Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-05-2015, 03:21 PM
nyctasha nyctasha is offline
Decaying Skeleton


Join Date: May 2015
Posts: 3
Default Couple of questions from absolute newcomer to Everquest

First and foremost I'm not sure whether community is more active here or on the project subreddit, so I guess I'll just post it to both and see.

Now to introduce myself, I honestly have no idea why it took me so long to give a try to one of the old-school mmorpgs that I could never eperience during their prime-time. Like many, my mmorpg journey started with world of warcraft back before TBC. Throughout the years I kind of stuck around with various moderrn mmos, but kept missing something there that always led to me losing interest somewhat quickly. Way too little freedom, exploration, way too fast-paced and so on. I grew up on old-school rpgs like Might & Magic, especially VI and VII and love them to bits to this day and none of the mmos brought back the feeling of "wonder" I experienced there. Nowadays I'd rather play EVE for its sandboxiness and open-ended gameplay, all of which I crave for in games. But sometimes I tend to miss a roleplay and fantasy and traditional classes.

So I stumbled upon Project 1999 on reddit and after some reading and researching it hit me "this bears so much resemblance to my old M&M adventures" and so I am here and absolutely loving it so far.
Now onto my questions, I did a fair bit of research and wiki-browsing ahead, knowing Im gonna be utterly lost otherwise. Figured most of the stuff so far, but there are few issues I cant answer myself.
1. question: Chat channels
This I'm completely lost with. Which channels serve to what purpose. I think global channel is disabled on a blue server, right? So how do I talk to people, through /say or ooc? And what is the range at which people see my message, immediate vicinity or local area? Im seeing a fair amount of low level people running around Nektulos Forest, but noone talks so I just tend to /bow before everyone as a greeting which fails if person is a bit further away. It takes a moment to type down and people generally run around like headless chickens [You must be logged in to view images. Log in or Register.] so sub-question is: is there any way to possibly bind emotes to keys?
2. question: is there anything like a bank/storage separate from inventory bags?
I managed to find some info about banking in Freeport, but I'm not sure if it means what it sounds like to me.
3. question, biggest one: Classes
Now this is my biggest issue. I usually go straight for healers/support hybrids. Those are my absolute favourite roles in general as I enjoy being needed and have responsibility of keeping everyone alive and it also tends to raise a difficulty, which I appreciate.
So my first thought was to roll a cleric, possibly druid or shaman. However after a lot of reading, it seems like I could have a problem playing Cleric as my soloing capabilites would seem to be limited and its been mentioned couple times he is also expensive to gear and with my zero Everquest experience Im not sure how much luck will I have with grouping up with people. Im afraid of getting stuck unable to find a group and neither do things myself at some point.
Druid from what I know would be my another immediate go-to class here, but..he is apparently fantastic for leveling and beginners, but considered useless endgame because of being hybrid and jack of all trades? That would be a shame to be near unusable later on.
Shaman seems interesting as-well, supposedly strong, but didnt find all that much useful information about him as a healer.
Another two classes that appealed to me were Necromancer and Enchanter for various reasons: pets/charm, strong ability to do what they need on their own, not completely reliant on availability of others and their supposed supportish roles.
Therefore, for now I rolled a Necro and even though Im enjoying it (seriously, can let my pet sit down or guard and he laughs maniacally when fighting? How awesome is that!), However Im still pretty much in diapers lvl-wise and considering how slow-paced EQ surely is Im very willing to reroll if someone would just push me in a right direction [You must be logged in to view images. Log in or Register.] I know I will miss being party-magnet later on when I get through my newbie phase.

Any class advice gratly appreciated, also any other not so obvious begginer advice.
Id also love to find some active guild that would either consist of beginners like me, so we can explore this waste wondrous world together or just group of people that doesnt mind potentionally milion questions in the near future.
  #2  
Old 06-07-2015, 09:11 AM
Pyrocat Pyrocat is offline
Planar Protector

Pyrocat's Avatar

Join Date: Oct 2009
Location: Seattle, WA
Posts: 1,937
Default

1) No global chat channels except for guild chat, but that's only to your guild members (if you are in a guild).
Shout is for general purpose announcements, getting peoples attention, "in character" chat although not many people really RP here. Zone wide.
OOC is for everything else, camp checks (to see if a camp is taken), announcements that people didn't feel like shouting. Zone wide.
Auction is specifically for buying, selling, trading. Zone wide. Go to East Commonlands if you want to see the trade hub of the server.
Guild chat is server wide.
Group chat is zone wide.
Say is for talking to people in your near vicinity. I don't know the exact range but it's roughly the range of how far you can cast most spells.

