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View Poll Results: Make corpsing a bannable offense?
YES 171 51.66%
NO 100 30.21%
Don't Care 60 18.13%
Voters: 331. You may not vote on this poll

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  #71  
Old 11-10-2014, 04:37 PM
Jfertal Jfertal is offline
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lol you have no idea bud, I'm pretty fucking awesome.
  #72  
Old 11-10-2014, 04:57 PM
Thulack Thulack is offline
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Originally Posted by Vidar [You must be logged in to view images. Log in or Register.]
how many things on p99 arent classic but wont be changed...
I believe 2 things. Ivandyr's Hoop and Varience.
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  #73  
Old 11-10-2014, 05:00 PM
Thulack Thulack is offline
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Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
Way to not so elegantly spit on us.

You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."

You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.

The topic of discussion is significant in so much as has been stated and furthermore, has direct impact upon sustainability of your pet project.

That being said, you're recent clarification on this behavior should imho alleviate the Lore item issue and for that, many of us are grateful. The true concern of the OP I believe is just the general manipulation and deceitfulness of specific individuals. Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.

So to the OP I say this, you're on the right pathway for change. It must come from us, the players. There are ways that we can and should deal with individuals who are toxic to the server. Rally your support in game. Your concerns are shared by many.
You do realize that they dont care if anyone plays on this server or not. The server is for Rogean and Nilbog and anyone that wants to follow their path. Not the first time they have said if you dont like it then leave and it's basically true. If anything p99 is more of a trouble for nil and rog then anything
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  #74  
Old 11-10-2014, 05:18 PM
myriverse myriverse is offline
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Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
Way to not so elegantly spit on us.

You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."

You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
This server pretty much became the success that it is now either because or in spite of this attitude (it's certainly not new or recent). I really doubt anyone is going to come along with a similar server that comes near the quality of P99, but they're more than welcome to try.
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  #75  
Old 11-10-2014, 05:30 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
Way to not so elegantly spit on us.

You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."

You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.

The topic of discussion is significant in so much as has been stated and furthermore, has direct impact upon sustainability of your pet project.

That being said, you're recent clarification on this behavior should imho alleviate the Lore item issue and for that, many of us are grateful. The true concern of the OP I believe is just the general manipulation and deceitfulness of specific individuals. Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.

So to the OP I say this, you're on the right pathway for change. It must come from us, the players. There are ways that we can and should deal with individuals who are toxic to the server. Rally your support in game. Your concerns are shared by many.
A) They aren't providing a service to you or me or anyone else. This is their hobby and they allow us to play here. You are not required to make any sort of payment for your playtime here. You can donate if you want, but that won't warrant any sort of special treatment on their part toward you.
B) This is not a democracy.
  #76  
Old 11-10-2014, 05:49 PM
Secrets Secrets is offline
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Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
I do not know of that game server in question with these fake percentages you pulled out of your ass.

But what I do know is that if you listen to a vBulletin forum poll where everyone can vote multiple times with multiple forum accounts on the same IP, not to mention a good 5% of the server actually uses the forums, you'll get a server with boxing enabled, some abhorrent ruleset of teams pvp, training allowed, an exp modifier of 500%, no corpse runs, instant level 50, and every trade being audited by JFK's grandchildren to ensure no corruption happens on the server.
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  #77  
Old 11-10-2014, 05:51 PM
Derubael Derubael is offline
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Quote:
Originally Posted by Ducket
It's been mentioned to me that Devs don't even care if new players leave so clearly all sides will be taken with long time players who have control over anything they wish. Maybe I just don't belong on a server controlled by Hitler and his minions.

The majority of the servers loot/camp rules are vague, bent, and abused. I understand this is a free server and you can try and shove that down my throat all you want, or even ban me because I'm not bending to your mighty Dev powers but I'd like to think I'm one of the good people who likes to see new players continue to play and enjoy their experience here.

As for me, my experience was totally ruined when I got around level 50 and tried to experience money camps. Even if it is open there is always some ass-hole sitting/waiting/hiding for you to fuck up and be afk for 1 second too long because god forbid you have to take a shit during that 12 hour camp
The Development team doesn't make rules on the server at all. You're singling out someone who literally had no hand in the creation of the system you are upset about. CSR makes the rules and regulations, and is a completely separate unit entirely (though we still interact often).

