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  #31  
Old 01-05-2011, 02:06 PM
freakyuno freakyuno is offline
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Quote:
Originally Posted by Alkorin [You must be logged in to view images. Log in or Register.]
Huh? That's ridiculous, Spoonman. You can't camp three separate (i.e. not immediate area) spawns if they're three separate spawns, and that is covered very clearly in the rules.
I think whats in question would be "immediate area".

Technically, each and every spawn is an individual spawn. Meaning, that even in a single room, someone could "claim" they are camping a single spawn spot, and be required to give other spawn spots in the same room to others. The point others in this thread are trying to make, is common sense, and decency. Obviously a "room" is a "room" and campable, with 1 spawn, or 20 in it.

In the case of the specs, what constitues immediate area? Each tiny little cave spot? The entire cave "system"? In OOT what counts? A cardinal side of the island, the whole island?

Just be decent to each other, on both sides of the equation.
  #32  
Old 01-05-2011, 02:11 PM
Chanus Chanus is offline
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But if I can't fight about it and come here crying like a loser, how do I justify my otherwise meaningless existence?!
  #33  
Old 01-05-2011, 02:17 PM
Spoonman Spoonman is offline
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Quote:
Originally Posted by Alkorin [You must be logged in to view images. Log in or Register.]
Huh? That's ridiculous, Spoonman. You can't camp three separate (i.e. not immediate area) spawns if they're three separate spawns, and that is covered very clearly in the rules.



Honestly, people who make a big deal about this shit are part of the problem and are generally the reason that camp drama exists. If you're holding exe/sage/cav/sav (which is common practice), and someone shows up to claim one of them that you aren't sitting at, why on earth would that be unfair?

That being said, if someone asks for a CC and sits down to camp one of your previously-cleared camps anyway, without talking to you about it, they're still in the wrong. Has nothing to do with the rules... it's just plain uncivilized.
What's ridiculous about it, given the situation you've provided you have 1 group of 6 people holding down 3-4 rooms. That's what...maybe 16 spawns every 28mins or w/e guk's exact timer is, it's probably not even that many. Furthermore those spawns are pretty much all in the immediate area...you're talking about what, a 5 second run to get to any of them?

16 mobs for 6 people is less than 3 mobs a person, 1 person moving into a room all on their own and taking said room is more than 3 mobs a person. Yet the group of people are the ones being ridiculous? Nothing at all selfish/ridiculous about a single individual deciding their needs out weight that of 6 other people? After a lvl 50 moves in and takes cav, sage and sav...those 6 people are left to kill 5 mobs. Having 3 rooms taken by 1 person a pop so that a group of 6 can hang out with nothing to do shouldn't be the experience this game strives for.

Keep hiding behind the rules if you want, but the above mindset seems awfully self-involved to me.
  #34  
Old 01-05-2011, 02:20 PM
Cars Cars is offline
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I find the lower guk example the most frustrating and most common group of camps to cause drama. Each one of those rooms is in itself its own camp, "tower" is not a camp. But I am also not going to run through on my level 50 and claim a single one of those rooms if there is an exp group grinding out uncontested. But if I am level 35 and have a full group of my own and the other group doesnt think its going to be sharing camps thats a different story especially if every other camp in the zone is spoken for. Obviously a little common sense goes a long way in camp situations but P99 doesn't have the comraderie amongst players that Live had and it shows most on the raiding and item camping scene as no one wants to share ever. The mentality of most players seems like they dont give a fuck about players that our going through the exact same thing they are, they just want to xp or get loot at maximum efficiency and if someone is going to get in the way of that (even if there goal is the same) then they can fuck themselves. Comraderie doesn't exist amongst players so there will always be issues with camps and the rules regarding them.
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  #35  
Old 01-05-2011, 02:27 PM
redbandit redbandit is offline
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This got way off topic, my thing was, in any normal case, 2 people separate can camp every spec np and nobody whines about it, but if two people do it in a grp its a foul, and camping the exact same number of the same mobs in a different zone by yourself, is completely ok. That is silly. But for some reason its the rules so this post answered my question, and alot of guk questions!
  #36  
Old 01-05-2011, 02:40 PM
mognet mognet is offline
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Quote:
Originally Posted by redbandit [You must be logged in to view images. Log in or Register.]
This got way off topic, my thing was, in any normal case, 2 people separate can camp every spec np and nobody whines about it, but if two people do it in a grp its a foul, and camping the exact same number of the same mobs in a different zone by yourself, is completely ok. That is silly. But for some reason its the rules so this post answered my question, and alot of guk questions!
I think Spoonman spoke to your point, he just used Guk as a reference and got people sidetracked.