You can make custom macros by right clicking the pre built ones (that say like AFK, GM List, .etc) in your ability window. That should open up a window with up to 5 blank lines for you to edit. You can even do custom emotes with the /em command, e.g. /em thinks it's about time to head out.

2) There is a bank in every city. The freeport bank is in the zone North Freeport. It's hard to navigate for a newbie, ask in OOC or Shout for help finding the bank, then right click a banker. Keep in mind the banks are global, so if you 'deposit' something in the freeport bank, you'll be able to withdraw it from any other bank in Norrah. However, banks are not shared between characters, so if you want to give items from one of your characters to another, you'll need the assistance of another player to trade it for you.

3) That's a hard question, and one that gets asked quite a bit by new players. I suggest checking out the other threads in this forum for advice. In general people say "pick a spellcaster for your first class" as melee classes are more heavily gear dependent, and as a newbie you won't be rich. Necromancer is a good choice for your first class, but I highly recommend you reroll Iksar. They get innate hp regen that increases as you level and it's invaluable for counteracting the hp drain on your lich line of spells, a key feature of that class.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000
Pyrocat (60 TRL SHM) Orochi (60 IKS NEC)
Last edited by Pyrocat; 06-07-2015 at 09:20 AM..
  #3  
Old 06-07-2015, 09:33 AM
Pyrocat Pyrocat is offline
Planar Protector

Pyrocat's Avatar

Join Date: Oct 2009
Location: Seattle, WA
Posts: 1,937
Default

Check out the wiki, and specifically this article
http://wiki.project1999.com/Dumbledo...nner%27s_Guide
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000
Pyrocat (60 TRL SHM) Orochi (60 IKS NEC)
  #4  
Old 06-07-2015, 06:54 PM
Dabasher Dabasher is offline
Orc


Join Date: Nov 2013
Posts: 38
Default

Necromancers are a great class that is very appreciated on raids at the end game, although for only one painfully monotonous reason: they can feed clerics their own mana. However, you'll struggle to get a group at every iteration of the game even though I personally think necros are great in groups. Necromancers are a very good solo class that is usually selected by players who prefer to solo.

You don't hear much about Shamans healing ability because it's pretty much third tier to clerics and druids. Someone will probably come in here and yell "TORPOR!!!1" but that's an endgame heal spell that many shamans never get. I played a shaman back in the day and I personally couldn't stand being a buff machine, which is the role that will absorb most of your time on raids and in groups. Soloing as a shaman is a lot of fun, but you mentioned a preference for grouping. Groups typically do like having shamans, but the role is replicable by other classes and they aren't necessary.

I think the best class for you, based on what you've shared with us, is a cleric. Clerics are very popular on this server, but still in demand because they are crucial for most groups. If you're ok with not being the guy who takes all the damage in the group, or the guy who delivers all the damage in the group, clerics are a great class. You will keep everyone alive and they will love you for it. You also get some good buffs without feeling like a buffbot, and some underrated nukes. Cleric nukes against the undead in particular are very efficient and powerful, and soloing against undead is a viable option.

One thing I'll add is in regard to race, or rather starting area. If you choose an erudite or human starting in Qeynos, your journey will be a bit more difficult because those areas aren't well populated. Qeynos has gotten a bit better, but race won't really matter if you end up moving your cleric to greater faydark or the commons. Those are much better starting areas because you will have plenty of group opportunities.
  #5  
Old 06-07-2015, 10:28 PM
utenan utenan is offline
Fire Giant

utenan's Avatar

Join Date: Oct 2009
Location: Middle Earth
Posts: 552
Default

Quote:
Originally Posted by Dabasher [You must be logged in to view images. Log in or Register.]
You don't hear much about Shamans healing ability because it's pretty much third tier to clerics and druids. Someone will probably come in here and yell "TORPOR!!!1" but that's an endgame heal spell that many shamans never get. I played a shaman back in the day and I personally couldn't stand being a buff machine, which is the role that will absorb most of your time on raids and in groups. Soloing as a shaman is a lot of fun, but you mentioned a preference for grouping. Groups typically do like having shamans, but the role is replicable by other classes and they aren't necessary.
I'm gonna have to go ahead and disagree with you on that. Shamans get regen spells earlier than druids do. They also have the best slow in the game which not only makes them very desirable, but healing against a slowed mob immediately puts you above a druid. Shamans can also regain mana a lot faster than druids because of cannibalize - meaning they can heal more. Later on you may or may not be able to get torpor which puts you above druids even more so.

