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  #261  
Old 01-16-2015, 01:29 AM
Nawn Factor Nawn Factor is offline
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Fact is they waited to change it until their buddies hit 50. Which is ultra cheese by any account.

If it's 'no big deal' then they should wipe the server, because it's a pretty big fuck up and a nice show of playing favorites. Not a glowing endorsement for the servers management.
  #262  
Old 01-16-2015, 01:31 AM
Orruar Orruar is offline
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If it keeps people away who are angry at life and looking for any little reason to start a jihad, then I say more power to them.
  #263  
Old 01-16-2015, 01:34 AM
Tuffpuppy Tuffpuppy is offline
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If they are dead set on no more wipes, then everyone should have been deleveled to match the new exp formula.
  #264  
Old 01-16-2015, 01:41 AM
Nawn Factor Nawn Factor is offline
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Maybe so, but I know that my friends and I who joined this week were looking forward to progressing with a server and not being left in the dust by the end of week 2 because of a ridiculous exp system that was removed after the <Devs and Friends> were done abusing it. The server should absolutely been wiped, or exp been rolled back to the new systems parameters.

It doesn't make me angry, but it definitely makes me question the ethics and moral ability of the developers to be able to run AND play a server from an unbiased standpoint.

I suppose time will tell, but for now it's a disappointing turn of events from an otherwise promising server.
Last edited by Nawn Factor; 01-16-2015 at 01:45 AM.. Reason: clarity
  #265  
Old 01-16-2015, 01:53 AM
Mandalore93 Mandalore93 is offline
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For what it's worth, I don't think they did it on purpose to level their friends. Just happened to be something that for whatever reason they didn't fix immediately before server dropped.
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  #266  
Old 01-16-2015, 01:54 AM
Swish Swish is offline
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Why do these other servers always fuck up on the basics? I can totally understand people being angry when they change XP rates after the welfare check players have hit 50+. That's not advertising consistency at all.

Epic Emu didn't even bother with a beta, just released a stock PEQ server on the opening night, nerfed the shit out of the XP so that you had to do ~100 mail quests to get level 2 - and decided they'd fix the server as they went. Terrible. Most of the serious problems naturally got solved long after most players went back to P99/EQmac/etc.

How to do a server properly? Look at P99, that's why we're all still here on these forums and haven't wandered off [You must be logged in to view images. Log in or Register.]
  #267  
Old 01-16-2015, 02:18 AM
pharmakos pharmakos is offline
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project1999 was pretty rough when it was first released, from what i hear.

here are a couple threads from October 2009 about EXP being borked on P99: http://www.project1999.com/forums/showthread.php?t=310 http://www.project1999.com/forums/showthread.php?t=257
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Last edited by pharmakos; 01-16-2015 at 02:22 AM..
  #268  
Old 01-16-2015, 02:58 AM
Orruar Orruar is offline
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Quote:
Originally Posted by Nawn Factor [You must be logged in to view images. Log in or Register.]
Maybe so, but I know that my friends and I who joined this week were looking forward to progressing with a server and not being left in the dust by the end of week 2 because of a ridiculous exp system that was removed after the <Devs and Friends> were done abusing it. The server should absolutely been wiped, or exp been rolled back to the new systems parameters.

It doesn't make me angry, but it definitely makes me question the ethics and moral ability of the developers to be able to run AND play a server from an unbiased standpoint.

I suppose time will tell, but for now it's a disappointing turn of events from an otherwise promising server.
Is 14 days of double xp really such a terrible thing? It's not like they're gonna go ahead and release Kunark right now and then Velious in 2 more weeks or anything. Given the structure of their planned releases (70% of server having completed previous expansion), I don't think "being left in the dust" is going to happen.
  #269  
Old 01-16-2015, 03:33 AM
Mandalore93 Mandalore93 is offline
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This has a lot less to do with the 80 or so characters very over-leveled and more to do with reputation. Reputation is everything when you're trying to gather critical mass for any project. For an EQ server trying to get a foothold in a very small niche space even more so. We're one degree removed and this is how much we're already fighting over it in the space of a day.
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  #270  
Old 01-16-2015, 03:38 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Nawn Factor [You must be logged in to view images. Log in or Register.]
Fact is they waited to change it until their buddies hit 50. Which is ultra cheese by any account.
Can confirm this is false.

We didn't even have any talks about EXP being reduced, and I was unaware personally that this exp commit was going in until 24 hours prior to implementing it, let alone the fact that it had a shit ton of bugs. The code is open source. We didn't sit on this EXP change waiting for people to hit 50. It was done in less than 24 hours, and implemented in 48. Bugs cropped up that didn't appear in solo testing.

Also, when all of this is done I heard rumors they might be doing a double XP weekend when the EXP changes are fully fixed and un-bugged. I wouldn't know because I don't actually run the server and call shots, but it was hinted at in the developer's channel.

You won't be left in the dust unless you consider this a race instead of a preservation project of PoP-era/EQMac EQ, in which case, put away your poop socks, that's not the point of this project and thus the server.
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