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View Poll Results: Make corpsing a bannable offense? | |||
YES |
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171 | 51.66% |
NO |
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100 | 30.21% |
Don't Care |
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60 | 18.13% |
Voters: 331. You may not vote on this poll |
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#71
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![]() lol you have no idea bud, I'm pretty fucking awesome.
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#72
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#73
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#74
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#75
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B) This is not a democracy. | |||
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#76
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But what I do know is that if you listen to a vBulletin forum poll where everyone can vote multiple times with multiple forum accounts on the same IP, not to mention a good 5% of the server actually uses the forums, you'll get a server with boxing enabled, some abhorrent ruleset of teams pvp, training allowed, an exp modifier of 500%, no corpse runs, instant level 50, and every trade being audited by JFK's grandchildren to ensure no corruption happens on the server.
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#77
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The Guides and GM's who both set and enforce the rules here get to enjoy a "macro" view of what's going on during the day to day across the server - something a player, who likely only sees a small sliver of the overall activity in any given 24 hour period, doesn't get to experience. For example, when these threads starting popping up about item corpsing and AC ring monopolies, I pulled up the last 500 ancient cyclops kills in OOT. Since the beginning of November (~10 days ago) we've had 35 different people get an AC ring. The group of people that are being singled out for monopolizing the camp have maybe been there a week, and plenty of other people have gotten them during that time too. Those numbers tell me that things are fine and this is just a handful of people talking themselves into a panic that is blown out of proportion. Quote:
CSR staff follows a similar philosophy when setting rules for the server - while writing the PnP, I ripped the old Live Play Nice Policy off in its entirety, changing it to fit Project 1999 where needed - but much of the original wording is there, and nearly all of the original rules are present. Project 1999 is Classic Everquest, with a handful of exceptions. If that's not what you want to play, we won't take offense if you leave. Lastly, Quote:
Working as intended. | |||||
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#78
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Gunnter - 60 Assassin Syzzurp Purpledrank - 60 Grandmaster Scientology Tomcruise -60 Phantasmist < The Mystical Order > | |||
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#79
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![]() Sounds an awful lot like you need to work on another money making venture mister Docket! The staff is not here to please you they are here to recreate an experience to the best of their ability.
Perhaps you could instead try going over to Seafury Island? In about the same time you wait around for your turn on a "list" you could have earned the plat needed to buy yourself some JBoots. And if you are just planning on selling them, then your point is moot and you just want more rings yourself. Many people have spent a lot of time on this server and experience most of the content available to them. If they want to corpse a ring when nobody is around, well then Mr. Docket, who are you to say you can't?
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Vetus ~ Tyrs ~ Draoi ~ Audios
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#80
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A) This server does not actually have an authentic classic only approach. The raid scene alone is testament to that. B) No matter how much we aim for classic, we have to consider the variables to the equation have changed over the years - such as the internet, providing even the newest of players all they'd ever need to know about EQ. Or special programs, like triggers that can now connect with smart devices to automate a text message as a bat phone. And don't forget, people are also mostly grown up now, with schedules that don't always allow eighteen hour gaming shifts. We also have less people than back in the day, so support for some things is hard to get(go play Red, they got the right attitude, just not the numbers). Ultimately, there are things that need to be 'updated' to fit with the current nature of EQ gaming/gamers in this modern time - which means having some relaxations on the 'classic' approach. Current things that are 'classic' but need amending to accommodate the modern environment: Contested epic mobs in non raid zones. Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns? What we should do : Make them up full time - instant repops. MQ on epic items How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?; How many people bought their epic? What we should do : MQ barred on epic items Corpsing This thread should speak enough to that - besides the fact it's an obvious problem. What we should do : Ban it Boxing This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet... What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right? The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold. These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game. The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable. The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse. | |||
Last edited by Toodles; 11-11-2014 at 08:12 AM..
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