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  #191  
Old 02-25-2015, 01:48 AM
Oleris Oleris is offline
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shit happens. forgive and forget.
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  #192  
Old 02-25-2015, 04:30 AM
Llodd Llodd is offline
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[QUOTE=ClownGuild;1797968]
Quote:
Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]

You also quoted incorrectly Sheeple. I see why IB keeps you all anon in RNF.
Nope And nope. Left another grammatical error for you in there for you to distract you from your mad. Yw
  #193  
Old 02-25-2015, 04:59 AM
Llodd Llodd is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Double RnF post, cuz I'm mad, bad, sad and fat, but what? I don't think Sirken's that dumb that he won't let a guild kill a mob on it's spawn point.
Even if what he says is true (highly doubtful verging on impossible) you could just train the ent mobs away slightly in and then fight your way through the zone.

However; we know why this will never happen and it's got nothing to do with anything that's reasonable in any way.
  #194  
Old 02-25-2015, 05:22 AM
VANVEM VANVEM is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Accidental FTEs shouldn't be considered a violation if they don't result in a pull attempt. Like that Gore we forfeited. And that rogue wasn't a tracker or a puller. Dumb. It's just dumb.
Wrong! there are no accidents, you played badly for whatever reason, and your mistake probably interferred with someone else's FTE attempt, so YES it should be punishable
  #195  
Old 02-25-2015, 05:25 AM
VANVEM VANVEM is offline
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Quote:
Originally Posted by cs616 [You must be logged in to view images. Log in or Register.]
And the award for dumbest post goes to...

The current rules *REQUIRE* guilds to train to the zone in since it is considered a raid infraction to relocate your raid to another portion of the zone (unless that has changed since I last raided, but I don't think it has). Last time IB set up in the pad room they recieved a suspension.

This has nothing to do with the guilds/players strategies or play styles since those strategies and play styles have been dictated to them through the rules. Your post is like getting mad at the car infront of you for going too slow because the posted speed limit is 25mph.
Fine whatever, then pull each mob one at a time to your raid force and stop leap frogging to cherry pick mobs, whatever it takes for you to realize you dont make the zone/game/gm's bend to your play style, you adapt and kill mobs the way it's intended.

I know this is going to be a bitter pill to swallow, BUT TMO doesn't make the rules
  #196  
Old 02-25-2015, 05:37 AM
Clark Clark is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Really reaching with those infractions lol. I guess we need to take to break to keep your guild from crumbling. So be it
  #197  
Old 02-25-2015, 09:00 AM
Cecily Cecily is offline
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Quote:
Originally Posted by VANVEM [You must be logged in to view images. Log in or Register.]
Wrong! there are no accidents, you played badly for whatever reason, and your mistake probably interferred with someone else's FTE attempt, so YES it should be punishable
You obviously don't play the same game I do, so refrain from speaking at me you miserable peon.
  #198  
Old 02-25-2015, 09:31 AM
quido quido is offline
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GMs used to admit to making decisions to level the playing field. They likely won't admit it anymore, but good luck convincing me otherwise.
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  #199  
Old 02-25-2015, 09:46 AM
ClownGuild ClownGuild is offline
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Quote:
Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
This dude needs to chill. Smoke some weed or something, buy a prostitute. He reminds me of Lazie, possibly Alarti, ultimate dick riders and live for breaking down the facts of why their guild is so awesome but making 0 sense and contradicting themselves along the way. Not even understanding, their own guild is like "shut the fuck up."

Someone needs to muzzle that fucker and quick. Cecily go put your cock in his mouth, hurry.
You seem to care an awful awful lot.
  #200  
Old 02-25-2015, 09:58 AM
cs616 cs616 is offline
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Quote:
Originally Posted by VANVEM [You must be logged in to view images. Log in or Register.]
Fine whatever, then pull each mob one at a time to your raid force and stop leap frogging to cherry pick mobs, whatever it takes for you to realize you dont make the zone/game/gm's bend to your play style, you adapt and kill mobs the way it's intended.

I know this is going to be a bitter pill to swallow, BUT TMO doesn't make the rules
Oh neat, another person who doesnt raid in VP and is completely unaware of the zone mechanics wants to chime in. The respawn rate on VP trash is 2 minutes. Even if every person on the server with a VP key got together and tried to clear a pull path to PD, they'd get respawns before getting even 1/2 way there.

I know this is going to be a bitter pill to swallow, but the current method of training away trash to clear a pull path is the only way to pull mobs within the current rule set. There is a reason many people from both IB and TMO keep asking for no CSR VP again, because the current GM enforced rule set is ridiculously restrictive and results in everyone playing petition quest all day. This is honestly one of the rare scenarios where the big mean raid guilds aren't the source of the problem.
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