Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-29-2010, 04:00 PM
Rangerboy Rangerboy is offline
Aviak

Rangerboy's Avatar

Join Date: Nov 2010
Posts: 72
Default Crushbone bugs

I just started on this server a week ago and am impressed with how close it is to the real thing. However, there were some bugs in Crushbone.
1.) Mobs (orcs) when pulled run through the castle walls and the hill / walls.
2.) Mobs dont agro well either. While my group was fighting a mob they asked me to pull another. I attracted the extra mob to the group without hitting it and it didnt agro to the tank. The tank was still fighting the current mob.
  #2  
Old 11-29-2010, 04:02 PM
Rangerboy Rangerboy is offline
Aviak

Rangerboy's Avatar

Join Date: Nov 2010
Posts: 72
Default

Also the speed of the mobs are faster than usual, the other recent post reminded me
  #3  
Old 11-29-2010, 07:36 PM
Silvermink Silvermink is offline
Aviak

Silvermink's Avatar

Join Date: Oct 2010
Location: Vazaelle
Posts: 53
Default

Sounds like normal EQ behavior. Both from live and here. Mobs might be faster but that is discussed in it's own thread already.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:53 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.