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  #101  
Old 03-25-2015, 05:50 PM
Rararboker Rararboker is offline
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MM sucks. Go to Upper Guk. Shit is way better and I always was able to form/find groups there.
  #102  
Old 03-25-2015, 05:58 PM
dafier dafier is offline
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Just responding to the 'boxing' comments about people way back in the day on Live.

I did. I had a second computer I built and I purchased a second copy of EQ, and I paid for a character transfer. That was in PoP days though.

If that's what boxing is, then ok. But what I did was NOT illegal at all and SoE at the time had NO issue with me and what I did. Why you ask? Because I talked to GMs in game about it on 2 occasions and according to them, I was not doing anything wrong.

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EDIT:

I paid for 2 subscriptions.
Last edited by dafier; 03-25-2015 at 06:03 PM.. Reason: Addendium
  #103  
Old 03-25-2015, 05:59 PM
dafier dafier is offline
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Quote:
Originally Posted by Vorkon [You must be logged in to view images. Log in or Register.]
I'd be interested to see trend data regarding Zones and Population compared to the EXP Zone Modifier Table. I think a lot of the reasons people tend to congregate in certain area's (wait for groups, competition over camps) are directly related to exp gains and potential loot gains vs. to grinding out steady exp.

Once Velious goes live I'd expect to see more groups in places like ToFS, Velks, and Sirens Grotto over The wastes, cobalt scar and open zones. I don't see anything really addressing the overcrowding in certain zones issues unless there was a wholesale change to loot drops on open world mobs (none of which I'd advocate).
I know I'll be in Kael, LFG, looking for armor and gem drops [You must be logged in to view images. Log in or Register.]
  #104  
Old 03-25-2015, 06:23 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Hidden Forest is that way -->
My point was that the more classic they make the server, the further from classic the gameplay gets. Ivandyr Hoops are evidence of that and had to be made not classic for that reason.
  #105  
Old 03-25-2015, 06:30 PM
loramin loramin is offline
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Quote:
Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
Just responding to the 'boxing' comments about people way back in the day on Live.

I did. I had a second computer I built and I purchased a second copy of EQ, and I paid for a character transfer. That was in PoP days though.

If that's what boxing is, then ok. But what I did was NOT illegal at all and SoE at the time had NO issue with me and what I did. Why you ask? Because I talked to GMs in game about it on 2 occasions and according to them, I was not doing anything wrong.

[You must be logged in to view images. Log in or Register.]

EDIT:

I paid for 2 subscriptions.
So, you used two separate computers, and that has always been allowed.

However for people using one box to play two accounts things weren't always so easy. This might have been fixed by the time PoP was out, but for a long time it was impossible to run two instances of the EQ client at once on the same machine. Or to be more accurate, it was impossible unless you used a 3rd-party program called WinEQ. And since any sort of 3rd-party program was technically banned, so was "boxing" two accounts on the same machine.

So "boxing" was both allowed and prohibited on live, depending on how many actual boxes you used.
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  #106  
Old 03-25-2015, 06:37 PM
Ele Ele is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
My point was that the more classic they make the server, the further from classic the gameplay gets. Ivandyr Hoops are evidence of that and had to be made not classic for that reason.
Could always start banning non-classic style game play.

Kiting PoFear - ban
Kill CT without clearing zone - ban
DA tank - ban
Hoop gank bosses - ban
skipping stone unlimited use - ban
Cothing to Trak ledge - ban
Killing Trak before lair trash - ban
dropping eye into wall for zone in warp - ban

Could be nice change of pace, but so many people would cry.

Maybe I just need to red.
  #107  
Old 03-25-2015, 06:49 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Could always start banning non-classic style game play.

Kiting PoFear - ban
Kill CT without clearing zone - ban
DA tank - ban
Hoop gank bosses - ban
skipping stone unlimited use - ban
Cothing to Trak ledge - ban
Killing Trak before lair trash - ban
dropping eye into wall for zone in warp - ban

Could be nice change of pace, but so many people would cry.

Maybe I just need to red.
This would be a refreshing change.
  #108  
Old 03-25-2015, 06:58 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Could always start banning non-classic style game play.

Kiting PoFear - ban
Kill CT without clearing zone - ban
DA tank - ban
Hoop gank bosses - ban
skipping stone unlimited use - ban
Cothing to Trak ledge - ban
Killing Trak before lair trash - ban
dropping eye into wall for zone in warp - ban

Could be nice change of pace, but so many people would cry.

Maybe I just need to red.
Hey that Eye warping when summoned in a wall is classic!

And DAing to set Rampage tank is also classic!

The rest though, yes ban-mode.
  #109  
Old 03-25-2015, 07:51 PM
Monty405 Monty405 is offline
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Quote:
Originally Posted by Rararboker [You must be logged in to view images. Log in or Register.]
MM sucks. Go to Upper Guk. Shit is way better and I always was able to form/find groups there.
I came from upper guk, at 28 things getting a little too green
  #110  
Old 03-25-2015, 08:11 PM
Rararboker Rararboker is offline
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Quote:
Originally Posted by Monty405 [You must be logged in to view images. Log in or Register.]
I came from upper guk, at 28 things getting a little too green
You need to be closer to the Lguk zoneline near the AC. Mobs can carry you to 30ish, then you start going down into lower guk. It does get a bit brutal though. MM is definitely "easier" in terms of attention and time needed.
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