In my experience, the issue arises when there is no attempt to speak with the other players prior to just making a move, which of course is regarded as a dick move. I have no problem discussing with someone why I feel I shouldn't need to give up certain mobs to them provided I have a valid reason, but I also understand when someone else tells me there's no room/mobs for me.

Overall, the player base on this server is pretty damn good in my opinion. We just need to work on some decency with some folks.
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  #37  
Old 01-05-2011, 02:40 PM
Alkorin Alkorin is offline
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I didn't say that was my opinion, Spoonman. That's just the way it is. I would never personally take a camp from an xp group in that manner and I don't think it's right to do so.

That being said, lguk is bad for this. Every little area with 3-4 mobs is its own camp, and this is not condusive to good xp if people want to camp the nameds. Take something like sol b. If a Royals group wants to pull Noble, and someone walks in and wants to camp Noble themselves, is that reasonable in your world? There is plenty of stuff to pull from elsewhere for the average Royals group.
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Quote:
Originally Posted by Gratis View Post
Or you people could quit being children and stop treating minor issues as major infractions. There are tons of petitions coming in for reasons that can actually be resolved quickly and don't culminate in a message board brawl by a bunch of adults acting like brats.
  #38  
Old 01-05-2011, 02:44 PM
Spoonman Spoonman is offline
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Quote:
Originally Posted by redbandit [You must be logged in to view images. Log in or Register.]
This got way off topic, my thing was, in any normal case, 2 people separate can camp every spec np and nobody whines about it, but if two people do it in a grp its a foul, and camping the exact same number of the same mobs in a different zone by yourself, is completely ok. That is silly. But for some reason its the rules so this post answered my question, and alot of guk questions!
The area and scale is different but if you break this situation down in the same manner you have they're pretty similar.

You have 8 or 9 (going by info in thread I'm not familiar with this camp) spawns usually held down by 2 individuals, instead being held down by a group of 2, logic and reasoning states this should be fine. But because you are grouped people act like you're retarded....despite the fact that this is no different than 2 necro's soloing half the camp each.

With Guk (this example anyway) you have 4 camps total...3 really as you rarely get all 4 someone's typically sitting on savant / sage...anyway. 3-4 rooms. Not one person would bat an eye if 4 individual people were camping each of the rooms... but when 6 people in a group attempt to do it to get exp....well that's just stupid despite the fact that you got to the camp at full spawn, broke the spawn up and have been pulling these mobs for hours potentially, anyone SHOULD be able to just waltz in and say they want whichever room you're not physically sitting in.

The end result is the group gets boned out of their exp and the individual gets exactly what they came for, if you arrive to a spawn that's cleared. You should have the decency to see who's camping it, and if it's a group grinding out exp...the decency to leave them alone. Yeah if one 50 is clearing 4 camps you're well within your rights to snag one, people bullying exp groups out of their mobs need to give your heads a shake.
  #39  
Old 01-05-2011, 02:46 PM
Cars Cars is offline
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Quote:
Originally Posted by Spoonman [You must be logged in to view images. Log in or Register.]
The end result is the group gets boned out of their exp and the individual gets exactly what they came for, if you arrive to a spawn that's cleared. You should have the decency to see who's camping it, and if it's a group grinding out exp...the decency to leave them alone. Yeah if one 50 is clearing 4 camps you're well within your rights to snag one, people bullying exp groups out of their mobs need to give your heads a shake.
/agree

Nuff said
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  #40  
Old 01-05-2011, 03:10 PM
redbandit redbandit is offline
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Quote:
Originally Posted by Spoonman [You must be logged in to view images. Log in or Register.]
The area and scale is different but if you break this situation down in the same manner you have they're pretty similar.

You have 8 or 9 (going by info in thread I'm not familiar with this camp) spawns usually held down by 2 individuals, instead being held down by a group of 2, logic and reasoning states this should be fine. But because you are grouped people act like you're retarded....despite the fact that this is no different than 2 necro's soloing half the camp each.
no he was completely incorrect, there is only 7 mobs, if there was any more than 7, we would have given some up np, we had the perfect amount of mobs on a perfect timer. The area isnt that different, slap a wall between each spec at oasis and its about the same. it just seems much larger because of the cave system, but theyre really similar, even in oasis the ones in the tower are considered part of the same camp, unless you cant keep them all killed, but that doesnt play into this situation.
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