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  #31  
Old 02-18-2010, 12:31 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by Wrei [You must be logged in to view images. Log in or Register.]
Wow seriously you guys should just quit the game already. "I was having a hard time finding groups as a necro"... Go try being a melee at lvl 1 without twink gear, see how a warrior feels about lacks of groups to level his way... Finding a group can be a pain at times (it's part of the game), but there's another half of EQ classes that CANNOT EVEN SOLO.
Wow - so much solo hate. Why are you so bitter about this? I group and I solo. So am I a good person when grouping and a bad person when soloing?
  #32  
Old 02-18-2010, 12:33 PM
Wrei Wrei is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Actually I soloed with no gear pretty much until level 29. Enchanter is my main and first character on this server, and it was on live as well.

I didn't start getting groups till I had clarity (29). Unless you're in a dungeon enchanter usefulness is limited before then (not useless but MUCH less sought after).

So yes, I know exactly what I'm talking about.


I work long hours, I'm married and I don't have 2 hours a night to LFG, I leveled up at odd times, an hour here, an hour there. I soloed till 29 because I had to! I grouped from 30-50 because I wanted to. I prefer playing in groups, ask anyone that knows me. I actually used to get mocked in OOC for being LFG all the time instead of soloing when I was in my 40's.

You obviously don't know anything about me as a player and how dare you try to tell the community how they should be playing the game.

Try adding something useful or go troll elsewhere.

I am adding something useful it's called telling new players to level efficiently by trying to find someone who matches their playtime. Why do you want to WORK the grind when you could do it for less? As for your experiences as an enchanter I couldn't care less. Fact is soloing as an ench with animation sucks, it's a fucking waste of time (which was the whole point of your post earlier, how we can't possibly outdmg the pet). If you cannot see that then there is nothing to talk about. I'm done posting about this, keep crying.
  #33  
Old 02-18-2010, 12:34 PM
The Situation The Situation is offline
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I think Wrei is trying to say that pet classes have had it really good for a long time and now still have it better than melees. It's not worth griping about. You still get 50% exp doing things they way you've always done them. It's almost like being a hybrid....except you can solo.
  #34  
Old 02-18-2010, 12:36 PM
impen impen is offline
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I think this experience penalty is a little harsh. I, like guineapig, play at odd hours and only for an hour here or an hour there, so I have been playing a Magician and soloing is a must. Even if I were fortunate enough to find a group in the first ten minutes I was online, I would only be in a group long enough to get settled in and then have to leave.

Yes, I could still level solo with the Magician or Necro, but doing 50% of the damage in a fight would be both very costly in mana and difficult to do without drawing aggro to yourself a lot (the aggro issue could just mean getting better at the class, which isn't the worst thing in the world, I guess). Last I checked, Magicians were, for lack of a better phrase, defined by their pets, so it seems silly to make their pets so much of a burden when soloing.

Personally, I think it should be altered so that if a solo player doesn't do 1-5% of damage to a creature, the pet steals 75-99% of the experience. If the concern is AFK levelers, this will solve the issue. AFK = no damage done to the mob = 75-99% experience lost.

EDIT:
The comment about this making them about on par with hybrids is very, very valid in my opinion. When considered that way, it doesn't sound so bad. =P
Last edited by impen; 02-18-2010 at 01:17 PM.. Reason: Removed dumb statement and added a little extra!
  #35  
Old 02-18-2010, 12:37 PM
The Situation The Situation is offline
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Quote:
Originally Posted by impen [You must be logged in to view images. Log in or Register.]
I will most likely quit my Magician and forgo the idea of rolling a Necro at this point, due to this experience penalty.
Okay, go play something else. Apparently this isn't the game for you.
  #36  
Old 02-18-2010, 12:38 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Wrei [You must be logged in to view images. Log in or Register.]
I am adding something useful it's called telling new players to level efficiently by trying to find someone who matches their playtime. Why do you want to WORK the grind when you could do it for less? As for your experiences as an enchanter I couldn't care less. Fact is soloing as an ench with animation sucks, it's a fucking waste of time (which was the whole point of your post earlier, how we can't possibly outdmg the pet). If you cannot see that then there is nothing to talk about. I'm done posting about this, keep crying.
I did quite well and had fun doing it. Soloed crushbone with my animation.
I soloed aqua goblins next. Then KFC. Then Splitpaw spires. After that I started grouping because I had clarity.

Saying that it sucks and is a waste of time is an opinion, not a fact. I disagree with you as will many enchanters who never charm soloed on live.

Did you ever try to solo as an enchanter without a charmed pet or are you simply talking out your ass?
Stop trying to speak for everybody.
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  #37  
Old 02-18-2010, 12:41 PM
Qi0 Qi0 is offline
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The difference is that when you're committing to playing a warrior, you know you're not going to be able to solo very much if at all. You can then plan accordingly and play when you know you'll be able to get a group.

In the same way, when you create a mage, necro, enchanter, or druid, you know that you can solo if you need to. Many people create one of these classes on the side so that they can play solo during times when their group-dependent class can't xp. Quite a few of those players likely now have troubled characters and are a bit upset about that.

We're going into this with hindsight, after all. We all knew which classes had solo potential and which didn't from the first day we played on this server. If you're okay with severely limiting other classes' solo ability simply because not every class can solo efficiently, then start campaigning for the druid xp nerfs now. =P
  #38  
Old 02-18-2010, 12:46 PM
The Situation The Situation is offline
Kobold


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Also, let's look at the bright side. More druids and wizards (they can still solo effectively) means more ports for everyone!
  #39  
Old 02-18-2010, 12:46 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by Qi0 [You must be logged in to view images. Log in or Register.]
The difference is that when you're committing to playing a warrior, you know you're not going to be able to solo very much if at all. You can then plan accordingly and play when you know you'll be able to get a group.

In the same way, when you create a mage, necro, enchanter, or druid, you know that you can solo if you need to. Many people create one of these classes on the side so that they can play solo during times when their group-dependent class can't xp. Quite a few of those players likely now have troubled characters and are a bit upset about that.

We're going into this with hindsight, after all. We all knew which classes had solo potential and which didn't from the first day we played on this server. If you're okay with severely limiting other classes' solo ability simply because not every class can solo efficiently, then start campaigning for the druid xp nerfs now. =P
QFT

We need to nerf druids right away before they start...soloing or something. [You must be logged in to view images. Log in or Register.]
  #40  
Old 02-18-2010, 12:47 PM
impen impen is offline
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Quote:
Originally Posted by The Situation [You must be logged in to view images. Log in or Register.]
Okay, go play something else. Apparently this isn't the game for you.
I edited my post shortly after re-reading that part. I realize it was a silly statement.

Just, you know... for the record. [You must be logged in to view images. Log in or Register.]
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