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#61
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#62
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__________________
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#63
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#64
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they never changed melee z axis range in kunark, or early velius
You will never find any proof of this Casters floated above everyones heads , the only difference was that people couldnt change their frame rates to levitate and not sink quickly. People like HPT, dont sink at all because of video settings/frame rate, few other factors. | ||
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#65
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LOS casting changed with many patches during classic and velious so people can actually recall classic casting rules that differ based.
I remember spells requireing no LoS start or end, I remember spells only requring start LoS and also briefly spells requring start and end. Also Dispell was considered beneficial spell for a very long time and could dispell through walls. Also remember dispelling people with mobs and getting aggro from the beneficial aspect of dispell Also some zones were very buggy and walls didnt act like walls. High keep was notorious for this | ||
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#66
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__________________
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#67
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__________________
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Wipe it clean. | ||||
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#68
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I'm 100% on being able to nuke people on ledges above me in Velks without getting boned by LoS for the entirety of Velious
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#69
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#70
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