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#11
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![]() While on the topic of xp groups
Best xp I've ever seen was in an lguk trio with me tanking, enc with pet, and cleric | ||
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#12
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![]() Quote:
When you penalize someone for being a hybrid...then make everyone level at the same speed as hybrids, you're being retarded. Warriors/rogues should level faster than hybrids...not require less xp per level but get less xp per kill making the whole fucking point of an xp bonus pointless. | |||
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#13
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![]() Play red, none of this bullshit is on that server.
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#14
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![]() The only thing you need to know is that for each mob you kill, you get:
(Your total exp earned) / (Total exp earned by everyone in the group) of the experience. The side effect of this is that a hybrid, that is the same level as you, will have more exp earned than you. now, what i want to know is what happens when two people with disparate penalties group together without ever getting any experience. Their total pie is always the same, but they still require different amounts to level, so they would outpace each other. Is it special cased?
__________________
Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | ||
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#15
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![]() Some of you are implying that all group members level at exactly the same rate (as in same % exp per kill), which is not true. The person with less total experience is penalized, but I don't know the exact formula for that (does anyone?).
Either way, we all know the penalty is stupid, but classicness > logic here, so suck it up til Velious. | ||
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#16
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![]() Quote:
When you are grouped, everyone should be getting the same percent of their level, barring those who are changing modifiers (hell levels)
__________________
Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | |||
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#17
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![]() Y'all are missing the point: if experience worked the way you wanted to, and a hybrid and a non-hybrid were grouping together, the non-hybrid would quickly get ahead of the hybrid.
Since the EQ devs expected friends to play together, not just a bunch of lonely P99 neckbeards, they wanted to make sure those friends could level up together. It wouldn't be very fun if you and a RL friend started together, but soon couldn't play together because one of you made the mistake of picking a hybrid. This isn't a bug or mistake, it's a deliberate decision to allow friends to play together. | ||
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#18
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#19
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![]() Quote:
What part of that doesn't make sense to you? | |||
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#20
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![]() Quote:
It's a very simple concept. Which in the end, the penalties were removed proving it was a dumb idea to begin with. Edit: lets not forget the developers of 15 years ago were brad "pill head" mcquaid that cant make a game if his life depended on it. The simple fact EQ was even remotely successful was blind luck that all the half assed mechanics were made into decent ones by the players, like feign death pulling. | |||
Last edited by Rhuma7; 05-07-2014 at 08:22 PM..
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