![]() |
#31
|
||||
|
![]() Quote:
| |||
|
#32
|
||||
|
![]() Quote:
| |||
|
#33
|
|||
|
![]() FAT will always have huge numbers prime time weekends....the reason we ally is not for primetime but to b capable 24/7
if we could get all spawns during holliday weekend prime time then no one would have to co-raid
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
| ||
|
#34
|
||||
|
![]() Quote:
| |||
|
#35
|
||||
|
![]() Quote:
Love that BDA screenshot from a while back with a dead Trak and a comment of them having him dead in ~5 seconds. That's what raiding is all about, right? [You must be logged in to view images. Log in or Register.] (must be hard to get a guild screenshot of everyone who attended) | |||
|
#36
|
||||
|
![]() Quote:
The only solutions I can think of to combat this are highly controversial (rotations / instances / split server) and probably not wanted by most of the server population, myself included. So until hundreds of people just magically vanish from this server, you guys are just going to have to live with the extreme turnout to these coveted mobs.
__________________
Halliel Sil'evren :: High Priestess of Unintentional Detours
Joyelle :: Jadani (not Eratani) :: Haiya :: Roban :: Aislinn :: Arcana :: Forthe:: Buymore | |||
|
#37
|
|||
|
![]() My point was if 4 guilds attempt something w/ 50 each, that is no difference than 2 guilds with 100 each as far as desync goes.
| ||
|
#38
|
||||
|
![]() Quote:
FAT isn't batphone mandatory they choose to answer or not. As far as I know Rampage is required to answer batphones if able? Correct me if I'm wrong. So when you have a bunch of targets that are FTE w/ very high competition the only solution is to recruit and have a reliable chunk of people available at all times. Which means you're going to get MUCH larger numbers prime time, naturally. A rotation or some kind of agreement would alleviate a lot of this, but that's up to guild leadership to work out between themselves. Oh and retarded variance doesn't help things either. | |||
Last edited by surf3001x; 11-30-2015 at 11:40 AM..
|
|
#39
|
|||
|
![]() 0-2 hour variance
Sim Repops which reset all spawn timers about 2-3 times a week. Praise reasonable solutions which encourage guilds to be fast/efficient in their kills, not their herpderp FTEs. Biweekly server respawns are pretty classic.
__________________
| ||
|
#40
|
|||
|
![]() Server respawns is the most logical solution. It splits mobs between a much larger number of guilds, no poopsocking is needed and the whole server has fun. On a repop everyone gets something. Heck, remove all week long spawns entirely if there is a guaranteed repop at least once every two weeks. Who cares if a guild is socking Tormax and one happens? There's still all of the rest of the expansion and old world to contest. Dragons for days.
__________________
Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
|
![]() |
|
|