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#1
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![]() Here are some tips for new players I learned the hard way that might save you some trouble in the future:
Do not levitate over East Freeport buildings to get to the docks. There is a place where you can get stuck and can't get out without a self port or GM intervention. Places Melee can bind besides cities include North Karana Gypsy Camp, Field of Bone by Kaesora, City of Mist, The Arena, Empty Ruins in Frontier Mountains and anywhere in Greater Faydark. Do not camp against a corner for the same reason not to fly over Freeport. Do not use summoned bags for anything you are afraid to lose. Do not trust levitate if you cannot remember how long ago you cast it, sometimes the timer goes out of sync with the server and when it resyncs it can debuff without warning. If you are trying to preserve your resurrection timer, it continues to tick down when playing another character on the same account. You must log off that account completely to stop it. The resurrection timer for a duel is only 7.5 minutes. Sow Potions will not cast their full duration below level 14 and only last 3 minutes at level 1. Do not AFK on the boat or after jumping from Sky unless you have an Enduring Breath item equipped. If you are thirsty, you won't regenerate mana. Rogues: Sneak makes you invisible to everything you are behind. Do not mistake this as a successful hide. Also, mobs that see invis will see through hide, but not sneak. Additions from this thread: Locations of Zone Landmarks List: http://www.trysor.com/afterlife/originallocs.html | ||
Last edited by Ravager; 11-07-2014 at 10:39 AM..
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#2
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#3
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![]() "Places Melee can bind besides cities include North Karana Gypsy Camp, Field of Bone by Kaesora, City of Mist, The Arena."
Great list I forgot about some of those. You can also add anywhere in Gfay as well. Many of my twinks are bound at the wizard spires so it's easy to get ports, you're close to Felwithe (much easier to find things than Kelethin), you're on the path to head to Lfay (if you're going to Mistmoore) or Butcherblock (if going to Unrest). | ||
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#4
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#5
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![]() If you managed to get stuck/fall/wedge yourself and you can't move, stand still for 30secs (maybe 1min?) and type /rewind. It'll move you back to a recently saved, non-stuck spot you've been at. Doesn't work if you have aggro.
__________________
Some kind of... Bubba Ho-Tep?
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Last edited by Crawdad; 11-05-2014 at 03:55 PM..
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#6
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#7
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![]() Hopefully the rogue sneak being seen by see-invis mobs will be remedied soon.
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#8
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![]() Quote:
__________________
Some kind of... Bubba Ho-Tep?
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#9
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![]() The day before yesterday my (shrank) Ogre Warrior was stuck in the ladder in one of the Unrest pit traps in the basement (I HATE THOSE LADDERS). After spamming /rewind it put me outside on the porch in the yard!
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#10
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![]() If you want to keep your summoned bags, duel someone and have them kill you. Then log out, your summoned bags will be on your corpse the next time you log in.
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