay on point here folks
heh, bro

I took one of those today
  #26  
Old 09-25-2013, 05:16 PM
karsten karsten is offline
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hehe
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  #27  
Old 09-25-2013, 05:47 PM
NotKringe NotKringe is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Shadowknights are an inferior class selection sorry pal. Everything they can do can be better achieved by a warrior. Their spells suck ass and will suck even more post resist fix when darkness will never land again, they have as their signature ability a classically working highly resisted hour long refresh harm touch that won't even dent someone's hp in velious, gimped two hand damage, and can't tank any bosses in pve in velious. Warriors get crits / cripples / mighty strike / defensive / precision, better dps / more hp / innate mr / more ac. SKs are basically worthless in endgame pve in velious because their dps blows and they can't tank bosses whereas at least paladins have a lot of utility and better snap aggro on p99 since disease cloud doesn't seem to have the level of aggro here it had on classic.
Actually you're wrong about quite a few things... High end guilds used SK's to tank Tunare in Velious because a warrior even with BoC/SoD couldn't generate enough agro to keep her positioned well.. Sks (Since Tunare is perma rooted) would chain cast for 45secs to a 1min Agro spells(Ensuring they are at the top of the agro list) before engaging Tunare.. And a 1500 DR based HT is nothing to frown upon in velious...
  #28  
Old 09-25-2013, 06:01 PM
heartbrand heartbrand is offline
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Tunare was killed so incredibly infrequently on live it's hard to recruit around that one exception, and let's be real, how many people were really spamming Mallet's back then? Could just pop a mallet now with warriors + root nets etc.
  #29  
Old 09-25-2013, 06:12 PM
Retti_ Retti_ is offline
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Tunare loot real good
  #30  
Old 09-25-2013, 10:08 PM
Vayder Vayder is offline
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Quote:
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Tunare loot real good
Tunare loot table was also reworked.
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