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#1
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![]() My wife and I are starting a duo of two characters. I have a shaman already, and she tends to like tankier melee toons. She played a shadowknight in EQ2, I played a cleric in EQ1 and Inquisitor in EQ2.
I originally started a cleric to run with her SK, but I felt like the shaman would be a better partner, having slow, haste, ect which would vastly improve our ability to kill quickly and stronger mobs in duo situations. Am I on track here? Should I stick with the shaman? Both are equally viable to me when it comes to preference. As far as the SK, should I try to sway her toward playing a Monk? Some people say it is more viable, but I think she might prefer the SK and the utility it provides. It the monk worth the trade-off when it comes to viability, and will it really be much better at being able to duo tough content? Thanks all | ||
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#2
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![]() Hi. Welcome back. You have a great duo. Stick with it. Monk/shm is better for lower levels. At higher levels it will take a much stronger (read expensive) commitment to gear to be as effective as a duo.
What races are y'all leaning? | ||
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#3
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![]() If you only want to duo all the time monk is better. But with SK you have the start of a nice group and can take any other class.
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#4
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![]() The duo is actually pretty good. If your wife wants to play an SK, then she should do so. They have some nice tools like, invis vs. undead, snare, and fear. It makes them a good compliment for a shaman. Not to mention, it's important that your wife plays the class that she wants to play. Getting 30 levels into the game and deciding that she's been playing a class that she didn't really want to play can have some fairly negative results for both involved parties.
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The great wave is coming. Praise be to Prexus!
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#5
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![]() SK+SHM duo is one of the most powerful in game
SK+MNK isnt necessarily better, offers more mitigation | ||
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#6
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![]() SK+SHM is great. I have duo'd with both shm and clr and I think the shm is superior. Slow mitigates to the point of not needing CH, and the shm buffs (including haste) make killing faster.
Monk would probably be slightly better if you were duoing all the time, but the SK will allow groups to coalesce around you wherever you go, even in less populated areas. So I'd stick with the SK, but reroll the clr to shm.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | ||
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#7
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![]() Thanks for the advice. The cleric is now a shaman and we have been doing pretty well. We don't play a ton between this and H1Z1, but we are up to 21 now. She is starting to get the hang of the game. She seems to like it now that she has gotten over graphics (she is used to modern games).
In some ways I wish we had gone cleric/enchanter because regen is our biggest hurdle, but I suppose as I get canni it will probably make up for it, maybe she will even be able to help with her reverse lifetaps | ||
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#8
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![]() Quote:
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#9
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![]() Go ogre sk and ogre shaman! you guys will love it. Perfect match!
The knights ability to pull/tank/snap agro, rest the dead etc will be great with your ability to dot, slow, heal and buff and so on. Rough first 20 levels as the same for most classes, but its fun when you slowly come into your own. Fun times ahead | ||
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#10
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![]() Pick the race/class you get the most fun/roleplay/immersion value from. In classic I made an ogre and played 40 levels before I rerolled as an Iksar. Max level though, I was never really infatuated with the lizard, but my dwarf on Fv server had the most fun. Had to re-trace my steps back here to realize it, ogre tank to ikky monk to ogre shaman to finally Dwarf Paladin - classic stuff like hobbit,human,dwarf etc are fun and less mindboggling perhaps to roleplay than the exotic iksar and stupid ogre.
Remember you can have your character here for a long time to develop, just like a DnD char mate, make sure you love him! | ||
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