If you're mainly just buffing your group then yes, you're not doing a whole lot for them ( even though regen, haste, ac, hp, and stats can be quite helpful ). Shaman are wanted in practically every situation because of slow, BUT they also get good debuffs ( mainly the malo line ), can heal second only to a cleric, and if you really just have to much mana then they can dot / dd / use your pet.
__________________
Kraddok - 49 Barbarian Shaman "almost max level"

Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587
  #6  
Old 06-08-2015, 03:33 AM
nyctasha nyctasha is offline
Decaying Skeleton


Join Date: May 2015
Posts: 3
Default

Thank you all. I didn't know it will take some time for for this thread to appear (get approved?) on the forums, so in a meantime most of these questions were answered on reddit earlier.

However the custom macros and chat tips were still very useful, Pyrocat. I saw people talking about macros, but had no idea how to do it myself.

Daba, its funny that you recommended rolling a cleric, because I myself made that decision 2 days ago. Noone actually recommended it before you, most pointed to necro and druid, for obvious reasons. But I figured out it will suit me the best, even if its the harder route and I might struggle here and there. I might be new, but I certainly am no pussy, so why not : )
So far Im happy with that decision, enjoying myself, found a nice guild. Met a good guy Sesserdrix who helped me retrieve my corpse at some point and gave me plat out of blue. I take that as a good sign I should carry on with cleric!
  #7  
Old 06-08-2015, 06:57 AM
DarkwingDuck DarkwingDuck is offline
Sarnak


Join Date: Feb 2012
Posts: 498
Default

Read this post at work, and I loved it, being a total newb in EQ is awesome [You must be logged in to view images. Log in or Register.]
So welcome aboard.
Really.. The whole class things dosnt matter... In this game, play cause you like it.. It gets realllly slow. And you'll burn out.
Clerics are great, can be boring, but everyone wants you in group for heals, buffs, and the only person in game who can resurrect. And eventually for 96% returned exp.. Which in this game is worth A Lot!
Shamans are also awesome, great at healing and buffs, and have decent nukes, dots, and a pet.
Every class in game is fun... If it's your type.
Necro and ench are both really fun. I love my Mage , and my ench, not sure who I'd prefer.
Send me a private message on here, and ill roll a new char with you , or play one of my lowbies, I've been away a few weeks and could use a good grind.

Welcome to Norrath.
  #8  
Old 06-08-2015, 08:37 AM
Kowalski Kowalski is offline
Sarnak

Kowalski's Avatar

Join Date: Nov 2014
Location: Florida
Posts: 342
Default

"There is a bank in every city." Pyrocat

FYI, there is no bank in Surefall Glade
  #9  
Old 06-08-2015, 11:36 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Yeah I would change it to read Cleric, Shaman, Druid in that order best heals. I play all three and Cleric just has super, way ahead, mana efficient Healing spells that they get early on.

Shaman HAS to Canni dance because they are gimped on mana regen. But they still come out ahead doing it over a Druid.

Druid, Shaman pretty much get the same heals at the same time. But a Shaman and a Druid can both solo, but the Shaman can go Toe to Toe, where a Druid has to Charm or Quad. Whole different way. A Cleric Past 50 really can't solo at all very well.

A Druid is pretty much done as the only healer in a group around 50, 52 and even then you need C II to do it well.

But all three classes are great and needed in their own way. Cleric Complete Heal, and being able to do a 96% rez is pretty much why they are top dog as a healer. No one even in Velious will Never have more HP's than CH can do in one cast. [You must be logged in to view images. Log in or Register.]
  #10  
Old 06-08-2015, 12:14 PM
Lady Julae Lady Julae is offline
Kobold


Join Date: Apr 2015
Posts: 118
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
A Cleric Past 50 really can't solo at all very well...
I respectfully disagree. So long as there are undead, you can solo to max level quite easily.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:24 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.