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  #1  
Old 05-14-2015, 08:11 AM
nineonesix nineonesix is offline
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Thumbs up Static Group - Velious OR Bust

I'm interested in venturing forth into the world of Velious with a squad i can trust. So in short, lets get this started.

I'm going to be setting up a Static group that would play weekdays, and maybe some weekends. Possibly people with the same schedule as myself. Looking for people who will be dedicated to an EXTENT (Family issues, work issues, Real life issues > Everquest issues) . Looking for reliable people.

I'm available : Monday through Thursday, After 3pm PACFIC STANDARD TIME [5pm CT, 6 PM EST](Im state-side), and Sunday, open availability.

I'm open for both Red and Blue.
Im open for Vent/Mumble/TS, yet i don't own a server, so its not mandatory.

Post here, i'll compile a list of people who are interested, and when i get home after work, we can set it up.

Group Needs : Healer, Tank, DPS, Crowd Control.
  #2  
Old 05-14-2015, 06:03 PM
nineonesix nineonesix is offline
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bump
  #3  
Old 05-14-2015, 08:05 PM
nineonesix nineonesix is offline
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Found a few, and we are leaning towards a Red Static group. Need some more, PM me.
  #4  
Old 05-14-2015, 08:16 PM
Errakus Errakus is offline
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I'd play blue... Can shm or brd.
  #5  
Old 05-17-2015, 12:52 AM
eddyystop eddyystop is offline
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Waiting on plans.
  #6  
Old 05-17-2015, 01:08 AM
drelk001 drelk001 is offline
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Quote:
Originally Posted by Errakus [You must be logged in to view images. Log in or Register.]
I'd play blue... Can shm or brd.
i have to agree... need to trust someone? go to blue.
  #7  
Old 05-17-2015, 10:00 AM
Swish Swish is offline
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Blue is a lot easier in the sense that everyone around you will be twinked to the eyeballs... for a true "day 1" experience I'd consider red [You must be logged in to view images. Log in or Register.]
  #8  
Old 05-17-2015, 10:54 AM
eddyystop eddyystop is offline
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I played blue recently till 21 and then stopped. Problems:
1. Most people are quite twinked. They prefer you to be geared especially if a tank.
2. There's a bunch of plvl'ing going on, which is not only disheartening but it clears entire xp zones.
3. Many xp places I went were camped. I saw a twinked warrior holding down spots solo in uguk.
4. WTB prices are too expensive even though I had accumulated 1k pp.

Endgame problems I heard of:
1. Every spot with high-value loot is perma-camped, with a waiting list.
2. Several guilds rotate boss mobs. So you have to wait 3(5?) x 5(7+) days for a particular boss.
3. Boss mobs die within minutes of spawning to zerg raids.

So I rolled red this weekend.
1. Blue had 1,700 people; red under 170.
2. The xp comes so fast you have even bigger problems purchasing your spells. This should be solved once I hit the lfay sisters camp. I've heard its perma-solved once you level high enough to farm giants or seafuries.
3. Its not easy to get a port or a bind.
4. /ooc is server wide, and used for auctions. Someone has to port to trade, there is no EC tunnel. Funny enough this made my experience closer to that of the first months of EQ.
5. I may end up having to roll a druid to trade or port a cleric for a rez.

I've heard there isn't much ganking at low-med levels. I assume its done by bored high levels.

A static group is a great asset on red, as the /ooc suggests it takes a while to form a group. I wouldn't be surprised if a decent sized static group could hit 60 within 1.5 months. That would not be possible on blue without plvl'ing.

I prefer red.
Last edited by eddyystop; 05-17-2015 at 11:03 AM.. Reason: clarity
  #9  
Old 05-17-2015, 11:01 AM
MaCtastic MaCtastic is offline
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Quote:
Originally Posted by eddyystop [You must be logged in to view images. Log in or Register.]
I played blue recently till 21 and then stopped. Problems:
1. Most people are quite twinked. They prefer you to be geared especially if a tank.
2. There's a bunch of plvl'ing going on, which is not only disheartening but it clears entire xp zones.
3. Many xp places I went were camped. I saw a twinked warrior holding down spots solo in uguk.
4. WTB prices are too expensive even though I had accumulated 1k pp.

Endgame problems I heard of:
1. Every spot with high-value loot is perma-camped, with a waiting list.
2. Several guilds rotate boss mobs. So you have to wait 3(5?) x 5(7+) days for a particular boss.
3. Boss mobs die within minutes of spawning to zerg raids.

So I rolled red this weekend.
1. Blue had 1,700 people; red under 170.
2. The xp comes so fast you have even bigger problems purchasing your spells. This should be solved once I hit the lfay sisters camp. I've heard its solved once you level high enough to farm giants or seafuries.
3. Its not easy to get a port or a bind.
4. /ooc is server wide, and used for auctions. Someone has to port to trade, there is no EC tunnel. Funny enough this made my experience closer to that of the first months of EQ.
5. I may end up having to roll a druid to trade or port a cleric for a rez.

I've heard there isn't much ganking at low-med levels. I assume its done by bored high levels.

I prefer red.
+1
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  #10  
Old 05-17-2015, 11:04 AM
Swish Swish is offline
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Quote:
Originally Posted by eddyystop [You must be logged in to view images. Log in or Register.]
I played blue recently till 21 and then stopped. Problems:
1. Most people are quite twinked. They prefer you to be geared especially if a tank.
2. There's a bunch of plvl'ing going on, which is not only disheartening but it clears entire xp zones.
3. Many xp places I went were camped. I saw a twinked warrior holding down spots solo in uguk.
4. WTB prices are too expensive even though I had accumulated 1k pp.

Endgame problems I heard of:
1. Every spot with high-value loot is perma-camped, with a waiting list.
2. Several guilds rotate boss mobs. So you have to wait 3(5?) x 5(7+) days for a particular boss.
3. Boss mobs die within minutes of spawning to zerg raids.

So I rolled red this weekend.
1. Blue had 1,700 people; red under 170.
2. The xp comes so fast you have even bigger problems purchasing your spells. This should be solved once I hit the lfay sisters camp. I've heard its perma-solved once you level high enough to farm giants or seafuries.
3. Its not easy to get a port or a bind.
4. /ooc is server wide, and used for auctions. Someone has to port to trade, there is no EC tunnel. Funny enough this made my experience closer to that of the first months of EQ.
5. I may end up having to roll a druid to trade or port a cleric for a rez.

I've heard there isn't much ganking at low-med levels. I assume its done by bored high levels.

A static group is a great asset on red, as the /ooc suggests it takes a while to form a group. I wouldn't be surprised if a decent sized static group could hit 60 within 1.5 months. That would not be possible on blue without plvl'ing.

I prefer red.
+2
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