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#1
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![]() Hey there folks, just a quick crafting question:
Once an item is trivial to craft (in any tradeskill), is that item thereafter at its lowest possible failure rate, and unaffected by further skill increases? Or, does tradeskill increase beyond the trivial level of an item further reduce the chance of failure? Thanks in advance [You must be logged in to view images. Log in or Register.] | ||
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#2
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![]() Failure rate continues to fall as your skill increases.
Here is a helpful calculator: http://www.eqtraders.com/calculators...r=130000000000 | ||
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#3
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![]() Thanks a bunch!
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#5
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![]() No combine ever reaches a 0% failure rate. But it does continue to decrease as your skill goes higher.
Which reminds me... Why don't we have a tradeskilling section on these boards?
__________________
Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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#6
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![]() I think max success ratio on ANY combine is 95%. At least that's what the chart someone linked led me to believe.
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#7
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![]() Combined a platinum diamond ring tonight np, the guy wanted a MR necklace as well... failed on that lol :/
(glad it was that way around) | ||
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#8
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![]() Quote:
__________________
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#9
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#10
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![]() You could take one tradeskill up to 250 in this era on the live servers. The rest were capped at 200. (Racial and class specific tradeskills were exceptions to this rule.) The caps were raised to 300 at some point down the line. I'm thinking DoN era maybe? Can't remember off hand.
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