The Guides and GM's who both set and enforce the rules here get to enjoy a "macro" view of what's going on during the day to day across the server - something a player, who likely only sees a small sliver of the overall activity in any given 24 hour period, doesn't get to experience. For example, when these threads starting popping up about item corpsing and AC ring monopolies, I pulled up the last 500 ancient cyclops kills in OOT. Since the beginning of November (~10 days ago) we've had 35 different people get an AC ring. The group of people that are being singled out for monopolizing the camp have maybe been there a week, and plenty of other people have gotten them during that time too. Those numbers tell me that things are fine and this is just a handful of people talking themselves into a panic that is blown out of proportion.

Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
Way to not so elegantly spit on us.

You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
Nilbog started this server out of a desire to create an emulation of Classic EQ as it was up to and during Velious. Little details such as when patches were implemented, where we reside on the timeline, and the quirks of technology limitations are all paid attention to wherever possible. If a change - like con color no longer displaying on the target window, or the map/compass being removed - is classic, but hated by most or even all, the Development Team is ok with that. My wording was poorly phrased, but the meaning is the same.

CSR staff follows a similar philosophy when setting rules for the server - while writing the PnP, I ripped the old Live Play Nice Policy off in its entirety, changing it to fit Project 1999 where needed - but much of the original wording is there, and nearly all of the original rules are present.

Project 1999 is Classic Everquest, with a handful of exceptions. If that's not what you want to play, we won't take offense if you leave.


Lastly,

Quote:
Originally Posted by Naprox
Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.
This is a tiny percentage of the population, and when these issues come up, that's why we have Guide's with much more power and freedom than Guide's ever did on live, so that they can resolve disputes as needed. If you feel there is a problem, use the petition system. As I stated above, after reviewing the issue being discussed multiple times (not just today, we just addressed this in a meeting recently) I truly feel things are fine. Or to respond in classic GM fashion:

Working as intended.
  #78  
Old 11-11-2014, 04:26 AM
bigsykedaddy bigsykedaddy is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
^what they said. if someones there, you gotta move on. if there's no one there... grab as many as you want until someone shows interest.
how does this apply to a group doing King? Do we wait until we each have a Fungi and then pass it on or?
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  #79  
Old 11-11-2014, 05:31 AM
Phantasm Phantasm is offline
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Sounds an awful lot like you need to work on another money making venture mister Docket! The staff is not here to please you they are here to recreate an experience to the best of their ability.

Perhaps you could instead try going over to Seafury Island? In about the same time you wait around for your turn on a "list" you could have earned the plat needed to buy yourself some JBoots. And if you are just planning on selling them, then your point is moot and you just want more rings yourself.

Many people have spent a lot of time on this server and experience most of the content available to them. If they want to corpse a ring when nobody is around, well then Mr. Docket, who are you to say you can't?
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  #80  
Old 11-11-2014, 08:05 AM
Toodles Toodles is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
Unfortunately is classic and will not be changed.
The problem is that :

A) This server does not actually have an authentic classic only approach. The raid scene alone is testament to that.
B) No matter how much we aim for classic, we have to consider the variables to the equation have changed over the years - such as the internet, providing even the newest of players all they'd ever need to know about EQ. Or special programs, like triggers that can now connect with smart devices to automate a text message as a bat phone.
And don't forget, people are also mostly grown up now, with schedules that don't always allow eighteen hour gaming shifts. We also have less people than back in the day, so support for some things is hard to get(go play Red, they got the right attitude, just not the numbers).

Ultimately, there are things that need to be 'updated' to fit with the current nature of EQ gaming/gamers in this modern time - which means having some relaxations on the 'classic' approach.

Current things that are 'classic' but need amending to accommodate the modern environment:

Contested epic mobs in non raid zones.
Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns?

What we should do : Make them up full time - instant repops.

MQ on epic items
How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?;
How many people bought their epic?

What we should do
: MQ barred on epic items

Corpsing
This thread should speak enough to that - besides the fact it's an obvious problem.

What we should do : Ban it

Boxing
This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet...

What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right?
The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold.


These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game.

The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable.

The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse.
Last edited by Toodles; 11-11-2014 at 08:12 AM..
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