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#451
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#452
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Damage was borked.
Have to see what is up with accuracy. H
__________________
Haynar <Millennial Snowflake Utopia>
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#453
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also, many other disciplines are broken that don't necessarily pertain to PvP
warrior's precision gives you 100% hitrate for like.. 3 minutes? that is insanely retarded, especially in pve where with it warriors are able to outdamage rogues. it's supposed to increase your offense skill or something like that which buffs your hitrate, not make it a flat 100% chance to hit none of the monk disciplines that affect special attacks do anything at all, like thunderkick, silentfist, ashenhand i don't think the hundred fists discipline for monks works either | ||
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#454
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Just found another issue with archery i think.
It takes (bow dmg + arrow dmg)/2 Umm, that does not look right to me. At all. I thought they always added, and were not divided by 2. Someone correct me if i am wrong. H
__________________
Haynar <Millennial Snowflake Utopia>
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#455
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probably another non-trilogy era change in order to balance out archery with AAs and such
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#456
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It also seems that all stuns have a minimum duration of 1 second, because even the enchanter nukes that have a correct stun duration of 1 millisecond in the p99 spell file are also stunning for 1 second. Quote:
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#457
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And it gets better. Throw damage has a x2 bonus on displayed damage.
So throwing has an additional x2 damage bonus (even before any str/skill bonuses). And archery had a 1/2 multiplier. No wonder archery sucks compared to throwing. H
__________________
Haynar <Millennial Snowflake Utopia>
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#458
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The archery damage calc was changed back in 2011 because rangers were doing trueshot-level damage.
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#459
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The 2x for throwing is just wrong imho. H
__________________
Haynar <Millennial Snowflake Utopia>
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#460
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archery damage is fine honestly when it hits
the problem is it rarely ever hits also yeah the minimum stun duration of 1 second would explain why things like denon's bereavement are lasting a full second instead of being the 0.0 second stun that it's supposed to be | ||
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